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Texture Referencing files for Ageconversion Meshes

SCREENSHOTS
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Uploaded: 5th Feb 2009 at 8:04 PM
Updated: 14th Mar 2009 at 2:50 PM - Attached missing files
Info

To complete my serie of Texture Referencing files for my Ageconversion meshes here are the tiny files for Basegame, University, Nightlife, Holiday, Open For Business, Family Fun, Glamour, H&M, Kitchen&Bath, Freetime and Apartment Life.

Texture Referencing files for Seasons Expansion are here:
http://www.modthesims2.com/download.php?t=316817

Texture Referencing files for Bon Voyage Expansion are here:
http://www.modthesims2.com/download.php?t=314532

Default Replacements (DR) and Texture Referencing files (TR) are nice tiny sized packages that will take little space on your hard-drive and in your downloadsfolder, and are great for slower computers too.
These files are so small because they don't contain the usually quite large texture files, but instead reference the textures already in the game. That's why you must have the stuffpack or expansionpack installed they are referencing to, as that is required for the files to work. If you don't have the required pack installed the clothing will not appear, but for the ageconversions you can use the normal texturefiles from the original threads. Also go to the original thread for meshes, UVmaps and recolors.

All clothing is decustomized, townie-friendly and appear with the proper label between the clothing of the right expansion- or stuffpack. Some had a category change which will be mentioned in the post-text. Sometimes I also changed the shoesound.
My CAS and Bodyshop look so much cleaner now, I even sometimes couldn't find out what the new clothing was anymore, because without that custom star it looks like regular Sims2 stuff !
And, as this clothing is now also townie-friendly, new created townies will wear it too.

Downloads are in the comments below. As a lot of downloaders also keep downloading the little file required for this thread to work, I made it to contain the text you are reading now.

Installation

You can place the DR-files =Default Replacements and the Texture Referencing (TR)files in your Downloads folder, but be carefull !! the delete button will be enabled in CAS and Body Shop.
Do not remove/delete this clothing in CAS or Bodyshop as that can cause damage to your game files and you may have to make a re-install!
All TRfiles are clearly labelled as TR (Texture Referencing) with the color, so you can carefully choose which files/colors you want installed. Hover over them in Bodyshop CAS and you can take note of the ones you want to take out and delete that from your Downloads folder.

If you want to be sure you don't accidently delete files like this, you can place them directly, or make a subfolder, in the following location and put the files there instead of in your Downloads folder. C:\Program Files\EA GAMES\The Sims 2 FreeTime\TSData\Res\Catalog\Bins (or whichever is your highest expansion pack folder). Or here: C:\Program Files\EA GAMES\The Sims 2 Highest Expansion Pack You Have\TSData\Res\Catalog\Skins
On my computer that worked for the DRfiles, but didn't work for the TRfiles, but maybe it will work on yours, seems it much depends on what other stuffs you have installed.

Here is the link to Phaenoh's upload "Conversion Content", that started this whole idea of texture referencing. http://www.modthesims2.com/download.php?t=276659

If you would like to learn how to do all of this yourself, here's a link to the tutorials I have used.
Phaenoh-How to remove the custom content star http://www.modthesims2.com/showthread.php?t=304205
Phaenoh-How To: Age Conversion Repository Clothing Texture Referencing http://www.modthesims2.com/showthread.php?t=300954
Moraque "How to Unlock the Hidden Clothing" http://www.modthesims2.com/showthread.php?t=38392
And here is a link to the "light" edits that Plasticbox made http://www.modthesims2.com/download.php?t=286425&c=1 and more here http://www.modthesims2.com/download.php?t=286427

I hope all the information is complete and correct, please let me know if something is not right, so I can correct it.
Happy Simming, Coco