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The Mummy Research Facility

by Hackster Manic Posted 15th Jun 2010 at 5:07 PM - Updated 16th Jun 2010 at 4:32 AM by Hackster Manic
76 Comments / replies (Who?) - 24 Feedback Posts
I'd like to introduce you to my first tomb - The Mummy Research Facility.

====================

Version 2 is now available.
> V2 fixes a problem that some users reported regarding a statue on B4. Please re-download. I apologize for any inconvenience.


====================

I always felt that The Rose Campground in France was uninteresting, so I decided to liven it up by putting a Resident Evil style secret laboratory underneath.

There are actually two Rose Campgrounds in France; one is located behind the graveyard; the other is near the Landgraab mansion. This lot can be used to replace either, or - indeed - any 2x2 lot.

Please do NOT look at the screen-shots unless you want to spoil it for yourself - I have included them only because of MtS's requirements.

Inside the spoiler brackets I have included three more pictures. They don't give too much away, but they give a general idea of what the interior of the laboratory is like.


Above ground, The Rose Campgrounds look almost unchanged. There are only a few small additions to allow access to the tomb.
Because this lot is intended to replace The Rose Campgrounds (which are behind the cemetery in France), I wanted to preserve the space above ground so that those who enjoy the Rose Campground can still use it as normal, even if they replace the lot with The Mummy Research Facility.
To replace the lot, you must first delete the existing lot, and then place the Mummy Research Facility in the same space from the community lot bin.

As you can see, the tomb is an underground research laboratory. The entire lab is very high-tech and sterile; there are areas where you will need to hack computers to progress. This is a major contrast to the dusty broken down tombs you're probably used to.

I have included the floor plans out of necessity in accordance with MtS's upload rules, but I must forewarn that the pictures do contain spoilers.

This is my first tomb and it took 24 hours to make and test (which I have done thoroughly). I hope that you enjoy playing it as much as I did making it.

In the interests of keeping the game balanced, the rewards offered by this tomb are fair but modest. There are no game-breaking reward items or cheat rewards.

Your sim does not need any special items or abilities to make full use of this tomb. It is doubtful whether the teleport ability would help you progress, other than by allowing you to come and go as you pleased.

This tomb employs the Cause/Effect FX, but only where it's not immediately obvious what the change has been.

To enter the tomb, you must find the key. I have hidden it somewhere on the surface of the lot. The only clue that I can give you is that it is outside.

If you get stuck at any point, I have included a step by step Walkthrough of the tomb. It reveals all of the tomb's secrets, so only use it if you're really stuck.

Please note that once you enter the facility proper, you will be unable to leave until you have reached the end. The facility will provide for most of your needs including food, bathroom breaks, and places to sleep, but you should come prepared with some dried food just in case you run out.


Back Story:

While shopping in the center of a small French village, you are approached by a young girl. She introduces herself as Twyla Rosenthorpe. She has heard about your brave exploits and wants your help to rescue her father, Dr. Gregory Rosenthorpe. She tells you everything you need to know about him, and the work he has been doing with the Humani Pharmaceutical Group.

The Humani Pharmaceutical Group is renowned for its revolutionary products, providing everyday goods for the masses. They skyrocketed to world fame and fortune when they discovered a cure for the common cold - an anti-viral that could evolve as the cold virus did.

Unfortunately, not all of their business research is approved by the FDA. Dr. Gregory Rosenthorpe has been researching mummies in an attempt to discover how - after thousands of years of laying dormant - a mummy can be reanimated. He discovered, with the help of Admiral Landgraab's notes, that life-fruit nectar was used as an early embalming fluid.

Now the lab has fallen silent. Most of the staff are presumed dead, and Dr. Rosenthorpe is nowhere to be found. Are you brave enough to enter the research facility to find out what went wrong?

