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Mr. Skeleto

by Esmeralda Posted 19th Mar 2010 at 9:44 PM - Updated 6th Feb 2015 at 10:56 AM by Esmeralda : Added a new pic
82 Comments / replies (Who?) - 2 Feedback Posts, 4 Thanks Posts
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
Meet Mr. Skeleto. He's a dashing and debonair skeleton-about-town. He's also a deep thinker and enjoys sitting and pondering on subjects such as rocket science.

Being Artistic and Perfectionist, he's a talented artist and musician, and many gather to watch when he plays guitar so hauntingly:

However, also being Evil and a big-headed (literally) Snob, he's partial to occasional anti-social behaviour:

Traits: Artistic, Evil, Perfectionist, Snob, Never Nude.

He must have the Never Nude trait so that he retains his head and body in the bath, otherwise he will turn into a very ugly human man with a skinny head and no nose. He is found in the Adult (not Young Adult) sim bin.

Favourites: Food = Steak (preferably raw), Music = Latin (which he was introduced to by his equally dashing friend Manny Calavera ), Colour = Black.

Update: If you have Supernatural, he can now find his true soulmate, ha ha:

His 'head' is a Hat Hair and his 'body' is a Full Outfit, just in case he appears in CAS without them. He needs to wear 'null feet' to enable his skeleton feet rather than human ones - they are under Shoes with a thumbnail of legs with no feet. These are all enabled for Elder, so if you allow him to age up, he will become an old skeleton rather than a random old human. Under that 'head', his skin is the lightest blue and his eyes are bright red, so those are the genetics he'll add to the mix if you decide to have him reproduce!

Technical Notes: His head and body are a conversion of the skeleton mesh from The Sims 2 - the one that appears in glowing blue when your sim gets electrocuted. As is usually the case with converted Sims 2 items, they will appear in CAS with a few funky shadows and blotches on them (especially around the mouth and chin of the head) but these imperfections DO NOT appear in-game.

He needs the Never Nude trait so that he appears correctly in the bath and doesn't change into an ugly man instead. The head and body are recolourable separately, and on the head, the teeth are recolourable separately. On the body, the spaces between the ribs and backbones take on the colour of the sim's actual default skin underneath, so you can achieve a two-tone effect with the body as well. Issue: The head was originally mapped by Maxis in a weird way which I was not able to fix - if you pattern it as opposed to just colouring it, the pattern looks OK from the front, but from the side, it goes very stretched, as in the 5th thumbnail pic below.


Unzip the .zip file and you'll have one file that ends in .sim and others which end in .package. Simply copy the .sim file to your 'Saved Sims' folder which is in your Documents folder under Electronic Arts\The Sims 3\SavedSims, then copy the .package files to your Mods\Packages folder.

If you don't have a Mods\Packages folder and/or don't know how to install .package files, please see full instructions here:

If you don't have a SavedSims folder, you need to just create one yourself in the \Documents\Electronic Arts\The Sims 3 folder.

Thank you for looking and I hope you'll find this a fun character for your game - he's as cute as he is scary!

Poly Counts
Body: 2514
Head: 1648
Null feet mesh: 1

Custom Content by Me:
- Mr Skeleto's bony little body
- Mr Skeleto's big bony head
- Null foot mesh to let Mr S's own feet show through

Additional Credits:
HUGE thanks and credits go to BloomsBase, for his extremely valuable advice on how to achieve a 'null feet' mesh, without which it would not have been possible to make this sim successfully. THANK YOU again!

And thanks to the other guys in the CAS Parts Forum for their encouragement!

Made with the ever-wonderful CAS Texture Unitool:
Tags: #skeleton, #horror

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date

Size: 1.42 MB · Downloads: 20,075 · 19th Mar 2010
1.42 MB 20,075 19th Mar 2010
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Quick Guide:

1. Click the file listed on the Files tab to download the sim to your computer.
2. Extract the zip, rar, or 7z file.
2. Select the .sim file you got from extracting.
3. Cut and paste it into your Documents\Electronic Arts\The Sims 3\SavedSims folder. If you do not have this folder yet, it is recommended that you open the game, enter Create-a-Sim, and save a sim to the sim bin to create this folder, rather than doing so manually. After that you can close the game and put the .sim file in SavedSims
4. Once the .sim file is in SavedSims, you can load the game, and look for your sim in the premade sims bin in Create-a-Sim.

Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.

Need more help?

If you need more info, see Game Help:Installing TS3 Simswiki for a full, detailed step-by-step guide! Special Installation Instructions
  • If you get an error that says "This content requires expansion pack data that is not installed", please use either Clean Installer to install this sim.
82 Comments / Replies (Who?) - 63 Feedback Posts, 14 Thanks Posts
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Test Subject
20th Sep 2015 at 2:34 PM
This message has been deleted by ChaosMyotismon.
Test Subject
#76 Old 20th Oct 2015 at 10:03 PM
Thank you mr.skeltal
Test Subject
#77 Old 27th Oct 2015 at 2:51 AM
Thanks-- should be perfect for a project I'm currently doing! :)
Field Researcher
22nd Jul 2016 at 5:47 AM
Default Love It!
This message has been deleted by ZeldaSpyroJak. Reason: delete
Field Researcher
#78 Old 6th Aug 2016 at 1:45 PM
Just to let you know, the null shoes don't appear under OuterWear, Tried to make a Demoness, but the null shoes were sadly lacking in the Outerwear catagory.
Mad Poster
Original Poster
#79 Old 7th Aug 2016 at 10:48 AM
Originally Posted by Auronoi
Just to let you know, the null shoes don't appear under OuterWear, Tried to make a Demoness, but the null shoes were sadly lacking in the Outerwear catagory.

Hi there, as mentioned on my profile page, I retired from TS3 creation in 2012 around the time Seasons came out, so none of my creations were made to include Outerwear. As also mentioned on my profile, I stopped updating my TS3 stuff after that too - but, IIRC (it's been years since I did any TS3 work and memory of it is hazy at best), I believe you can quickly fix this by opening the .package with CAS Texture Unitool and clicking on Outerwear under the Part Category tab to enable it for Outerwear, then re-save the .package.
Test Subject
#80 Old 16th Apr 2017 at 6:08 AM
Thanks for this! I'm really going to have fun experimenting with this. I may try to add this to a ghost sim and use him to haunt a grave yard. lol
Field Researcher
#81 Old 6th Feb 2019 at 6:16 AM
I love that you made a Grim Fandango reference.

Viva la revolución!
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