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Monestary with two rabbitholes - no cc - medieval challenge

SCREENSHOTS
2,007 Downloads 272 Thanks  Thanks 31 Favourited 29,144 Views
This download is part of the Medieval Creator Challenge
Uploaded: 16th Apr 2010 at 4:51 PM
Updated: 16th Apr 2010 at 5:58 PM
The friars both treat the sick and teach those kids fortunate enough to go to school. They also have a wonderful herb garden, orchard and wine yard to tend and, of course, a brewery.


I have tried to create something that resembles a cloister herb garden, while lacking many of the needed plants. I was in two minds about adding vegatble plants, but in the end decided against it. There're a few spawners here and there - because what is a flowery garden without butterfiles, or a well without frogs. The building is loosely based on traditional Danish monestaries.


The brothers don't have a chapel on the grounds, so it's a good idea to place the lot next to a graveyard with a chapel on it so that they can still go to mass. The garden has it's quiet spots for thoughtful mediation, though.


This community lot has been created as a replacement for two EA rabbitholes. The hospital and the school are concealed in the basement level of the lot and are, of course, still accessible and functional. The main building is an empty shell, while the two smaller buildings contain a wash room and a brewery with a bar.



The lot has been tested in my game and works fine.

lot size
60x60

lot price
Unfurnished: 105484, furnished:128312

additional credits
Thanks to Karin for sharing the idea of concealing rabbitholes in the basement to avoid use of cc. And to Sandy for inspiring me to find alternatives to the red EA chimneys.