Hi there! You are currently browsing as a guest. Why not create an account? Then you get less ads, can thank creators, post feedback, keep a list of your favourites, and more!

Testers Wanted: Lost Romance Table Lighting ~NL Required

SCREENSHOTS
111 Downloads 54 Thanks  Thanks 0 Favourited 9,500 Views
Created by XTS
Uploaded: 30th Oct 2005 at 12:11 AM
Updated: 20th Oct 2008 at 1:52 PM by -Maylin-
First time posting a new edited mesh here so, bear with me

Here we have Lost Romance Table Lighting (NL Required). I cloned the romantic romance lighting for the restaurants in NL creating a vased flower with a lit up butterfly but that's not all. The head and antenna's of the butterfly are black when off but light up red, then green when on! The wings have a wave effect of rainbow colors, always changing. It reminds me of those old coors (?) lights long ago that changed colors. Appearance is at it's best when nearby lights are off or not present and these are on. It's a soft lighting effect. Since it's cloned after the romantic romance, it should be able to be on the table while you eat. The flower and stem are *glass* so they are not blatant. Vase normal. Lighting shows up as 2 circles though but looks good enough to share :D

This was very hard to create and the reason it's tester's wanted, aside from being my first mesh upload, it also was merged in a unique manner and I wanna be sure it works for you guys, too!

It is NightLife Required due to what it was made from. I can't find anything similar in the original, sorry. I wanted to.

In your catalog, it should be found under BUY- Lighting - Tabletop lighting.

I'm also not sure if it's recolor enabled, I got confused on that part so you testers might not mind letting me know I hope and think it is. If it is recolorable, permission is as follows. Recolors okay long as credit and link back is given (to here) and it is kept Free Of Charge. :D

CEP3 CLONE (object is colour-enabled thanks to the CEP3).

Okay to upload in lots IF* you give credit and linkback here.
Also okay to recolor (same conditions) but good luck doing it. I don't make the best uvmaps for that.

Facets should be at 1414 and vertices at 1875 for my object, the debris that is seen after it breaks was unedited so it may not match this mesh when it's broken in the game . It's counts are as follows: facets 454, vertices 702 (including the shadows).

I think that's all aside from the closing credits. Object dedicated to my mom, Brenda. Credits go to:MTS2, SimPe, MilkShape3d, UVMapper, MeshTool, JWoods, Numenor, Quaxi, RGiles, My Sim Buddies for their encouragement:pinklytaraus, JWoods, Numenor, DixieDawn30, Necrodog and Megavolt. And thanks to the moderators for tolerating me





If you like this download, there's a thank you button below this text

xts