MTS has all free content, all the time. Find out how YOU can help to keep it running. Tell me how...

Full House Mod - Increase your Household Size! [Still Compatible as of 1/25/18]

by TwistedMexi Posted 27th Sep 2014 at 7:11 PM - Updated 25th Jan 2018 at 6:29 PM by TwistedMexi
692 Comments / replies (Who?) - 11 Feedback Posts, 5 Thanks Posts
Behavior
The mod will let you go to 24 slots by default. The reason for this is to help limit performance issues on lower-end machines. However since it's not my place to decide where your limits are, you can indeed override this by adding "true" to the end of your command.

If you have a sim with a space in the first or last name, then that part of the name will need to be wrapped in quotes
Example:
Code:
tm.fullhouse "Kenny G" Williams



Commands:
Add extra sim to your household:
Code:
tm.fullhouse <firstname> <lastname>


Delete a sim by name:
Code:
tm.deletesim <firstname> <lastname>



NOTICE
The experimental version no longer exists as Maxis fixed their portrait generation and the game no longer crashes. Feel free to add as many sims as you can handle. The amount of sims you can have without performance issues depends heavily on your computer's abilities.

Workarounds:
You can not edit a fullhouse family in CAS, as it will cut the family size back down to 8. Below are alternatives for managing fullhouse households.
  • Create a Household: Click on a lot and select Create Household there instead.
  • Place Existing Household: Click on a lot and select Create Household. Then from CAS, load the household from the gallery/library.
  • Delete a Sim: Only 8 sims will show up in CAS. To delete extra sims, use the included tm.deletesim command.
  • Edit a Sim: You can not edit a sim while they're part of an extended household. Doing so will remove all but 8 sims.

Commands:
Add extra sim to your household:
Code:
tm.fullhouse <firstname> <lastname> <override>


Delete a sim by name:
Code:
tm.deletesim <firstname> <lastname>


If you'd like to support me and my future mod development, please refer to my signature or profile.


NOTE: This is a script mod. You must have script mods turned on in your gameplay options > "Other" tab. The mod must be left zipped! and you must be on the latest patch for them to function. New patches may disable the script mod in gameplay options.

You must have the expansion or stuff packs listed below installed to use this custom content. Please see the post text for any exceptions.

Sims 4
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
tmex-fullhouse-stable.zip | Allows you to have households up to 24 slots or more with override. Stable release.

Size: 2.3 KB · Downloads: 793,459 · 25th Jan 2018
2.3 KB 793,459 25th Jan 2018
Don't forget to Thank the creator after downloading! Use the Thanks button located above the screenshots above.
Basic Download and Install Instructions:
1. Download: Click the File tab to see the download link. Click the link to save the .rar or .zip file(s) to your computer.
Read the upload description for installation instructions. If nothing else is specified, do the following:
2. Extract: Use WinRAR (Windows) to extract the .package file(s) (if included, ts4script as well) from the .rar or .zip file(s).
3. Cut and paste the .package file(s) (if included, ts4script as well) into your Mods folder
  • Windows XP: Documents and Settings\(Current User Account)\My Documents\Electronic Arts\The Sims 4\Mods\
  • Windows Vista/7/8/8.1: Users\(Current User Account)\Documents\Electronic Arts\The Sims 4\Mods\

Need more information?
  • Anyone can use both .rar and .zip files easily! On Windows, use WinRAR.
  • If you don't have a Mods folder, just make one.
  • Mod still not working? Make sure you have script mods enabled
 
692 Comments / Replies (Who?) - 482 Feedback Posts, 175 Thanks Posts
Hide Thanks Posts for this thread (Show only feedback)
Page 28 of 28
Test Subject
#676 Old 26th Feb 2020 at 3:27 AM
Im kinda confused on how this works.. Do I need to delete all of the old files or delete just one?
Test Subject
DELETED POST
29th Mar 2020 at 4:41 PM
This message has been deleted by speedwagonnn. Reason: delete
Test Subject
THANKS POST
#677 Old 10th May 2020 at 5:33 PM
Thanks, I really needed this mod for my main save which has my main Sim and all her friends!
Top Secret Researcher
#678 Old 21st May 2020 at 6:14 PM
Quote:
Originally Posted by dyoung2015
Does anyone know how to get the updated script to go over 24 Sims? Can’t do it via this or MC.

