MTS has all free content, all the time. Find out how YOU can help to keep it running. Tell me how...

The Sims 4 Translator

by voky Posted 2nd Jul 2020 at 11:43 AM - Updated 7th Dec 2020 at 2:52 AM by voky
94 Comments / replies (Who?) - 15 Feedback Posts, 5 Thanks Posts
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
I don't know much English, so I used a translator to describe it. I'm sorry about that

This is a simple program for easy translation of mods for The Sims 4.

IMPORTANT
Reading the comments on various sites, it seems that many people misunderstand the essence of the program.
THIS PROGRAM DOES NOT TRANSLATE MODS AUTOMATICALLY.
The translation must be done manually.

Features:
  • The translation of mods can be saved in dictionaries, which saves you from re-translating if new versions are released.
  • Saving the translation as a separate file, or adding it directly to the mod.
  • Saving translations from multiple mods to a single file.

Usage Instructions:
  • In the settings, select the languages you plan to translate from and to.
  • Open the mod (*.package)
  • Translate.
  • Save the dictionary if you plan to edit the translation or are going to translate new versions of the mod.
  • Save the translation in a separate package or save the translation immediately in an open mod (finalization).
  • Profit.

Install Instructions:
This is a standalone application and does not require installation.

Interface languages:
- English
- Russian
- Chinese (by Tina.)

Troubleshooting:
If you are experiencing startup problems (error "ImportError: DLL load failed"), try installing Microsoft Visual C++ Redistributable for Visual Studio 2015, 2017 and 2019

Additional Credits:
The idea is taken from the app xTranslator (https://www.nexusmods.com/skyrimspecialedition/mods/134)

Updates:

Version 1.1.2, 12/07/2020:
- Fixed translation using Google Translate
- Fixed a bug related to incorrect line selection when editing (Windows 7)

Version 1.1, 11/18/2020:
- The list of extensions is made in a separate file, so that I don't have to upload a new version every time, and you download it (for those who use the dictionaries of the base game and extensions)
- Fixed crash with a large number of dictionaries

Version 1.0.1, 09/24/2020:
- Fixed bug with access to settings

Version 1.0, 09/24/2020:
- Added Chinese language
- Аdded 64-bit version (32-bit version will no longer be supported)
- A lot of fixes that are a bit lazy to list )

Version 1.0 RC, 08/24/2020:
- Added support for STBL files
- Added support for exporting XML files for the Deaderpool's STBL editor
- Added the ability to insert new record
- Added the ability to set the high-bit for groups
- Added the ability to translate from dictionaries created for other mods
- Improved export
- Fixed an error when starting the program if there are non-Latin characters in the path

Version 0.4, 07/10/2020:
- Added Google Translate
- Trying to get rid of virus warnings in Avast antivirus

Version 0.3, 07/04/2020:
- Added support for import XML files created with Deaderpool's STBL editor
- Attempt to fix some problems in the interface

Version 0.2, 07/02/2020:
- Added support for simplified Chinese (CHS_CN)

Operating System: Windows
Utility Type: CC Editors
Plugin Type: Not Applicable

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 4
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
translator_1_1_2_x64.zip

Size: 27.79 MB · Downloads: 10,192 · 7th Dec 2020
27.79 MB 10,192 7th Dec 2020
translator_1_0_1_x86.zip

Size: 24.15 MB · Downloads: 1,641 · 24th Sep 2020
24.15 MB 1,641 24th Sep 2020
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) to extract the file(s) from the .rar or .zip file(s).
3. Cut and paste the file(s) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.
 
