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Tomb of the Underground Garden

by dolphin26 Posted 20th Dec 2009 at 8:00 PM - Updated 13th Jan 2010 at 12:10 AM by dolphin26
61 Comments / replies (Who?) - 23 Feedback Posts
This is a tomb for World Adventures. As such, it requires the World Adventures EP to work.

ABOUT THIS TOMB

This is my first full featured tomb. It's been tested both repeatedly by my sims and by numerous beta testers. (It had about 500 downloads during its beta test, although only a few gave feedback after running through the tomb.)

It's my intent that this particular tomb be about the same difficulty as the harder EA tombs. This means it should not be particularly hard to complete given enough time. Some hidden rooms will have visual clues, others may be harder to notice but they aren't essential to complete the tomb. Teleportation is not required to complete it, although it can shorten or bypass some of the challenges.

Note that the screen shots below show only a small part of the tomb. It has several levels of challenges in addition to the garden which isn't shown below.


TEAMWORK REQUIRED

Although the difficulty of this tomb should not be harder than EA's, it does have one twist that is missing from the EA tombs: It's built with the assumption you have two sims completing it. Most of the challenges play into this theme. You won't be able to get very far with only one sim, even if that sim can freely teleport.


THE TREASURE

There is plenty of treasure in this tomb, but the biggest treasure comes at the end: an underground garden filled with all the plants available in the game at perfect quality. Harvest them and plant them at home. There are omniplants ready to be harvested with each of the catchable fish and creatures, and these are also perfect quality. You'll find a large cache of perfect life fruit, and some perfect death fish and death flowers. There's also the recipe to Ambrosia. In short, if you've got a level 10 cook, you'll be set with Ambrosia for a very long time. Finally, a bunch of money trees have dropped seeds.


A NOTE ABOUT THE PEDESTALS

Unfortunately some of EA's tomb building tools have bugs in them, and treasure spawners, in particular, don't seem to work without waiting a few days for the treasure to respawn. Instead of using treasure spawners, I've put all the treasure in treasure chests, on pedestals, or in wall holes. Because of this, treasure on pedestals must be collected by clicking the pedestal instead of the treasure itself.


Q: How did you get perfect plants, and place them underground?

This lot started out as a residential lot with a gardener planting the plants above ground. I then moved the plants below ground with the moveobjects cheat.


Q: What about the omni-plant? How did you get seeds that would enable you to get perfect omni-plants, the mail order always gives me normal quality seeds.

That was one of the hardest one of the plants to get perfect. When you first do the opportunity to get the omniplant, you get some omniplant seeds. Unlike the mail order seeds which are always 'normal' quality, these first seeds vary. I got one 'outstanding' seed, and duplicated it many times. Then I had a gardener with a super-green thumb plant the seeds to get perfect plants.

The way you can duplicate any object in the game is to create save a lot to the lot-bin and then place it multiple times. So you can start with 1 seed, put it on a lot and place that lot 5 times, and you have 5 seeds. If you then do the same thing with the 5 seeds, you'll end up with 25 seeds, etc.
Tags: #tomb, #dungeon, #world, #adventures

Number of bedrooms: Not Applicable
Custom Content Included: None
Furnishings: Unfurnished
Special Flags: Not Applicable

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3 World Adventures
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Tomb of the Underground Garden V1.2.zip

Size: 553.5 KB · Downloads: 4,818 · 29th Dec 2009
553.5 KB 4,818 29th Dec 2009
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Quick Guide:

1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file.
2. Select the .sims3pack file you got from extracting.
3. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
5. Load the game's Launcher, and click on the Downloads tab. Select the house icon, find the lot in the list, and tick the box next to it. Then press the Install button below the list.
6. Wait for the installer to load, and it will install the lot to the game. You will get a message letting you know when it's done.
7. Run the game, and find your lot in Edit Town, in the premade lots bin.

Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.


Need more help?

If you need more info, see Game Help:Installing TS3 Packswiki for a full, detailed step-by-step guide!
 
61 Comments / Replies (Who?) - 49 Feedback Posts, 6 Thanks Posts
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Lab Assistant
#26 Old 23rd Dec 2009 at 2:41 AM
i like it.going to send sims to it now, lol,thank you
Field Researcher
Original Poster
#27 Old 23rd Dec 2009 at 3:19 AM
Quote:
Originally Posted by Sweettoken12
Well, I know that it was a community lot, but I can't find it in any of my bins! I even went to Egypt to go see if it would pop up then! Maybe, there is a glitch with my other downloads, or I'm not supposed to put it in my package/mods bin?


