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Cronor

by CroNor Posted 30th Oct 2018 at 10:13 PM - Updated 23rd Sep 2021 at 7:35 PM by CroNor : Updated RH rug links
102 Comments / replies (Who?) - 8 Feedback Posts, 17 Thanks Posts
This is a featured upload! It showcases the best talent and creativity available on MTS and in the community.


Welcome to Cronor

...the beautiful forest, mountain meadows and crystal clear lakes invite you to hours of walking. Majestic trees and a rich variety of beautiful and rare flowers make the area most attractive for nature lovers and families alike... Agreed, this is not something you would write in an advertisement about Cronor. But if you enjoy greenery you might like the local water. Why would someone visit such a dreary place voluntarily anyway? Well, it's the very kingdom of science with several breakthroughs in various fields of research. Some other breakthroughs, too, but we don't want to talk about them right now. But scientific progress with it's advantages is not the only thing you will find in Cronor. Except for the obvious lack of nature Cronor has everything you could possibly need. Or don't need right now. It seems Interstellar Police don't have such a keen eye on this place. Or maybe it's that your travel pass has expired and you just can't get the local authorities to renew it. So whatever reason you have to be here, welcome to Cronor!



World Details

Population: unpopulated
Size: 1024x1024 - medium
World Type: Base (suburban)
Number of community lots: 17 (plus 2 rabbitholes off-lot)
Number of residental lots: 14
File size: ca. 52 MB

Number of layers: 9 plus Global Layer
Number of terrain textures: 21, on some chunks we used more than the recommended 8 per chunk but that shouldn’t be a problem
Most parts of the islands are routable, only steep slopes are not accessible for sims. Non-camera routing was not applied. Due to recent instabilities Cronor Council strongly advises not to leave your cars while on Cronor Crescent. (In fact, we made the area unroutable except for the road to keep your sims away from the hazardous stuff!)

Spawners
If you enjoy playing a gardener then Cronor will be a new challenge. Due to the nature of the world and the small size there are only very few spawners. Maybe take that space ferry and do frequent trips to other planets?
  • One gem and 2 meteor rock spawners from Basegame
  • All metal spawners from Basegame and Late Night
  • Only a very small selection of butterfly and insect spawners
  • A few nanite spawners
  • All fish spawners on lots (except for WA ones)
  • Junk piles on lots
  • Cockroaches and termites
  • All harvestable plants can be found on lots (except for WA ones)




Requirements

Required Expansions: World Adventures, Late Night, Ambitions, Seasons, Showtime, University Life, Into the Future
No store content, no Stuff Packs required
Built on patch level: 1.67.2.024

Required CC
- Jynx’ rabbithole rugs (pets fixed) for stadium, business, journalism, hospital, spa, science, movie theater, bookstore, grocery, police, military, school from here: http://www.modthesims.info/showthread.php?t=552847, post #6, you only need the basegame ones
- Misty’s rabbithole rugs for bistro and the Stellar observatory (Sims3legacies: Into The Future Rabbit Hole Rugs)

Optional:
Many of the community lots are combo lots with a specific lot type (e.g. Salon) and a rabbithole rug. The RH rugs overwrite the lot type map tags in these cases. The lots work fine, the specific lot map tags just do not show in map view. If that bothers you this will help: map tag fixes by Don Babilon http://www.modthesims.info/download.php?t=614360.

Things to note about Cronor
  • The world comes with custom lighting/weather. So if you have a global lighting mod you might want to take it out to see how the island is meant to look.
  • The world contains all career rabbitholes (with the help of rabbithole rugs) except for the Movie Set RH from Late Night.
  • EA tends to spawn collectibles for all EP you have installed. So even if we didn't use any content from Pets, Supernatural, Generations or Island Paradise you might find e.g. small pets in inconvenient places. If you want to prevent small pets from spawning you could try this mod: http://modthesims.info/download.php?t=518178
  • You will notice that some objects were placed to create a certain atmosphere. Even if some of the objects are not usable anymore or cause routing tantrums, we left it this way to keep the unique look.
  • On some lots we used garage doors as regular doors. Please keep in mind, that those cannot be opened autonomously by sims! You as a player will have to open and close them manually.
  • Many of the characteristic features of the buildings were achieved with the cfe cheat. For this reason you might encounter ceiling tiles that look like stray tiles, especially if you play with "walls down". Those are ceiling tiles of warped floors and not stray ones.
  • To ensure the unique and grimy look we recoloured everything or used the CaSt-Tool on it. For this reason it may take a while until all textures are loaded. Also loading times when placing sims or loading the game might be a bit longer than usual.
  • For this same reason and the custom weather it is highly recommended to quit the game and reload if you want to switch worlds. Weather or textures may bleed into the next world. It will be ok after saving and reloading. This is not an issue with Cronor but EA default.
  • Snow adds a heavy load on performance. If you have any issues with freezing (of the game, not sims) or crashes during winter, we recommend to switch off snow in the game options.