94 Comments / Replies (Who?) - 60 Feedback Posts, 25 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
Page 4 of 4
Test Subject
#76 Old 6th Dec 2020 at 5:09 PM
le logiciel il ne marche pas c'est possible de le corriger s'il vous plaît , ça ne traduit rien du tout il reste figé ,Merci
Lab Assistant
THANKS POST
#77 Old 7th Dec 2020 at 8:01 AM
It works now. Thank you very much for updating
Test Subject
#78 Old 7th Dec 2020 at 8:40 AM
Merci beaucoup maintenant ça fonctionne , Merci .
Test Subject
#79 Old 12th Dec 2020 at 6:57 PM
You need the program to run in properties. in compliance, select run as windows 7 or what you have, for example, win 10. It should help. You can also run this program as an adminsitrator.
After checking the compatibility option, the program will start to run correctly.
Test Subject
#80 Old 16th Dec 2020 at 2:55 PM
i got the latest version. However, whenever i click google translate it would always be ENG to ENG... Can you tell me how to fix this, please?
Test Subject
#81 Old 25th Dec 2020 at 11:18 AM
Is there a way for you to add progress of our translations?
For example, in the bottom left corner there could be a percentage percent of our translation that compares all strings with the ones that are marked as finished.
Lab Assistant
THANKS POST
#82 Old 28th Dec 2020 at 8:15 PM
Hello, when trying to open if there are for example event mods in the dictionary the program does not open, if I remove the folder or the dct if. How much does it admit in dictionary?
Lab Assistant
#83 Old 28th Dec 2020 at 11:54 PM
Quote:
Originally Posted by Marquillotuca89
Hi Voky!

I'm running into a weird issue where having more than 56 dictionaries causes the program to crash at start. You can see what happens in this video.

https://youtu.be/7jN0J1PYzSM


The same happens to me. Has any solution been found for that?
Test Subject
THANKS POST
#84 Old 22nd Feb 2021 at 6:09 PM
Thank you for this amazing tool which saves a lot of time for updating large mods!
Test Subject
#85 Old 6th Mar 2021 at 5:44 PM
Hi @voky,
Thanks for sharing this really useful tool!

I would like to ask if it was possible to release the source code because I would like to implement other useful features that could help you and other people.

Thanks again
Test Subject
#86 Old 7th Mar 2021 at 6:05 PM
Why I can't get my translation work in game? Do I have to do something else than save it in package file and drag to mods?
Lab Assistant
THANKS POST
#87 Old 13th Mar 2021 at 7:18 PM
Hello, it does not work for me again, it remains in transfer and does not translate. Is it because of the new version that you have updated? Thank you
Test Subject
#88 Old 17th May 2021 at 4:21 AM
Hello, its a really nice tool, I would like to know if you can help me with a problem, what happens is that the mod that I translated is divided into different modules, for example, a main one, "body" .. And several extensions such as "hair" "legs" "arms "etc etc each one of them has its own text and they are part of the same mod, so I would like to know how I can combine all the translations (almost 4 .package files) into 1 only, is this possible? ... Or I must have 1 translation for each extension of the mod? ... Thank you.
Test Subject
#89 Old 13th Jun 2021 at 8:30 PM
A really great tool. Thanks for that.
One mistake?
But I can't export to .STBL unfortunately, only to .xml.
I have the choice to do it, but after selecting everything, nothing happens for me.
Test Subject
THANKS POST
#90 Old 17th Jun 2021 at 8:08 PM
thanks
Test Subject
#91 Old 26th Jun 2021 at 10:27 AM
Default Really love being able to translate mods :gjob:
Quote:
Originally Posted by Wuffi
A really great tool. Thanks for that.
One mistake?
But I can't export to .STBL unfortunately, only to .xml.
I have the choice to do it, but after selecting everything, nothing happens for me.


I encountered the same issue but only with 2 of 3 packages is tried to translate. One could be saved as STBL without any problems. The other two show the same behaviour and do nothing with this option selected. It could be related either to the count of strings translated (the one, which works fins are only 11 lines) or to the original author of the mod (the two which wont work, are from the same author, and it was set to ENG -> ENG, the one, who did not make problems was set ENG -Y RUS, so maybe thats the real issue?). But at least, the translations are saved in the package for my personal use and for the moment, thats enough for me.
Lab Assistant
#92 Old 2nd Jul 2021 at 2:18 AM
Hi, I just love your translator! He is excellent and makes my job a lot easier. I would love to ask how you created it as I would like to try something similar for stardew valley.
Test Subject
#93 Old 8th Jul 2021 at 3:31 PM
Is it possible to use this translator to translate the base game and expansions into a new language?
Test Subject
#94 Old 8th Aug 2021 at 10:12 AM
Can you add destination Language: THA_TH (Thai) pls?
and how to show my translation in-game?
I'd translation to Thai and it is still English in-game
am I do something wrong?
Test Subject
#95 Old 27th Aug 2021 at 11:55 PM
Quote:
Originally Posted by jellybelly271
Is it possible to use this translator to translate the base game and expansions into a new language?

No. You do that in Origin. You can also use Registry Editor if you're using windows.
Page 4 of 4