Ah, that is the problem. Check the "Install Instructions" at the bottom of this page. sim3packs don't go in the mod/packages directory, you need to double click on them and that will cause the sims 3 launcher to install it into your game.
Test Subject
#28 Old 23rd Dec 2009 at 8:27 AM
I really enjoyed this tomb. While my sims got burned multiple times and I was frustrated on the maze part, it was very fun.
Test Subject
#29 Old 23rd Dec 2009 at 2:31 PM
i'TS very ,very good!!!!!!!!!!!!!!!!!!!!!thanks
Test Subject
#30 Old 23rd Dec 2009 at 5:35 PM
wow this is awesome! Thanks! anyways, im trying my hand at tomb-building and i can't figure out how to get the traps in there.... or how you got the plants in there! did you have a gardener plant them, and then convert the lot to community?
Field Researcher
Original Poster
#31 Old 23rd Dec 2009 at 11:37 PM
Quote:
Originally Posted by kwuz
wow this is awesome! Thanks! anyways, im trying my hand at tomb-building and i can't figure out how to get the traps in there.... or how you got the plants in there! did you have a gardener plant them, and then convert the lot to community?


For how to get traps and other tomb objects in there, take a look at this:

http://www.carls-sims-3-guide.com/w...ombbuilding.php

As for how I got the plants in there: yes, it was a residential lot. I had a gardener plant them up in the normal ground on top of the tomb. Later I moved them into the tomb with the "moveobjects on" cheat.
Test Subject
#32 Old 24th Dec 2009 at 8:06 AM
Thanks a lot for this tomb!! :-)
Field Researcher
#33 Old 27th Dec 2009 at 7:02 AM
Dolphin, I really enjoyed playing this toom. My 2 sims did a good job getting through it. YOU did a great job of putting this toom together. Thanks again for sharing with us!

Not having a sig IS my sig. Oh wait, this is a sig, isn't it? Nevermind...
Field Researcher
#34 Old 28th Dec 2009 at 2:39 AM
I did forget to mention something before. I didn't have any trouble picking up any of the money piles but there was one thing I couldn't pick up...the gem on the level with the Mummy's. I tried & tried to pick up that 1 gem on the floor but the only option it gave was to change the display, (like on a pillow & so forth). I did figure out for the loot on the pedestals that you have to click on the pedestal itself & not the loot to be able to put it in inventory. I also noticed a few oddly placed small rocks in the maze room, but they didn't affect the use of the maze at all. Could maybe have used a bathroom placed somewhere as my sims peed themselves a few times. The entire thing could have been a bit more challenging but it was great for your first one. Overall, I thought you did a wonderful job with this & it was clever how you had to use 2 sims to get through it!

Not having a sig IS my sig. Oh wait, this is a sig, isn't it? Nevermind...
Field Researcher
Original Poster
#35 Old 29th Dec 2009 at 5:10 PM Last edited by dolphin26 : 29th Dec 2009 at 6:58 PM.
Quote:
Originally Posted by Mimi52861
I did forget to mention something before. I didn't have any trouble picking up any of the money piles but there was one thing I couldn't pick up...the gem on the level with the Mummy's. I tried & tried to pick up that 1 gem on the floor but the only option it gave was to change the display, (like on a pillow & so forth). I did figure out for the loot on the pedestals that you have to click on the pedestal itself & not the loot to be able to put it in inventory. I also noticed a few oddly placed small rocks in the maze room, but they didn't affect the use of the maze at all. Could maybe have used a bathroom placed somewhere as my sims peed themselves a few times. The entire thing could have been a bit more challenging but it was great for your first one. Overall, I thought you did a wonderful job with this & it was clever how you had to use 2 sims to get through it!


Thanks so much for your feedback! The rocks are purposeful -- they prevent the pushable statues from being pushed out of the maze completely and used in a way they aren't intended, such as to disable the traps at the end of the maze.

I'm going to mention the bit about clicking on the pedestal rather than the loot itself in the intro, and add a pedestal for that gem by the mummies. I'll also add a bathroom... my sims have steel bladders so I don't think about that much...

Anyway, these changes will be in v 1.2, and I think we can take it out of beta. Thanks again!
Field Researcher
#36 Old 30th Dec 2009 at 12:17 AM
Ahh, ok...I see now what you mean with the rocks & the maze. And you're very welcome for the feedback. Like I said, I really did enjoy this tomb and you did a great job for it being your first one. I have yet to try my hand at tomb building...I think I would rather explore them than build them, (at least for now).

Not having a sig IS my sig. Oh wait, this is a sig, isn't it? Nevermind...
Top Secret Researcher
#37 Old 9th Jan 2010 at 7:29 AM
Cool, thanks.
Instructor
#38 Old 9th Jan 2010 at 10:55 AM
was this made with the new patch?

