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Feline Tails

by EachUisge Posted 4th May 2020 at 9:25 PM - Updated 3rd May 2021 at 12:59 AM by EachUisge
17 Comments / replies (Who?) - 8 Feedback Posts, 9 Thanks Posts
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below the description for more information.
Update 7/2/20: Added seven new colors (a lighter version of the bengal, blue tabby, cream tabby, black self, chocolate self, a blotched/calico-style tortie, and a dilute blue-and-cream tortie) to go with the new skin variants. I also edited the filename so only the rar has the version number, to make updating easier and stay consistent across both my mods. Make sure you remove the old version when you update.

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For all your khajiit/tabaxi/catpeople needs. The tails are modeled/textured from scratch by me and color-matched to my feline skins, but they work just as well with default skins as standalone aesthetic enhancement for your butt. Currently the tails work on teens through adults, male and female.

The tails can be found in the glasses section of CAS, because that was the only place I could fit them and still create the textures I wanted. There was a lot of trial and error involved.

Future Plans
EDIT: My original plan was to eventually animate the tails, since I know that was a doable thing in Sims 3, but unfortunately I've learned that the functionality straight up doesn't exist in Sims 4 (and even if that can be changed with a more intensive mod, it's beyond my technical capabilities), so static tails are what we get.

Currently the tails don't work with children or toddlers; that should change at some indefinite point in the future. I'd also like to make some kind of adjustment for heavier sims, because right now, though technically functional, they look a little strange on a maxxed-out butt.

Polygon Counts:
248

Accessory Type: Glasses
Age: Young Adult Adult
Maxis Flags: Not Applicable
Gender: Male Female

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 4
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
EachUisge_CatTails1.2.rar

Size: 525.9 KB · Downloads: 3,481 · 3rd Jul 2020
525.9 KB 3,481 3rd Jul 2020
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
2. Extract: Use WinRAR (Windows) to extract the file(s) from the .rar or .zip file(s).
3. Cut and paste the file(s) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\
Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.
 
17 Comments / Replies (Who?) - 7 Feedback Posts, 9 Thanks Posts
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Instructor
THANKS POST
#2 Old 4th May 2020 at 9:36 PM
Thank you, I have a wizard who wears the cat costume, I will try it, thanks for sharing, it's nice
Lab Assistant
THANKS POST
#3 Old 5th May 2020 at 4:30 AM
These look wonderful! I hope you eventually figure out the animation aspect.
Do you do requests? I'm in search of a Y-shaped tail (both for sims and pets).
Lab Assistant
#4 Old 5th May 2020 at 3:47 PM
Really cool! One question, is this random-disabled?
Test Subject
#5 Old 6th May 2020 at 12:22 AM
Quote:
Originally Posted by Mizuki_Ukitake
These look wonderful! I hope you eventually figure out the animation aspect.
Do you do requests? I'm in search of a Y-shaped tail (both for sims and pets).

https://sssvitlans.tumblr.com/post/...cat-use-psychic
Test Subject
THANKS POST
#6 Old 6th May 2020 at 3:27 AM
oh these are amazing! possibly the first tails I've seen that I actually like lol
Lab Assistant
#7 Old 6th May 2020 at 4:01 AM
Quote:
Originally Posted by Pinkpenguin464

Oh, thank you! I wonder why that never showed up in searches...
Test Subject
Original Poster
#8 Old 6th May 2020 at 7:52 AM
Quote:
Originally Posted by Lazurite
Really cool! One question, is this random-disabled?


It is, yes!
Test Subject
THANKS POST
#9 Old 6th May 2020 at 9:15 PM
my mod is not showing anymore, can someone help me?
Field Researcher
THANKS POST
#10 Old 13th May 2020 at 11:55 AM
LOVE!! I hope when you animate them you have them animate based on the sims moods...like fine might just move but not really...where as angry would flick back and forth, happy and flirty might be more animated....you know? Love this so much thank you!!!! :D
Test Subject
Original Poster
#11 Old 18th May 2020 at 7:06 PM
Quote:
Originally Posted by Alundra
LOVE!! I hope when you animate them you have them animate based on the sims moods...like fine might just move but not really...where as angry would flick back and forth, happy and flirty might be more animated....you know? Love this so much thank you!!!! :D


So, not great news on that front. I've learned that the functionality straight up doesn't exist in Sims 4, so unfortunately the tails are going to have to stay static.
Field Researcher
#12 Old 19th May 2020 at 7:47 AM
Quote:
Originally Posted by EachUisge
So, not great news on that front. I've learned that the functionality straight up doesn't exist in Sims 4, so unfortunately the tails are going to have to stay static.


Oh darn! Is it because of how it's applied? Perhaps if you made it into a mod that added it as a 3d model or bones or something instead of as an accessory, it could be different? I dunno how to do anything but I assume the problem is it's applied as an accessory?

Jade Elizabeth (Alundra)
Just call me Al
Lab Assistant
THANKS POST
#13 Old 25th May 2020 at 10:19 PM
can you make dragon ball saiyan tails?
Test Subject
THANKS POST
#14 Old 31st May 2020 at 6:57 AM
Seriously...I would love to have some tails for Toddlers and Children as I have a Saiyan Female child on one of my lots and she must have a tail like her older brothers.
Test Subject
Original Poster
#15 Old 29th Jun 2020 at 2:49 AM
Tails for toddlers/children will definitely happen, saiyan tails most likely not since I know nothing about dragonball and didn't even know they had tails, and I'd rather focus on projects I'm invested in. sorry!
Test Subject
Original Poster
#16 Old 3rd Jul 2020 at 8:24 AM
Quote:
Originally Posted by Alundra
Oh darn! Is it because of how it's applied? Perhaps if you made it into a mod that added it as a 3d model or bones or something instead of as an accessory, it could be different? I dunno how to do anything but I assume the problem is it's applied as an accessory?


Basically what I heard from a developer at EA is that Sims 4 just isn't designed with that kind of functionality in mind, so there's not really a way to just make rigged/animated CAS cc. I suspect the only way to have animated tails would be if I straight up created a new khajiit occult with a unique mesh and skeleton, and as fun as that would be it's a project that's beyond my current modding abilities (the modelling/rigging/animating I can do, but any kind of script-related shenanigans and deeper modification of game files are out unless I find some very specific and detailed tutorials).
Test Subject
THANKS POST
#17 Old 7th Jul 2020 at 7:46 AM
This is awesome, not gonna use myself but they look so nice, as well as the corresponding skins!
Test Subject
THANKS POST
#18 Old 16th Aug 2020 at 5:22 PM
omg ive been looking for this tysm!