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Mod Conflict Detector [Update 03/03/2018]

by DmitryMalfatto Posted 6th Aug 2015 at 1:23 AM - Updated 3rd Mar 2018 at 1:01 PM by DmitryMalfatto
976 Comments / replies (Who?) - 20 Feedback Posts, 4 Thanks Posts
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
Update 03/03/2018 (2.2.300)
Hi friends! I apologize for my absence. Unfortunately I will not develop MCD.I don't have enough time and energy. I have to work hard to make money for moving to another city.
A small update with the removal of ads and networking features will be released soon. Also will be laid out the source code of the program. Anyone will be able to continue the development of MCD.

I hope someone may be able to continue to develop and make MCD the best program for The Sims 4,

Sincerely, Dmitry Tkachev. Your Russian friend

You can always contact me in direct Instagram: @d_._v_._k[/list]
Update 23/07/2017 (2.2.100) More...
You were waiting for so long, and finally, Mod Conflict Detector has got a viewer! Now you can browse the content of your *.package files.
  • First Launch: During the first launch of the program you'll be advised to tune program settings (choose game dir, default scan dir, etc.)
  • Advanced User Mode: if you're a beginner, you can hide and don't use a number of features that are for advanced users only.
  • The game dir will be detected automatically now.
  • Duplicate search has been improved.
  • Some changes in pop-up menu.
  • Solved some problems with the settings migration (from one version of the program to another).
  • Starting with this version, the program will delete temporary files of version 1.x.
  • Errors fixed, performance improved.




Update 18/06/2017 (2.1.6378.24471) More...
  • Feature added: mod activation/deactivation. Please note: if you have any mods deactivated in 1.x version of the program, they will be converted after the first launch of 2.1 and will no longer be supported by 1.x (1.x *.disable => 2.1 *.disabled).
  • Notifications center updated.
  • File analysis runs faster now.
  • Some errors fixed.


Update 18/06/2017 (2.0.6368.26806) More...
One and a half years sure did fly fast, don't you agree? Sorry for being absent, I was helping Putin to train his bears.
Introducing Mod Conflict Detector 2.0, improved as follows:
  • new interface
  • new CFG editor
  • new filters added
  • improved performance and stability
  • and many more
The program is currently under development, but it's already far better than the previous version. And it's almost bug-free!

Windows XP is not supported anymore.
Thanks you very much for 2 million downloads! Stay tuned for the next update, sometime in 2024 ))


Update 10/22/2016 (1.9.10.9063) More...
  • 40% reduction in RAM usage
  • Chinese translations updated
  • Now you can open .CFG files with Mod Conflict Detector (it won't interfere with the main work of the program)


Update 09/10/2015 (1.9.9.8337) More...
  • The program is completely switched to .NET Framework 4.0 Ñlient profile
  • Loading errors fixed
  • Errors of "Find Duplicates Only" mode fixed
  • New checkup algorhythm is 85% faster, albeit uses additional memory
  • For now on, no less than 1 Gb RAM is required for the program to run normally
  • File colors customization is improved (sadly, the previously created settings would not be saved)
  • More convenient access to panels
  • Dialog box errors fixed


Update 01/10/2015 (1.9.1.7925) More...
  • Fixed some errors; performance improved.


Update 31/08/2015 (1.8.7.7743) More...
  • Added online features: 'Send error report' & 'Check for updates'. Now you won't miss the next version of the program!
  • Fixed 'File' mode issues.
  • Fixed the issue when, if 'Find duplicates' checkbox was ticked off, some files were simply left unchecked.
  • Added feature: 'Customize file colors' (Options > Settings > Colors).
  • You can disable any file (almost; see below), but only disabled files can be enabled.
  • The game file cannot be disabled.
  • Performance improved, a bit.
  • CPU loading is more balanced now.
  • New filters for 'Mod Type' & 'Conflicts' columns.
  • Thanks to Aero&Win10 style, the program will now look the same on any supported OS (WinXP still making the list).
  • Various tweaks and improvements; old errors fixed, some brand new ones were made.

Update 19/08/2015 (1.8.5.6993)
  • "File" mode added
  • .CFG-file editor added
  • French localization updated
  • Some errors fixed
  • Added command line options: -Language:xx-XX, -NewProcess, -NoBlockingGame

Update 09/08/2015 (1.8.2.6755)
  • Fixed some errors
  • Improved performance
  • Added "Files" analysis mode
  • Other tweaks & fixes
  • New localizations: Chinese (zh-CN, zh-TW), Spanish (es-ES)

NOTE: Please extract all files from the archive into a folder before launching the program! To work correctly, the program needs not only .exe file, but all the provided .dll libraries as well.