The Bible contains 6 admonishments to homosexuals and 362 admonishments to heterosexuals. That doesn't mean that God doesn't love heterosexuals. It's just that they need more supervision. - L. Lavner
Field Researcher
Original Poster
#39 Old 9th Jan 2010 at 8:52 PM
Quote:
Originally Posted by knightguy82
was this made with the new patch?


Yes, it was made with 2.3, but it shouldn't contain anything that is patch specific except that it needs WA.
Instructor
#40 Old 9th Jan 2010 at 11:47 PM Last edited by knightguy82 : 12th Jan 2010 at 2:50 PM.
i tryed to install with 2.2.5 an it said i needed to update

which no way i'm using that faulty patch till they make a fix for it

---------------------------------

ok i got it working by using Delphy's Sims3Pack MultiInstaller

the i added edf_ to the file name an throw it in My Documents\Electronic Arts\The Sims 3\Library

tho i noticed i had keep going back after a couple days to Harvest all "31" fish from the Omni Plants which isn't that bad since i also got to Harvest the other plants too

The Bible contains 6 admonishments to homosexuals and 362 admonishments to heterosexuals. That doesn't mean that God doesn't love heterosexuals. It's just that they need more supervision. - L. Lavner
Test Subject
#41 Old 30th Jan 2010 at 6:06 AM
Wow! I have never commented on a download from here before. (Not that I don't love everything I get here!) I am really impressed with the amount of work you put into this tomb. I don't know how far I am on it, but it took me 3 hours in real time to get to where I am now. (Maybe I'm a bit slow) I got stuck in the maze area for a long time though... I really want to say thanks for this tomb you made. I am hoping you make more, I enjoyed this one more than the default ones Maxis made. Thank you very much!!!
RETROTROUT
#42 Old 31st Jan 2010 at 2:25 PM
Thank You So much for making this. I love your work :D


Retrotrut Is On Zee Track
Test Subject
#43 Old 7th Feb 2010 at 10:40 AM
How do you get out of this maze? It's so difficult. There's no way you get out because fire has trapped you and the statues wouldn't help either
Field Researcher
Original Poster
#44 Old 7th Feb 2010 at 10:53 PM
Quote:
Originally Posted by LUVERMAN36617
How do you get out of this maze? It's so difficult. There's no way you get out because fire has trapped you and the statues wouldn't help either


For the maze, like the other challenges, you need to have two sims acting as a team. Click the button below to get more information.
Test Subject
DELETED POST
8th Feb 2010 at 8:22 AM
This message has been deleted by LUVERMAN36617.
Test Subject
#45 Old 21st Feb 2010 at 6:26 AM
It's very well done! My sims and I had lots of fun You did an amazing job! Congrats, you are talented! Thanks for share
Mad Poster
#46 Old 21st Apr 2010 at 9:19 PM
Thank you so much for this tomb, as whiteshark80 mentioned, you did a great job on this. This tomb was a a lot of fun, and it came in a time of great need. My favorite sim accidentially died and is now a ghost, this tomb was just what we needed to get her the ambrosia ingrediance. Her brother and sister went exploring the tomb, and when the writing said that they have to split up, one going right, one left, I had them hug. In case they never meet up again. I didn't find the recipe book thou, so I must have missed something. The greatest treasure in the toomb was the toilet, it always comes in need, and it was nice you had so much space in the tomb so sims can set up a tent without having to go outside to sleep.
Test Subject
#47 Old 22nd Apr 2010 at 5:55 PM Last edited by ao_kiddo : 22nd Apr 2010 at 7:06 PM.
Thank you so, so much for this! I will say that it was really challenging (haven't done many difficult tombs in WA)

I did the maze room last night and even though it seems as if I would be done, the locked door on the left of the room still says that it's locked-I have not been able to disarm the fire traps in the room though...am I missing something? Should I figure out a way to disarm them first? Much thanks!


Nevermind! I figured it out!
Guest
DELETED POST
2nd May 2010 at 5:39 AM
This message has been deleted by eam587.
Test Subject
#48 Old 17th Jun 2010 at 11:35 AM
Quote:
Originally Posted by ao_kiddo
Thank you so, so much for this! I will say that it was really challenging (haven't done many difficult tombs in WA)

I did the maze room last night and even though it seems as if I would be done, the locked door on the left of the room still says that it's locked-I have not been able to disarm the fire traps in the room though...am I missing something? Should I figure out a way to disarm them first? Much thanks!


Nevermind! I figured it out!


I'm still stuck here.. I got through the maze, hit all the floor steps... got the chest on the right side... ive cleaned out the tomb completely yet the door in the maze room wont unlock.. :/
Ive been searching this room nonstop for 30min now, i'm about to give up >.<
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