Lot Size: 2x2
Lot Price: N/A

Additional Credits:
SunsetValley01: For their excellent tomb building tutorial.
http://www.thesims3.com/contentDeta...ontentId=151923

SimOperationsTV: For their excellent tomb building tutorial video.
http://www.youtube.com/watch?v=6XOpZf2HwOU

Number of bedrooms: 4 Bedrooms
Custom Content Included: None
Furnishings: Fully Furnished
Special Flags: Not Applicable

You must have the expansion, game version or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3 World Adventures
Built with Game Version: 2.7.7.0060
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
HACKSTERMANIC_Mummy Research Facility_V2.zip | V2 fixes a problem that some users had with the statue puzzle on B4 not being able to pass over a light fixture. I apologize for the inconvenience.

Size: 1.37 MB · Downloads: 7,257 · 16th Jun 2010
1.37 MB 7,257 16th Jun 2010
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Quick Guide:

1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file.
2. Select the .sims3pack file you got from extracting.
3. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
5. Load the game's Launcher, and click on the Downloads tab. Select the house icon, find the lot in the list, and tick the box next to it. Then press the Install button below the list.
6. Wait for the installer to load, and it will install the lot to the game. You will get a message letting you know when it's done.
7. Run the game, and find your lot in Edit Town, in the premade lots bin.

Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.


Need more help?

If you need more info, see Game Help:Installing TS3 Packswiki for a full, detailed step-by-step guide!
 
76 Comments / Replies (Who?) - 54 Feedback Posts, 18 Thanks Posts
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Test Subject
#2 Old 15th Jun 2010 at 5:26 PM
First one~! Thanks!
Just wondering, it doesn't have to be France right? Can I just put it...anywhere??
Lab Assistant
Original Poster
#3 Old 15th Jun 2010 at 5:31 PM
As far as I'm aware, it doesn't have to be in France. You should be able to put it anywhere. It a very small tomb that only requires a 2x2 lot (20x20 in Sims 3 terms).

I suggested France because France has two 'Rose Campgrounds'.
Lab Assistant
#4 Old 15th Jun 2010 at 5:33 PM
Very nice lot. *-*
Rabid Recoloring Renegade
retired moderator
#5 Old 15th Jun 2010 at 5:39 PM
Very cool. Can't wait to play it! Thanks for sharing :-)
Lab Assistant
Original Poster
#6 Old 15th Jun 2010 at 5:44 PM
I hope you enjoy it.:-D

Be sure to come back and leave feedback. n_n
Test Subject
#7 Old 15th Jun 2010 at 6:25 PM
I was just blinded by pure Awesomeness (X_X)

This account is inactive, this is my new one ----> Rovias Black
Forum Resident
#8 Old 15th Jun 2010 at 6:44 PM
Wow! This is gunna make such a nice change from the normal tombs! It'll be exciting to try this out! Great work
Lab Assistant
#9 Old 15th Jun 2010 at 8:28 PM
ooh, can't wait to try it, i even like the background story.
Lab Assistant
#10 Old 15th Jun 2010 at 10:56 PM
This is absolutely amazing...Pure Class...Stuck in Basement 4 though, try as I might can't seem to get the statue over to the pressure pad, keeps saying something is blocking the way!
Lab Assistant
Original Poster
#11 Old 15th Jun 2010 at 11:20 PM Last edited by Hackster Manic : 15th Jun 2010 at 11:53 PM.
Quote:
Originally Posted by saladoor
This is absolutely amazing...Pure Class...Stuck in Basement 4 though, try as I might can't seem to get the statue over to the pressure pad, keeps saying something is blocking the way!


Test Subject
#12 Old 16th Jun 2010 at 12:26 AM
This might be me being stupid, but where is the walkthrough link?
Lab Assistant
Original Poster
#13 Old 16th Jun 2010 at 12:43 AM
Quote:
Originally Posted by dannyrosen5
This might be me being stupid, but where is the walkthrough link?