Credits

A huge Thank You! to Simsmidgen (Simsmidgen.tumblr.com) and attuned for helping and testing and support! Also to Architectural-sims (architectural-sims.tumblr.com), City-Mouse (https://city-mouse.tumblr.com), Dylan-Walsh-Sim (http://dylan-walsh-sim.tumblr.com/), Gaiahypothesims (http://gaiahypothesims.tumblr.com), Maramaja06 (maramaja06.tumblr.com), Mpartsbuilds (mpartsbuilds.tumblr.com) and Nocturnalazure (nocturnalazure.tumblr.com) who tested the world.
Simsmidgen for the wonderful furnishing of the Blue Note and the Rise and Fall.
RamboRocky90 for allowing the use of his fantastic tower as a base: https://www.thesimsresource.com/dow...use/id/1267208/
Decorator's Best Friend by misukisu: http://virtualartisan.blogspot.com/...est-friend.html
NRaas Debug Enabler: https://www.nraas.net/community/DebugEnabler
Velocitygrass' stencil remover: http://www.modthesims.info/download.php?t=478307

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3 World Adventures Ambitions Late Night Showtime Seasons University Life Into the Future
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
Cronor.zip

Size: 41.87 MB · Downloads: 13,722 · 30th Oct 2018
41.87 MB 13,722 30th Oct 2018
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Quick Guide:

1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file. Now you will have either a .package or a .sims3pack file.

For Package files:

1. Cut and paste the file into your Documents\Electronic Arts\The Sims 3\Mods\Packages folder. If you do not already have this folder, you should read the full guide to Package files first: Sims 3:Installing Package Fileswiki, so you can make sure your game is fully patched and you have the correct Resource.cfg file.
2. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).

For Sims3Pack files:

1. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
2. Load the game's Launcher, and click on the Downloads tab. Find the item in the list and tick the box beside it. Then press the Install button below the list.
3. Wait for the installer to load, and it will install the content to the game. You will get a message letting you know when it's done.
4. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).


Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.


Need more help?

If you need more info, see:
 
102 Comments / Replies (Who?) - 38 Feedback Posts, 62 Thanks Posts
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Lab Assistant
THANKS POST
#26 Old 3rd Nov 2018 at 3:56 AM
Wow. Just amazing.
Lab Assistant
THANKS POST
#27 Old 3rd Nov 2018 at 4:16 AM
I am here for this! OWO
Lab Assistant
#28 Old 3rd Nov 2018 at 9:00 AM
Default Graphic problems
I've noticed that scattered around the world are these big black square boxes. I think they are supposed to be plants looking at their placements. Is this broken content or to do with my graphics card?
Screenshots
Virtual gardener
staff: administrator THANKS POST
#29 Old 3rd Nov 2018 at 11:06 AM
OMG this world is AWESOME! Now I wanna boost up my dusty sims 3 and actually play it! You guys certainly show that yoou spent a lot of potential and effort into it! Well deserved feature too! <3
Test Subject
Original Poster
#30 Old 3rd Nov 2018 at 11:34 AM
Quote:
Originally Posted by Leo5
I've noticed that scattered around the world are these big black square boxes. I think they are supposed to be plants looking at their placements. Is this broken content or to do with my graphics card?

This indeed should be a plant. It is the bullrush from WA or the swamp cattail from Ambitions. Do you possibly not own these EPs? Or do you have any CC which could alter this file? it could be some plant recolour package. The other option could be that you simply didnt give it enough time to load. I can see in the distance that not even terrain paint is loaded on one of the hills as well as some objects at the buildings around which could be the same problem. Can you please contact me in a PM? (so that we don't clutter this thread) And tell me your pc specifics and how long have you been in the game before taking this picture?
Screenshots

A group account of Norn and Crowkeeper :)
Test Subject
THANKS POST
#31 Old 3rd Nov 2018 at 4:37 PM
I'm screaming! This is the coolest world I have ever seen!
Test Subject
THANKS POST
#32 Old 3rd Nov 2018 at 5:33 PM
Fantastic, my dudes. Giving me major Warhammer 40k vibes.
Lab Assistant
#33 Old 3rd Nov 2018 at 6:28 PM Last edited by Leo5 : 4th Nov 2018 at 8:03 AM.
Quote:
Originally Posted by CroNor
This indeed should be a plant. It is the bullrush from WA or the swamp cattail from Ambitions. Do you possibly not own these EPs? Or do you have any CC which could alter this file? it could be some plant recolour package. The other option could be that you simply didnt give it enough time to load. I can see in the distance that not even terrain paint is loaded on one of the hills as well as some objects at the buildings around which could be the same problem. Can you please contact me in a PM? (so that we don't clutter this thread) And tell me your pc specifics and how long have you been in the game before taking this picture?


