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Call Any Sim, Anytime! *Compatible with 1.55*

by PiperK1980 Posted 21st Dec 2010 at 1:13 PM - Updated 11th Aug 2013 at 9:35 AM by PiperK1980 : Compatibility Update
70 Comments / replies (Who?) - 11 Feedback Posts, 14 Thanks Posts
*Tested and working with patch 1.55*

I was upset that with the vampires, you couldn't call them at 3am or whatever. What vampire is up during the day? Not mine!

This mod will enable you to call any sim at all times of the night. Now your vampires (or normal sims) can invite or chat with other sims or vampires. Vampires have social needs too!!

I edited the PhoneService XML file. This file might conflict with other mods if they also edit the above XML file. This is not a core mod. I have had a few people test this and no conflicts detected.



Additional Credits:
Thank you to velocitygrass for helping me with the time changes. Thank you to the people who have tested this. I would name them here but they are not members here. They just play the game.

There was an issue after GEN and wasn't happening to all sims. Some cellphones were rendered unusable and not clickable. Hopefully this has been resolved. If you encounter this or any other issue, please leave feedback. If you do not have issues, then you do not need to re-download.
Tags: #call, #sim, #night, #phone

Type: Social

You must have the expansion, game version or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3 Late Night
Built with Game Version: 1.24/6.2.4
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
CallAnySimAnytime_PiperK1980.rar

Size: 692 Bytes · Downloads: 13,045 · 27th Jul 2011
692 Bytes 13,045 27th Jul 2011
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:

See: Game Help:TS3 CC Basicswiki for a full guide!
 
70 Comments / Replies (Who?) - 37 Feedback Posts, 30 Thanks Posts
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Lab Assistant
#2 Old 21st Dec 2010 at 1:59 PM
Sounds like a cool mod. Just a quick clarification question. I understand you made it so they can call 24/7, but you also say "call ANY Sim". Does that mean they can call literally any Sim in the neighborhood? This is what popped into my head when I read the title. Or is it still just only Sims they know? Now that I read the overview I'm starting to think the other way.
Either way, thank you for this mod.
Test Subject
THANKS POST
#3 Old 21st Dec 2010 at 2:44 PM
Nice idea, I like it.. thank you
Test Subject
THANKS POST
#4 Old 21st Dec 2010 at 6:49 PM
Oh thanks so much! It also bugged me when I couldn't call my vampire friends.
Lab Assistant
#5 Old 21st Dec 2010 at 7:28 PM
Does it let you invite them over at any time?

--
Eduardog3000
Test Subject
#6 Old 22nd Dec 2010 at 12:49 AM
If this is only for LN, could you make a base game version?
Test Subject
THANKS POST
#7 Old 22nd Dec 2010 at 4:01 PM
Very nice! Thank you.
Lab Assistant
THANKS POST
#8 Old 23rd Dec 2010 at 9:18 AM
Great idea! Thank you ;-)
Lab Assistant
THANKS POST
#9 Old 23rd Dec 2010 at 10:23 PM
Very nice mod, I love the fact I can call anybody and not have to wait to call anybody Thanks so much
Lab Assistant
THANKS POST
Original Poster
#10 Old 23rd Dec 2010 at 10:29 PM Last edited by PiperK1980 : 27th Dec 2010 at 10:09 AM.
You can call any sim *you know*. I have been able to invite them out and it should be compatible with any game version, base game included.

*I also noticed that other sims that know you can also call you. I had a sim call me at 3am.*
Test Subject
THANKS POST
#11 Old 4th Jan 2011 at 8:42 PM
Much needed Mod! Thank You!!!!!!!
Lab Assistant
THANKS POST
#12 Old 10th Feb 2011 at 4:03 PM
Thaaanks!!!!!!!!!!!
Test Subject
THANKS POST
#13 Old 25th Feb 2011 at 1:28 AM
Seems like a great idea, finally my vampires won't have to worry about what time they're calling anymore.
Field Researcher
THANKS POST
#14 Old 7th Mar 2011 at 3:16 AM
I was wondering if this mod would conflict with the shorter chat times on the phone mod i'm using from here http://www.the-isz.com/theisz/index...s-on-the-phone/ i'm not sure if i can use both at the same time.
Top Secret Researcher
THANKS POST
#15 Old 26th Mar 2011 at 5:36 PM
I've been using it for quite some time and forgot to say thank you It works perfectly and is extremely handy!
Field Researcher
#16 Old 26th Mar 2011 at 10:59 PM
Sounds usefull. It bugs me also that you cannot call someone out in the night.
Sure, in normal life you don't do that quick, although in the weekend it happens. But this is a game. Thanks for this.
Test Subject
THANKS POST
#17 Old 13th May 2011 at 12:12 AM
It was so annoying when the sims I was calling were responding "Don`t you think it`s too late to talk?" Thank you for this!
Field Researcher
#18 Old 12th Jul 2011 at 1:27 PM
Uhmm. I'm having problem with it. It does not work in my game. I have generations installed
Field Researcher
#19 Old 13th Jul 2011 at 12:09 PM
well. After some research and experimenting. It works out all fine now... Thanks!
Lab Assistant
Original Poster
#20 Old 27th Jul 2011 at 11:50 PM
I did get some feedback that it was making cellphones unusable. I have completely remade the mod.

*Newness coming.....*
Lab Assistant
Original Poster
#21 Old 27th Jul 2011 at 11:53 PM
Quote:
Originally Posted by Honey32
I was wondering if this mod would conflict with the shorter chat times on the phone mod i'm using from here http://www.the-isz.com/theisz/index...s-on-the-phone/ i'm not sure if i can use both at the same time.


Mine edits the PhoneService file...theirs edits the Phone file. I do not think these would conflict as they are different files.

*Newness coming.....*
Test Subject
#22 Old 10th Aug 2011 at 10:30 PM
Quote:
Originally Posted by Majuchan
Uhmm. I'm having problem with it. It does not work in my game. I have generations installed


I am having the same problem, but I didn't figure out how to fix it!

I have the latest patch, 1.24
Field Researcher
THANKS POST
#23 Old 22nd Sep 2011 at 7:39 AM
Absolutely great Mod! Thanks for this!
Test Subject
#24 Old 20th Oct 2011 at 6:09 PM
I was wondering if anyone has tried this with the 1.26 patch or if it will be updated for it?
Test Subject
THANKS POST
#25 Old 23rd Oct 2011 at 5:35 AM
i have the same concern as RavenCorpse. please and thank you for a prompt reply on any progress? and thank you for making this mod available to us all :D
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