MC did an update to allow this recently, but not sure if it was a patreon version or public one. Either way it will be out soon if it is not already.
Test Subject
#679 Old 22nd May 2020 at 5:37 PM
This mod is amazing bro, just wondering through how to add more than 25 sims, I've tried with the override but it doesn't seem to be working, this is the line I used tm.fullhouse Ben Jones Override&GT
Test Subject
THANKS POST
#680 Old 22nd May 2020 at 5:52 PM
Thanks, how do I add more than 25 sims?
Scholar
#681 Old 27th May 2020 at 2:25 AM
Quote:
Originally Posted by Shadowcitizen545
Thanks, how do I add more than 25 sims?


Wait for the update of MCC to 7,2,0 after the next game patch. Probably later this week or next.
It will allow for 104 sims.


Wow, it is already out:
https://deaderpool-mccc.com/#/releases


Quote:
There have been several requests to increase the Maximum Household Size setting. In the past, I limited it to 25 as that was all the UI would show. Even if the setting was set higher, the UI only showed icons for 25 of the Sims in the household on the UI. At some point, that has changed. EA has increased that number that are viewable. As a result, I’m ok increasing it more as well. The UI shows 26 icons per row for the household, so I’m increasing the maximum number for the setting to 104, which is 4 rows of 26 each. Seems insane to me to have that many, but I know people do videos and such and have needs for things like that!! Note that EA does NOT support that many Sims in a household. Using more than the 8 they support may cause performance issues. It can even cause stability issues and game saving/loading issues. MCCC in no way fixes EA’s code to make it support more. So this setting is very much a “Use at your own Risk” setting!
Test Subject
#682 Old 6th Jun 2020 at 10:06 PM
Default cant get the mod to work
i have tried multiple times but it does not work. i have followed the steps but it just wont work.
'
Test Subject
THANKS POST
#683 Old 19th Jul 2020 at 3:07 AM
yes
Test Subject
THANKS POST
#684 Old 7th Aug 2020 at 7:02 AM
hi. will this also affect NPC sims? can i use this only for my active sims?
Test Subject
#685 Old 2nd Sep 2020 at 3:43 PM
I am having trouble with this mod can someone tell me if this mod still works and if so how do I get it to work?
Test Subject
#686 Old 4th Oct 2020 at 10:07 PM
Default He moved
Quote:
Originally Posted by reoko10
I am having trouble with this mod can someone tell me if this mod still works and if so how do I get it to work?

TwistedMexi moved and he has the updated version of this mod on his website https://twistedmexi.com/ or his Patreon
Test Subject
DELETED POST
19th Apr 2021 at 4:44 AM
This message has been deleted by Mystical Squirrel.
Test Subject
#687 Old 19th Apr 2021 at 4:44 AM
why is fullhouse mod not working
Test Subject
#688 Old 3rd Jun 2021 at 11:20 PM
Fairly sure this is broken. I tried a million times a million ways and failed
Test Subject
THANKS POST
#689 Old 9th Jun 2021 at 7:44 PM
Awesome
Test Subject
#690 Old 20th Sep 2021 at 8:31 PM
Quote:
Originally Posted by TurtleLove
Im kinda confused on how this works.. Do I need to delete all of the old files or delete just one?

Me too. I don't understand how it works this mod by today
Test Subject
#691 Old 8th Jan 2022 at 2:08 AM
Does anyone know if this mod allows for more than 8 sims to be born into a house, and if so, can the resulting children then be moved between houses? Since more than the original 8 can't be edited in CAS, can any of the additional housemates be moved between other households in household manager?

Remember, It takes 46 muscles in your mouth to frown, but only 4 to extend your arm and bitch-slap the SOB that's F**kin' with you upside the head!

(>^o^)> HUG! <_< *Thwap!* <(;_;)> -_-;
Page 28 of 28