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More Money for CAS Families (Four Flavors) [Updated 6/21]

by Six_by_Nine Posted 20th Jun 2010 at 11:20 PM - Updated 23rd Jun 2010 at 2:04 AM by Six_by_Nine : Adding flavor
 
106 Comments / Replies (Who?) - 74 Feedback Posts, 31 Thanks Posts
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Test Subject
THANKS POST
#101 Old 9th Aug 2014 at 8:57 AM
This is exactly what I was looking for just now. Finally my Sims will be able to be a little richer from the start! :)
Field Researcher
THANKS POST
#102 Old 15th Nov 2014 at 4:50 PM
Thank you! Thank you! Thank you! Now I don't need to do the "put-the-family-in-an-empty-lot-motherlode-then-move" steps :)

Of course, I still need to do that if I'm targetting a 70'000+ house, but this is a great mod.
Test Subject
#103 Old 26th Nov 2014 at 7:34 PM
Quote: Originally posted by M.D.Simologist
I get to be comment 100! also this mode makes things so much easier for me so thanks!


Does this work with the current Patch?
Test Subject
#104 Old 9th Mar 2016 at 11:36 PM
Does this work with the current Patch?²
Test Subject
THANKS POST
#105 Old 4th Mar 2017 at 3:09 PM
Thanks :) not really looking to cheat - I can use mastercontrolelr for that if need be - its jsut nice to be able to create a sim and move them into the desire lot without dong some shuffling around first.
Test Subject
THANKS POST
#106 Old 18th Oct 2017 at 5:31 PM
Thank you very much. The 25K works for 1.67, so I guess it also works for the other versions.
Finally I have more choices for a starting house. It seems most neighbourhoods only have starting houses just above the 16.500, just to annoy you. Normally I adjust those houses, delete a painting or replace a bed with a cheaper one. Or just delete temporarely something. When you finally moved in, you get a free portal, you start with a camera, etc. Sell them all and I could by the temporarely deleted something back. What a waist of time.
Thank to you this now saves a lot of time.
Forum Resident
#107 Old 14th Jan 2018 at 7:39 AM
Thanks for this, but I was just looking for the correct XML file to edit. This mod, while it works for what it is supposed to, does not include things in the CASLogic XML that are normally there.

There are a bunch of things about Pets that aren't included in hers, that are included in the one for your game. If you don't have the Pets expansion it doesn't matter, but if you ever play with Pets, it would.

Just wanted to let people know; technically it DOES work, but it will make other things NOT work.

(I found the information that I wanted on page 2 of the comments. So thank you! )
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