Thank you for your reply I decided to test out the plants in game. The bullrush from WA has corrupted for some reason . I know I've never downloaded anything to override those plants so either some cc snuck in with a world or something has corrupted the game files. I'll have to look into it.

Edit: It looks like it was a world called Saturenorn that had overrides incl that did it. All fixed now.
Forum Resident
THANKS POST
#34 Old 3rd Nov 2018 at 7:36 PM
I'm playing in this world right now, and I must say it's really well put together and creative. I made a group of Jedi (lol) and put them in the biggest lot on the planet. I'm just filling up this world with all sort of different races of beings to give it a "Star Wars" kind of feel... ... So is there a backstory on the green waste running into the ocean????
Test Subject
Original Poster
#35 Old 3rd Nov 2018 at 10:18 PM
@Simsdestroyer There are many stories or none, depending on whom you believe. Some say it's because corrupt business managers who just dump their waste before heading to dine with the mayor. Others say it's because nature claims back the planet and destroys everything in its way. Some say there is no green waste and you just make up fake news to discredit the government. The most dark one says that it's not actual waste but holes in the drains of some secret lab and you really don't want to know what it is made of. So, pick your favourite, as suits your story!

A group account of Norn and Crowkeeper :)
Scholar
THANKS POST
#36 Old 3rd Nov 2018 at 11:18 PM
This looks so awesome!
Test Subject
THANKS POST
#37 Old 4th Nov 2018 at 12:57 AM
Wauw! awesome thank you <3
Test Subject
THANKS POST
#38 Old 7th Nov 2018 at 1:32 PM
Ä° ll download this as soon as possible
Test Subject
THANKS POST
#39 Old 8th Nov 2018 at 2:41 PM
Honestly, this looks completely astounding, very well done and nicely detailed! I'll definitely try it
Test Subject
#40 Old 11th Nov 2018 at 8:39 PM
I'm out of words. This world is absolutely stunning!
Lab Assistant
THANKS POST
#41 Old 11th Nov 2018 at 9:27 PM
This world is stunning. It's too bad it's empty and thus unplayable. Do you think anyone will ever make an inhabited version?
Test Subject
Original Poster
#42 Old 11th Nov 2018 at 10:41 PM
Quote:
Originally Posted by TurtleShroom
This world is stunning. It's too bad it's empty and thus unplayable. Do you think anyone will ever make an inhabited version?

Hello unfortunately not a single sim wanted to stay in the world voluntarily. If you find a simless world unplayable, and don't mind a bit of sim-torture, why not adding some sims yourself?

A group account of Norn and Crowkeeper :)
Lab Assistant
THANKS POST
#43 Old 18th Nov 2018 at 9:48 AM
just wow this triggers al sort us dark storys... I must have been a montain of work thank you!. I play sims 3 since day 1 and never got sims 4. This will be so much fun.
Instructor
THANKS POST
#44 Old 18th Nov 2018 at 6:56 PM
Whoa! A grungy space world is something I've been wanting in my life for YEARS! Absolutely incredible, stunning work! It's exactly what I was hoping would exist one day. Thank you so so much!
Forum Resident
THANKS POST
#45 Old 18th Nov 2018 at 8:34 PM
This is an amazing creation!! Thank you for sharing this fantastic world!
Instructor
THANKS POST
#46 Old 22nd Nov 2018 at 3:10 PM
Do I really NEED Showtime for this? It's the only expansion I don't have, but this world looks amazing, so if there's nothing important from Showtime... I'd love to use it anyway.
Test Subject
THANKS POST
#47 Old 26th Nov 2018 at 11:54 PM
@Norn & @Crowkeeper

Friends, thank you for building something as fantastic as this world. As a construction enthusiast on TS3, I am amazed at what Cronor is and represents. We were looking forward to playing here and, last night, my girlfriend and I downloaded it. The landscape, the constructions, the distribution of lots and all the details show the artistic talent of its creators.
Later I will share photographs of our selfsims touring this sanctuary to Science Fiction that gives our favorite game a new look.
With all my admiration, congratulations.
Test Subject
Original Poster
#48 Old 27th Nov 2018 at 7:49 AM
@sam&skye
Of course you can play the world without Showtime. But we used a lot of stage decorations which add to the look and feel of Cronor. So without Showtime it will look quite different and I'm afraid loose some of its charme.

And thank you all for your comments, we are very happy you enjoy Cronor so much!

A group account of Norn and Crowkeeper :)
Instructor
#49 Old 29th Nov 2018 at 11:13 AM
Might just get showtime for this
Test Subject
THANKS POST
#50 Old 4th Dec 2018 at 8:08 PM
Wow, cet endroit Ã* l'air génial!!
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