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Craftable Pottery

by plasticbox Posted 20th Dec 2015 at 5:51 PM - Updated 22nd Feb 2016 at 2:49 PM by plasticbox
63 Comments / replies (Who?) - 8 Feedback Posts, 6 Thanks Posts
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below the description for more information.
A new kind of craftable that sims can make in-game: buy a blob of clay, mold it for a while, and get a small craftable in return (or fail and get a pile of shards).

Update 2016-01-24: Updated with French and Spanish strings added.

Pottery Blob:

The blob costs 25§ and is in Hobbies > Creative (this is a different blob than the Maxis one, it only looks the same). Sims gain a little bit of fun and Handiness skill from using it; they also have vaguely appropriate thought balloons while doing so. They will put it in their inventory when they stop molding but aren’t done yet.


There are two possible outcomes, success (the blob goes poof and the sim has the item they were crafting in their inventory) and failure (the blob also goes poof, but they only get a pile of shards in return ‒ currently the Woodworking “fail” pile for small statues). High Handiness skill, the Creative and Creative Visionary trait, as well as Focused and Inspired moods bend the chance towards a successful outcome; the Clumsy trait and Stressed, Angry, Uncomfortable, Sad, Dazed moods detract from it. This varies a little between the objects (e.g. for the Flower vases, the Inspired trait is more useful than for plates; on the other hand Focused is more useful for plates than for vases since I consider molding plates more boring).

Other than that, the interactions are time-based (randomised min and max time; the minimum time is lowest for the plates and highest for the vases). Sims can socialise while molding the blob, so they are not always super effective at getting anything done =P .. but this is meant to be a hobby anyway, not a money-making scheme. With a maximum profit of 10§ for the vases, the latter would be a little difficult anyway.

Molding does not have a Resume action; progress gets stored nevertheless (you just need to re-select the interaction again). It doesn’t matter whether or not you remember which interaction it was, as the progress simply counts up to 100 (this means it is possible to start a plate and finish a vase).

Craftable items:
  • Decorative Plate ‒ value 20§, 20 possible colour variants | No Handiness skill required
  • Decorative Cup ‒ value 25§, 24 possible colour variants | Handiness level 2 and up
  • Small Flower Vase ‒ value 35§, 20 possible colour variants | Handiness level 3 and up
  • Tall Flower Vase ‒ value 35§, 20 possible colour variants | Handiness level 3 and up

Plate and cup are stackable (the plates can also be used to put other small deco items on them, like candles or plants); the vases can hold gardening flowers (the small vase is basically this one in more colours, the tall one is, well, taller, and only holds one flower). On the “objects_overview” screenshot the flowers still sit a little too low in the vases, but I fixed that afterwards ‒ the first two screenshots show the vases as uploaded.

Note that the items are not recolourable in game; this is on purpose ‒ they are somewhat colour coordinated and many of them also match the Functional Tea Pot I made, but in order to have a really matching set or collect all of them, sims will have to make a lot of pottery. Plates are weighted 3:1 towards plain white plates, cups and vases are random. I like that kind of random element, that’s why I made it work like this.

Made and tested with game version 1.13.

Known issue: The fade-out of the blob when it disappears (i.e. after an item has been crafted, not when sims just put it away to do something else) is not timed very elaborately ‒ most of the time one can still see the blob sticking to the sim’s hand while it fades. In my game the animation seemed to hang for a bit when I turned off visibility earlier than it is now, that’s why I left it like this.


English, Dutch (ElenaInTheSIms), French (MiniMimi), Spanish (gato_24). Thanks for the contributions! If you want to add another language, see this tutorial on how to translate existing mods.

Polygon Counts:

Blob: no model included

Cup, high poly: 118V/144F
Cup, low poly: 62V/72F

Plate, high poly: 97V/110F
Plate, low poly: 81V/94F

Vase, high poly: 77V/112F
Vase, low poly: 68V/30F

Terms of Use: Since this was asked in the comments, I really want these objects to be obtainable only by crafting. I would like to ask that people do not distribute clones (copies) in public that have been made buyable or copyable in game -- you can of course edit them for personal use or share them privately, but please do not share “cheaty” edits in public. Thanks.

blender,, TSRW/Milkshape, Notepad++, s4pe.

