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Stair wall fix

by JRW Posted 4th Jun 2010 at 12:13 AM - Updated 4th Jun 2010 at 6:56 AM by JRW
129 Comments / replies (Who?) - 24 Feedback Posts
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below the description for more information.
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
It's not up until recently I've begun meshing and was a tad surprised this area had been rather neglected.
The stair wall, a.k.a that slant wall at the base of the stairs can now look appropriate for various of structures.

These are nothing more than differently shaped oblique full-wallmask windows.

How to apply for regular stairs (any simpler than this would be paying a homeless guy to do it for you):
1. Build the stairs;
2. Build a wall along them;
3. Place on it object called "x4 Stair wall fix" with the desired recolor.



If the stair wall shouldn't be visible for all the four tiles but only the first few because there's a room near the others, use "x{1/2/3 depending on how far the stair wall should go} Stair wall fix".
Is an illustrated explanation needed? Nah.


To fix the walls when using the *Maxis* split level, procced as follows:
1. Build the stairs;
2. Build walls along them;
3. On the long wall place object called "x3 Stair wall fix (on top of Maxis split level)" and "x1 Stair wall fix (near Maxis split level)" on the short one.



Ditto – use "x{1/2} Stair wall fix (on top of Maxis split level)" if the upper fix shouldn't go all the way through.


Fixing the foundation stair wall is a bit trickier, since it requires basic acquaintance with the CFE cheat (it being the only known way to attach a wall to the foundation):
1. Build the stairs;
2. Using CFE build a wall along them;
3. Lower it to the foundation height;
4. Place "x1 Stair wall fix (for CFE split level)" on it.



NOTE that the wallmask of the CFE adapted objects may look distorted.
It's a tiny built-in bug involved with CFE construction.
Bringing the walls down and then back up again should refresh the display.

Likewise, you may use the one that has "x2" in its name if your foundation is 8 clicks high.
These two are intended for general work with CFE split levels, I just gave the foundation as an example since it'll be most commonly used.


At this point a fairly askable question may rise – why have so many objects with strict assigned usages?
Why not just make 4 differently heightened single tiles and apply them customly?

Well, for a number of reasons actually:
First – due to lighting behavior the objects may look fragmented (since shadows are casted on the lower parts) and not line up right.
Each of them will also need to have abrupt edges and thereby lack the softened finish they have now.
Second – the wallmasks will have to fully stretch horizontally, which will create a nasty hole in the corner of the walls when used with interfacing rooms.
Noticed those vertical planks these have for such cases? That's what keeps the corners intact.
Tap yourself on the shoulder if you truly understood what I just wrote.
Third – time's a charm.

So yeah, those are 10 files.
The remaining 6 are recolors of the main 4-tile object that the others borrow theirs from. Don't delete it.
Apart from the default texture, there are the notorious three wooden hues and three shades of grey:




Inevitable bugs (what good would life be without them?) –
Sadly, since the game sees this as a wall with windows, surplus shadows may be casted if placed outside.
I find this a fair price to pay for this excellent result but if you're familiar with a way to fix that, do enlighten us.

Can be found under the Staircases category in Build Mode, for 0$ (to pay for bug fixes? I don't think so).

Credits:
BIGGEST THANKS EVER go out to MaryLou and IgnorantBliss for guiding mesh-dummies like myself through.
MTS moderator Phaenoh for advising me to add the frame and to set this in the stair category.
Sim PE creators as well as Numenor, RGiles and WesHowe, among whose deeds happen to be object editing tools.
Murano for the reflective floors which I used for the general snapshots.
HugeLunatic whose mod I used to prevent those rugs from sinking into the floor.
My parents.

Enjoy!
Tags: #stairs, #staircase, #modular, #window, #fix

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 2
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
swf.rar

Size: 223.6 KB · Downloads: 65,205 · 4th Jun 2010
223.6 KB 65,205 4th Jun 2010
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

1. Download: Click the download link to save the .rar or .zip file(s) to your computer.

2. Extract the zip, rar, or 7z file.

3. Place in Downloads Folder: Cut and paste the .package file(s) into your Downloads folder:
  • Origin (Ultimate Collection): Users\(Current User Account)\Documents\EA Games\The Sims™ 2 Ultimate Collection\Downloads\
  • Non-Origin, Windows Vista/7/8/10: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads\
  • Non-Origin, Windows XP: Documents and Settings\(Current User Account)\My Documents\EA Games\The Sims 2\Downloads\
  • Mac: Users\(Current User Account)\Documents\EA Games\The Sims 2\Downloads
  • Mac x64: /Library/Containers/com.aspyr.sims2.appstore/Data/Library/Application Support/Aspyr/The Sims 2/Downloads
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129 Comments / Replies (Who?) - 80 Feedback Posts, 47 Thanks Posts
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Instructor
#2 Old 4th Jun 2010 at 12:40 AM
Whoa! Wow! I can't wait to get this in my game.

