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Alternate Simbot Heads + Body (Male)

by wintermuteai1 Posted 18th Jun 2010 at 4:33 AM - Updated 18th Jun 2010 at 6:23 PM by wintermuteai1
21 Comments / replies (Who?) - 16 Feedback Posts, 4 Thanks Posts
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Expansion pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below the description for more information.
For Ambitions I present to you "The Simbot Junkyard"
This is for male simbots 4 new looks for your male simbot. Plus an alternate simbot body. The new body is a re-mesh & retexture that gets rid of the "drawn on" handle and tubes on the front of the simbot's body. Now there is a meshed handle.
I also created new simbot heads, First there is one that is basically like the normal simbot, except the jaw has been completely re-done so as to be less "clunky". There are also 3 variations of a "cyclops" type
simbot. One is more like the Servo eye, so it actually seems more like a predecessor to the Servo, the other two use the default looking eye but version one is set in the normal spot in the face but center, while the other version is higher on the face. There was a strange texture glitch in CAS with the Servo type cyclops head but it does not show in game so I am uncertain if it's just on my end. Please let me know if you have any problems.
In order to use the new servo heads & body you MUST use some sort of debug enabler mod. I suggest NRass one here:
http://ts3.tscexchange.com/index.php?topic=3857
or you can use AM or whatever your favorite flavor.
once using such a mod just use edit sim in cas, or "change appearance" and you will see the new heads in hair/hats.





Polygon Counts:
S3T-Alternate-Simbot-Head-Male - 1082 poly
S3T-Alternate-Simbot-Head-Male-Cyclops - 718 poly
S3T-Alternate-Simbot-Head-Male-Cyclops V2 - 718 poly
S3T-Alternate-Simbot-Head-Male-Servo-Type - 522 poly

Wintermute-Alternate-Simbot-Body-Male - 4328 poly
These are Non-Replacement
You must use a Debug enabler mod to use these items.
Heads will be in Hair/Hats
Body will be in Everyday
Age - Ambitions Simbots items are all "Elder"
Gender - Male

Recolorable channels:
recolorable channels and their locations:
Heads: (3) Main/Whole head and jaw area, "knobs", and little door on back of the head.
Body: (4)Main Body area, Joints(elbows,ankles,knees),Door on front of simbot,and "screw" areas (such as waist and other areas looking like some sort of screw)

This information by request of Moderators.

Additional Credits:
EA
TSRW
Inge & Peter Jones for S3PE & S3OC

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 3 Ambitions
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
simbotheads.zip | Alternate Simbot Heads(Male)

Size: 8.71 MB · Downloads: 5,543 · 18th Jun 2010
8.71 MB 5,543 18th Jun 2010
Wintermute-Alternate-Simbot-Body-Male.zip | Alternate Simbot Body(Male)

Size: 8.43 MB · Downloads: 6,009 · 18th Jun 2010
8.43 MB 6,009 18th Jun 2010
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Quick Guide:

1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file. Now you will have either a .package or a .sims3pack file.

For Package files:

1. Cut and paste the file into your Documents\Electronic Arts\The Sims 3\Mods\Packages folder. If you do not already have this folder, you should read the full guide to Package files first: Sims 3:Installing Package Fileswiki, so you can make sure your game is fully patched and you have the correct Resource.cfg file.
2. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).

For Sims3Pack files:

1. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
2. Load the game's Launcher, and click on the Downloads tab. Find the item in the list and tick the box beside it. Then press the Install button below the list.
3. Wait for the installer to load, and it will install the content to the game. You will get a message letting you know when it's done.
4. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).


Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.


Need more help?

If you need more info, see:
 
21 Comments / Replies (Who?) - 15 Feedback Posts, 4 Thanks Posts
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Inventor
#2 Old 18th Jun 2010 at 9:42 AM
Those are so cool! I'm a big fan of Simbots and robots in general so I love these I like the last face especially.
Mad Poster
#3 Old 18th Jun 2010 at 12:36 PM
Great, it will be good to have some variation in the appearance of the Simbots - I especially like the Servo-style cyclops eye!
Scholar
#4 Old 18th Jun 2010 at 12:58 PM
The body is a vast improvement over the default EA version. The Servo-type head is also awesome

Quote:
Originally Posted by jje1000
If this succeeds, then we will have driven a stake through the metaphorical heart of pudding.