Hi, my name is DmitryMalfatto. I'm from Russia.
Here's my project, Mod Conflict Detector for The Sims 4. It's a powerful GUI tool for detecting and solving mod conflicts in the game. Allows you to get rid of trouble-making mods, empty mods, mods for another games, or technically-not-even-mods, that got in the Mods folder by mistake. I've been developing this program since February 2015, and now it's finally available not only in Russian, but in English as well!

Main Features:
  • Detect non-TS4 files;
  • Detect stray files (not *.package, *.zip et al, but something that doesn't belong in your Mods folder);
  • Disable (particular) mods;
  • Open file in s4pi;
  • Show file in folder;
  • Delete file(s) straight from the program;
  • Search for duplicate mods;
  • Analyse files (to find out exactly in what way they modify the game);
  • Copy conflicting ResourceKeys.


System Requirements:
  • Operating system: Vista, 7, 8, 8.1, 10*;
  • RAM: 1 GB
  • .NET Framework 4.6
--------------------
* RT, Phone and Mobile editions are not supported



Additional Credits:
A big thanks and a special mention goes to:
  • adamhathcock for SharpCompress library;
  • creators of Microsoft.Windows.Shell.dll library;
  • creators of s4pi for the inspiration;
  • KuriXarya for the very idea of the program & help with Russian grammar;
  • Petr54 for the testing & ideas on how to improve the program;
  • Postoyalec [ToDoAbout on MTS] for the English translation.

If you want to translate the program into another language, contact me at Dmitrymalfatto@outlook.com

Blog program in Russian
Forum topic in Russian

Operating System: Windows
Utility Type: Miscellaneous
Plugin Type: Not Applicable

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 4
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
MCD_2.2.300.0.zip

Size: 3.01 MB · Downloads: 757,469 · 3rd Mar 2018
3.01 MB 757,469 3rd Mar 2018
Languages 22.zip

Size: 41.1 KB · Downloads: 315,640 · 23rd Jul 2017
41.1 KB 315,640 23rd Jul 2017
ModConflictDetector9063.zip | If you use Windows XP

Size: 863.6 KB · Downloads: 863,181 · 18th Jun 2017
863.6 KB 863,181 18th Jun 2017
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) to extract the file(s) from the .rar or .zip file(s).
3. Cut and paste the file(s) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.
 
976 Comments / Replies (Who?) - 522 Feedback Posts, 418 Thanks Posts
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Test Subject
#951 Old 25th Oct 2020 at 9:08 PM
Quote:
Originally Posted by kawaii93
the mod conflict detector 1.9.1 2017 has an error
when i open it it says : System.IO.PathTooLongException: The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.
Please help


It means that the total number of characters added up, for all the directories + the file name, is too long. So for example, if we have a mod called WeLoveModders.package in our Sims 4 mods folder, the path would be something like C://Users/kawaii93/Documents/Electronic Arts/Sims 4/Mods/WeLoveModders.package. There, we've used 57 characters for the specified path to the file and 21 characters for the file name, when we add up each letter, character and space. The grand total is 78 characters, which is below the 260 character limit that Windows has.

So if you have his program buried deep in folders and/or use long folder/file names, it'll add up and then Windows gets cranky. You could try moving his folder to your desktop and opening the program from there to see if it works.
Test Subject
#952 Old 28th Oct 2020 at 8:22 PM
thank you
Test Subject
THANKS POST
#953 Old 29th Oct 2020 at 7:22 AM
my god man, you're a lifesaver. i've found a bunch of conflicts already.
Test Subject
THANKS POST
#954 Old 26th Nov 2020 at 1:19 AM
which language do i use for english?
Test Subject
#955 Old 30th Nov 2020 at 9:09 PM
Quote:
Originally Posted by flamingocheesyotato
which language do i use for english?

It's the first file to download. The Languages 22.zip file is only for other languages.
Lab Assistant
THANKS POST
#956 Old 30th Nov 2020 at 9:11 PM
I cannot get the mod to even open. Is there a 64bit version?
Test Subject
#957 Old 18th Dec 2020 at 4:56 PM
I downloaded this today and it was working just fine until I switched it to advanced user mode. After I quit it and restarted, it wouldn't stop loading . No matter how many times I redownload or delete the files it just keeps loading forever.
Test Subject
#958 Old 22nd Dec 2020 at 11:40 PM
Quote:
Originally Posted by Vetrexa
I downloaded this today and it was working just fine until I switched it to advanced user mode. After I quit it and restarted, it wouldn't stop loading . No matter how many times I redownload or delete the files it just keeps loading forever.