Much needed. JRW, thanks very much!
Zombie Socks
#3 Old 4th Jun 2010 at 12:49 AM
Wow! Amazing! Thank you so much!

Nintendork Island | Please call me WWW!| Despite what avatar says, loves all of mts <3
Instructor
#4 Old 4th Jun 2010 at 12:52 AM
Cool it looks so nice and it works

(◐ω◑)
What kind of Sim loves like this?
(◐ω◑)
Test Subject
#5 Old 4th Jun 2010 at 1:19 AM
Wow. You're awesome. Thank you so much!

"No way José-bot!"
Test Subject
#6 Old 4th Jun 2010 at 2:07 AM
Thanx For This!
Instructor
#7 Old 4th Jun 2010 at 2:31 AM
Cool!!!
Lab Assistant
#8 Old 4th Jun 2010 at 2:33 AM
Such an ingenius idea! Thank you for this and the detailed explanation on how to use it! =3
Test Subject
#9 Old 4th Jun 2010 at 2:52 AM
Holy cats. This is one of those things that I didn't know I needed until I saw it, but once I use it, I'm sure I'll wonder how I ever got by without it. Thank you so much!
Test Subject
#10 Old 4th Jun 2010 at 3:03 AM
Wow, this is like an upgrade for simlogical's "stair walls"
[No sarcasm intended]
Forum Resident
#11 Old 4th Jun 2010 at 3:32 AM
Excellent! These will be really useful, thank you!

Remember, being paranoid doesn’t mean they’re not after you.
Lab Assistant
#12 Old 4th Jun 2010 at 3:43 AM
SWEET. :D
I'll never have to use stairs based on their railings again!
Lab Assistant
Original Poster
#13 Old 4th Jun 2010 at 3:46 AM
Quote:
Originally Posted by d_unit
Wow, this is like an upgrade for simlogical's "stair walls"
[No sarcasm intended]


In the first version of this post (which ironicly had just the fix for regular stairs as well) I wrote I was surprised nothing like this had been made and the moderator sent me a link to this very page.
In my defense I'll say I never saw it before and made this from scratch.
Alchemist
#14 Old 4th Jun 2010 at 4:05 AM
Genius will use this alot in my houses! Thankyou!

Rome wasn't built in a day

Need help finding building items, check out my building blog https://bestbuilditems4sims2.wordpress.com/
Lab Assistant
#15 Old 4th Jun 2010 at 6:11 AM
Holy crap! My castles have been NEEDING this!! I can't wait to use it!!!
Field Researcher
#16 Old 4th Jun 2010 at 7:06 AM
Made my day! Thanks!

"I always wanted to fly in strange machines"
Instructor
#17 Old 4th Jun 2010 at 9:36 AM
This is a much needed fix, It will be a must in my builds.
Lab Assistant
DELETED POST
4th Jun 2010 at 10:16 AM
This message has been deleted by Bagfran.
Lab Assistant
#18 Old 4th Jun 2010 at 10:17 AM
Just brilliant - the unfinished look of stairs has bugged me so many times, but no longer! Thank you!
Wiki Wizard
#19 Old 4th Jun 2010 at 10:26 AM
Wow this is SO awesome!! What a great idea, it give the customisability (woo big word, don't think it is a real word either...) that TS3 does!


It's ok, we all laugh-snort occasionally!
Check out some of my other stuff here.
Field Researcher
#20 Old 4th Jun 2010 at 12:28 PM
Thank you for sharing this Smart!
Test Subject
#21 Old 4th Jun 2010 at 12:42 PM
This is just too cool. Thanks for sharing with us.
Test Subject
#22 Old 4th Jun 2010 at 12:58 PM
Nice job!!!I loove the house.. Is it available for download?
Gone Fishin'
retired moderator
#23 Old 4th Jun 2010 at 1:57 PM
So THIS is what my stairs have been needing all these years!! (I've never seen that stair wall thing, either.) Thank you so very much for this!!!
Scholar
#24 Old 4th Jun 2010 at 2:29 PM
this is awesome!!!!!! thank you sooooooooooooooooo much!

The end of magical Pegasaus's era through the world of sims
Instructor
#25 Old 4th Jun 2010 at 2:52 PM
This is so cool! I never noticed this untill now, and I cant belive no one had already come up with a fix. You Rock.

I don't take requests. :-)



"You with this lovely baby blue/green huge eyes and this evil touch...couldn't be more adorable" - My Vera
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