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 4
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date

Size: 236.2 KB · Downloads: 41,689 · 24th Jan 2016
236.2 KB 41,689 24th Jan 2016
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) to extract the file(s) from the .rar or .zip file(s).
3. Cut and paste the file(s) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.
63 Comments / Replies (Who?) - 22 Feedback Posts, 39 Thanks Posts
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Test Subject
#51 Old 21st Mar 2016 at 1:34 PM
Again a great one, thank you
Forum Resident
#52 Old 8th May 2016 at 3:34 AM
hi! i'm not sure if you read this but i was wondering if it's possible for this to be available for kids too. I was hoping it would so it can be used at school. thanks for reading! is there anything in particular in the code to change it myself in any case?
Test Subject
#53 Old 30th May 2016 at 4:11 PM
Squee! I'm super excited about this one! Can't wait to try it in game!
Lab Assistant
#54 Old 1st Jul 2016 at 4:24 PM
What an utterly delightful idea, thanks
Test Subject
#55 Old 18th Jan 2017 at 8:25 PM
Since the toddler update, I can no longer craft these items from the blob of clay. It just drops from my sim's queue.
Test Subject
#56 Old 20th Jan 2017 at 12:06 AM
No longer working since the toddler update.
Test Subject
#57 Old 28th Jan 2017 at 11:42 PM
This is such a creative new object! Love it! Reminds me of Sims 2 (or maybe 3, I can't remember) where you could practice pottery and sewing in one of the expansions. Any plans to make a sewing machine? :)
Test Subject
#58 Old 13th Mar 2017 at 1:14 AM
Default Not working for me. :( But amazing idea.
Originally Posted by pixiejuice
No longer working since the toddler update.

I couldn't get it to work either-- such a bummer! It's an awesome idea (harks back to Sims 2?... the hobby expansion pack with the pottery wheel and sewing machine). I loved the idea of lumps of clay for my history challenge sims to mold!!
Lab Assistant
#59 Old 8th Apr 2017 at 4:28 AM
Yeah unfortunately this isn't working anymore, it just resets the sim. Could you update the mod? Cause this would be amazing for my handy sim.

~ formerly known as trüffelschaf ~
Test Subject
#60 Old 6th Jun 2017 at 7:12 PM
Hi , it shows up in game but as soon as I go to play with it the sims wont interact.
Test Subject
#61 Old 7th Jul 2017 at 8:19 PM
I removed this yesterday, because despite not trying to use the crafting part of it I'd used some of the items from the debug menu for decorating, and I started getting an infinite loop of exception errors that caused the game to freeze. Checking lastexception.txt it was repeatedly referencing this mod and saying: AttributeError: 'pbox_object_potterycraft' object has no attribute 'get_focus_bone'.

The full exception text (which would loop endlessly):
Test Subject
#62 Old 30th Aug 2017 at 2:55 PM
Nice! i was wondering if this was possible to make this mod with the default sculptures too? Like sometimes they clay a bunny or the Eiffel tower but when I want to display it somewhere my sims can just pick it up and make something new of it, I wish i could have like the option to bake the sculpture or like this mod with the vases but with the original sculptures (:
Test Subject
#63 Old 20th Dec 2017 at 4:40 AM Last edited by BritneyMc0206 : 20th Dec 2017 at 4:44 AM. Reason: Added more info
Is it just me, or has anybody else not been able to make pottery, & the fun level isn't goin' up after trying to craft something with this mod? Yes I realize this mod might be outdated & the creator most likely won't be responding. I just wanna be sure it's this mod that causing problems for me & not something else.
Test Subject
#64 Old 26th Oct 2021 at 8:47 PM
This mod was continued by: Sigma 1202 (last updated on Aug. 4th)
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