Seems this happens if you close the program in advanced mode while having an invalid game folder in the settings... You can go to %LOCALAPPDATA%\Mod Conflict Detector\ and edit or delete the AppSettings.json file to make it load again.
Test Subject
#959 Old 30th Jan 2021 at 11:11 PM
Does this still work?
Test Subject
#960 Old 4th Feb 2021 at 2:52 PM
Quote:
Originally Posted by cslade10
Does this still work?

Still working dude.
Test Subject
#961 Old 10th Feb 2021 at 3:04 AM
Okay to people finding this now, especially since EA recomended it for some reason. It seems to be broken for lots of people. I havent used it in a long time. But when it was regularly updated; it wasnt clear what somethings meant. thinks that "conflicted" were a lot of time things that were suppose to conflict. like if you were to override the default eyes with new ones. it would flag it as conflicted. the best way is to test yourself and contact creators to see if a mod works or messes with the game. Sims4Studios. allows you to look at CC and see what it looks like and if its broken or a missing texture. other than that. its trial and error. i recomend. making folders and weeding out each file group by group. good luck
Test Subject
#962 Old 19th Feb 2021 at 3:39 AM
I have a Mac and it won't even let me open the file, it just says that its not Mac OS doesn't support windows files. But I know people with Macs who use this. Can anyone help me?
Test Subject
#963 Old 25th Feb 2021 at 8:53 PM
Doesn't work for me!
Test Subject
#964 Old 14th Mar 2021 at 7:45 PM
does this still work?
Top Secret Researcher
#965 Old 14th Mar 2021 at 8:13 PM
Quote:
Originally Posted by Tsubasa1hiroge
does this still work?


Nope it is sooooo outdated, so use at your own risk!
Test Subject
DELETED POST
26th Mar 2021 at 5:27 AM
This message has been deleted by Naomi_29.
Lab Assistant
#966 Old 31st Mar 2021 at 12:58 AM
My conflict detector keeps saying the files are "Not Analyzed". How to fix this?
Lab Assistant
#967 Old 31st Mar 2021 at 4:14 AM
Default To Run On A Mac...
Quote:
Originally Posted by Aria.Nico
I have a Mac and it won't even let me open the file, it just says that its not Mac OS doesn't support windows files. But I know people with Macs who use this. Can anyone help me?



I have a MBP 2014...to use it you'd require either Parallels or Bootcamp.
Test Subject
#968 Old 6th Apr 2021 at 5:28 PM
So does anyone know of alternatives for this ? I'm guessing it's defunct since it hasn't been updated in several years.
Test Subject
THANKS POST
#969 Old 21st Apr 2021 at 4:42 PM
thanks
Test Subject
#970 Old 27th May 2021 at 12:43 AM
I cannot open it to scan because the file isn't complete it is missing some files and I as can see in videos explaining the mod conflict detector I am missing some files
Test Subject
#971 Old 27th May 2021 at 1:11 AM
Quote:
Originally Posted by msaved88
I cannot open it to scan because the file isn't complete it is missing some files and I as can see in videos explaining the mod conflict detector I am missing some files




Yes it is missing the Analyzer!
Test Subject
#972 Old 27th May 2021 at 9:38 AM
Sucks that there are literally no alternatives to this and this is so outdated, forcing you to just do the 50/50 method with your mods. Wish there was something like Delphy's Dashboard for The Sims 3, it was clear and easy to use, had the mods that were conflicting also tell you WHICH mods they're conflicting with. Maybe someone will do something like that in the future.
Test Subject
#973 Old 14th Jun 2021 at 7:32 AM
Quote:
Originally Posted by Aqua Sims
Sucks that there are literally no alternatives to this and this is so outdated, forcing you to just do the 50/50 method with your mods. Wish there was something like Delphy's Dashboard for The Sims 3, it was clear and easy to use, had the mods that were conflicting also tell you WHICH mods they're conflicting with. Maybe someone will do something like that in the future.


There's a mod by TwistedMexi called Better Exceptions that's kinda similar. It has to be used in game though, & isn't the best at detecting broken package files.
Test Subject
#974 Old 24th Jul 2021 at 5:03 PM
pls update
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