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Various placement edits that make stuff go against walls (and add slots)

by plasticbox Posted 4th Mar 2015 at 12:24 AM - Updated 11th Nov 2015 at 5:16 PM by plasticbox
65 Comments / replies (Who?) - 4 Feedback Posts, 20 Thanks Posts
Picked Upload! This is a picked upload! It showcases some of the best talent and creativity available on MTS and in the community.
These are placement edits for a handful of objects that would normally go against a wall which makes it so that they actually do so. Instead of randomly hanging out in the middle of a tile or wherever. Of course one could also turn on moveobjects and move them by hand, but I don’t feel like doing that every time I put down a shoe rack.

Update 2015-03-06: So I realised that a rig edit won’t move all of the Maxian dropshadows, because they apparently have no bone assignments . Sorry I didn’t notice that before; outdoors and/or on a dark floor (where I tested all of this) those shadows are hard to see.

Updated with all of these re-done as mesh overrides, except for the Shugart Bookstation, and also added the Hvit Armoire (the tall dresser) ‒ while I was at it, I also added slots to some objects, resized the Carina and Centurion Hutch so that they are flush with the displays I made (Carina is here, Centurion here), and the RAW Bath Shelf so that it’s the same size as the small shelf from here.

When you redownload, make sure you throw away the rig overrides or everything will be moved twice!



The zip contains separate packages for the following objects:
  • Tall Bath Cabinet ‒ moved; fixed objects on the middle shelf removed and slots added instead (plus some on top)
  • RAW Bath Shelf ‒ moved; resized to fit the other RAW Shelves; slots added on top
  • Carina Hutch ‒ moved; resized to fit the Carina Display, slots added on top, busted mesh fixed
  • Centurion Hutch ‒ moved; resized to one tile width like the matching display shelf
  • Female and Male Shoe Rack ‒ moved
  • Rectangular Wicker Laundry ‒ moved
  • Hvit Armoire ‒ moved; slots added on top

Overrides the MODL/MLOD/LITE for all of these; overrides the _RIG/RSLT/FTPT for some (or adds a custom one).






s4pe, blender, Milkshape, TSRW.
Type: Fixed Other

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Sims 4
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
pbox_moves.zip

Size: 225.0 KB · Downloads: 61,463 · 7th Mar 2015
225.0 KB 61,463 7th Mar 2015
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65 Comments / Replies (Who?) - 13 Feedback Posts, 50 Thanks Posts
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Pettifogging Legalist!
retired moderator
Original Poster
#2 Old 4th Mar 2015 at 9:20 AM Last edited by plasticbox : 4th Mar 2015 at 9:37 AM.
Quote:
Originally Posted by poisson
There are also a few beds that seem to be a bit far from the behind wall.


Good idea about the beds! However, they have slots/containers -- I already gave up (for now) trying to move the “Simple Symmetry” bookshelf with this method since the slots on it didn't move along, resulting in deco objects hanging over the edge .. I guess that would probably also happen with beds. But when I try that again I will look at the beds too. In the meantime, you can also test whether it would work by opening the _RIG resource in s4pe and fiddling with that.

Stuff for TS2 · TS3 · TS4 | Please do not PM me with technical questions – we have Create forums for that.

In the kingdom of the blind, do as the Romans do.
Test Subject
#3 Old 4th Mar 2015 at 6:01 PM
Does this mod need to be unzipped?
Test Subject
#4 Old 4th Mar 2015 at 6:29 PM
Quote:
Originally Posted by FakeHouses|RealAwesome
Thank you! The shoe rack in particular bugs the hell out of me.

haha same here!
Test Subject
#5 Old 4th Mar 2015 at 6:30 PM
Awsome job! I appreciate your whole work!
The post name is already quite catchy :D
Test Subject
DELETED POST
4th Mar 2015 at 9:47 PM
This message has been deleted by plasticbox. Reason: No requests.
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