The only stupid question is the one you don't ask and never get the answer to. The Walkthrough is inside the zip. It's a word document.
Instructor
#14 Old 16th Jun 2010 at 12:54 AM
Looks like a lotta fun Great job!
Test Subject
DELETED POST
16th Jun 2010 at 3:06 AM
This message has been deleted by Zarah888.
Scholar
#15 Old 16th Jun 2010 at 3:30 AM
Nice lab, looks interesting.
Field Researcher
#16 Old 16th Jun 2010 at 4:08 AM
Ooooh, thank you for this! I love playing the tombs that have appeared here on MTS. And I have carefully avoided taking a close look at the floor plans, so as not to spoil any surprisees you might have included. This looks like it will be a great deal of fun. Thanks again for sharing!
Test Subject
#17 Old 16th Jun 2010 at 4:10 AM
Wonderful tomb! I had a problem with the statue in basement 4 too, but eventually I broke down and testingcheatsenabled edited the lot. Great theme, and the story's pretty interesting too. Thanks for posting!
Lab Assistant
Original Poster
#18 Old 16th Jun 2010 at 4:22 AM Last edited by Hackster Manic : 16th Jun 2010 at 6:36 PM.
Hm, how very odd. Well I have some pictures here that show it working properly on my version of the game:



As you can see, in the same position the yellow arrows are visible and I was able to move the statue past the light.

However, that doesn't help the fact that certain users including yourself are having problems. If I had to guess, I'd say it was caused by some EA tweaking of the lights (bad EA!).
Out of curiosity, could the people who had problems please tell me if they have Ambitions?

What I can do is simply try removing the lights and re-upload the lot. I'm very sorry for the inconvenience.
Lab Assistant
Original Poster
#19 Old 16th Jun 2010 at 4:35 AM Last edited by Hackster Manic : 16th Jun 2010 at 5:07 AM.
I believe that I have now fixed the problems that some users have noted about the statue puzzle on B4. Please re-download. I apologize for the inconvenience, but would like to thank the users who pointed it out.

I believe that the problem may have arisen from users with different versions/expansion packs causing the lights to behave differently.

If there are any more problems, please let me know. Although I tested the lot thoroughly myself, it seems that some users are experiencing things that I did not.

For those users who can now (finally) get past the statue puzzle on B4 - enjoy the rest of the tomb.:-D
Test Subject
#20 Old 16th Jun 2010 at 4:01 PM
wow i luv it am sick of playing the same advantures every time and u made this its cool i realy love it >>> keep it up

happy 3eed for all
PMiD : C99B0A3A
bb : 22647cc6
Test Subject
#21 Old 19th Jun 2010 at 4:32 AM
Awesome tomb. Although, after downloading the second version, now I cannot get past the statue on the level with the TV and stereo. It just won't let me move it in any direction. Before, with the first version I had no problem.
Great job, though. Not too hard, not too easy. Perfect.
Oh, just in case -- I have Ambitions, the latest version as of today. If it matters.
Lab Assistant
Original Poster
#22 Old 20th Jun 2010 at 6:28 AM
Quote:
Originally Posted by kadriwright
Awesome tomb. Although, after downloading the second version, now I cannot get past the statue on the level with the TV and stereo. It just won't let me move it in any direction. Before, with the first version I had no problem.
Great job, though. Not too hard, not too easy. Perfect.
Oh, just in case -- I have Ambitions, the latest version as of today. If it matters.


How bizarre. o.0 I haven't changed anything with that. May I ask if anyone else is experiencing the same problem with the new version?
Test Subject
#23 Old 20th Jun 2010 at 6:54 AM
Err... Humani?
Do i recognize that from Trauma Center: New Blood?
Lab Assistant
Original Poster
#24 Old 21st Jun 2010 at 8:18 PM
Quote:
Originally Posted by Ion496
Err... Humani?
Do i recognize that from Trauma Center: New Blood?


Well observed. That was a little Easter egg.
Test Subject
#25 Old 26th Jun 2010 at 10:29 PM
looks very scary...almost like a resident evil type of feel i am getting from it..
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