♥ Receptacle Refugee ♥
Now also on Tumblr !
Lab Assistant
#5 Old 18th Jun 2010 at 3:31 PM
The servo-type head is indeed awesome. It really makes the SimBot feel more like what it is -- a Servo predecessor. I normally use motorcycle helmets as heads for my male SimBots, but I think I'll give one of these a try next time. Thanks!
Theorist
#6 Old 18th Jun 2010 at 3:58 PM
Very cool! Would it be possible for you to make these as default replacements?

Hi I'm Paul!
Forum Resident
#7 Old 19th Jun 2010 at 1:42 AM
Wow very nice! I wish my family's SimBot was male..... I hate looking at the female SimBot's head...


~ Guysim's Behance Profile ~

"When This baby goes 88 miles per hour, you're gonna see some serious !*@#"
- Doctor Emment Brown A.K.A Doc, Back To The Future
Theorist
#8 Old 19th Jun 2010 at 4:28 PM
WILL be downloading this when I get Ambitions! Robots only need one eye, Servo's proved this! :D


BodyShopped /// ShoofleedSims
♦ // Jack.exe // ♦
/
Test Subject
#9 Old 26th Jun 2010 at 6:19 PM
Servo is back!
Test Subject
#10 Old 30th Jun 2010 at 8:03 AM
Can you make simbot like robots in movie "I, robot" with Will Smith?
Test Subject
#11 Old 9th Jul 2010 at 6:47 PM
Will there be female versions of new simbot heads?

Ain't nothin but a Sim Thang....
Test Subject
#12 Old 23rd Jul 2010 at 7:29 PM
well done!
the maxis version looked rather creepy.. i mean like it's trying to hide its sinsisterness and failing at it. :P
Test Subject
#13 Old 5th Aug 2010 at 12:13 AM
Cool! Can't wait to try it out.

I do not own EA Challenge Everything. It is not mine. EA owns it.
Test Subject
#14 Old 5th Aug 2010 at 12:14 AM
Quote:
Originally Posted by arodvi
Can you make simbot like robots in movie "I, robot" with Will Smith?
What r u talking about? Idk why but when I saw "I, Robot" my little brother started bursting out laughing.

I do not own EA Challenge Everything. It is not mine. EA owns it.
Test Subject
#15 Old 3rd Aug 2011 at 9:05 PM
The hair is not covering the face :/
Please I need some assist;

I can't make the head show up as it is supposed to. I have the original game, World Adventures, Ambitions and Late Night expansions, and I use the Awesomemod with the debug option enabled. I also use a default skin replacement package.

In my game the simrobot body is perfect, however the simbot hair is not covering the entire face neither the neck.

Defaultly it is showing up like this

So i tried to resize and reshape the face using the awesomemod slider amplifier, though the best i could do was it

It looks like this without the simbot "hair" lol

What should I do to make looks like as it was supposed to?
Test Subject
#16 Old 4th Aug 2011 at 3:24 AM
The same is happening to the mummy head Please I'm noob and need help!
Test Subject
THANKS POST
#17 Old 6th Sep 2011 at 9:00 AM
Its made for SIMBOTS, not SIMS! You get a simbot, go to a mirror and use the head the modder made

The simbot and mummy heads are DIFFERENT SHAPES to a sim's head. Thus, glitches.
Test Subject
#18 Old 20th Sep 2011 at 9:33 PM
does anybody know which mod i need to make it work? it says one from NRaas, but the link doesnt work.
Test Subject
THANKS POST
#19 Old 22nd Dec 2011 at 2:43 AM
Just wanting to make sure.. probably a silly question, but if I download these, I won't see random Sims in my town walking around with a SimBot body or head, will I? Other then that, these look awesome and I can't wait to use them to add a little variety to my game!
Mad Poster
THANKS POST
#20 Old 12th Jun 2012 at 5:57 PM
Thanks for these!
Test Subject
DELETED POST
28th Oct 2012 at 9:24 PM
This message has been deleted by AniFlowersSimsCreations.
Test Subject
THANKS POST
#21 Old 20th Jun 2014 at 6:25 AM
by any chance could you make some daft punk heads for simbots and plumbots?