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All Careers Available In the Future

by Gurra09 Posted 18th Nov 2014 at 5:06 PM - Updated 3rd Aug 2015 at 7:45 PM by Gurra09
 
18 Comments / Replies (Who?) - 5 Feedback Posts, 12 Thanks Posts
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Test Subject
THANKS POST
#2 Old 22nd Nov 2014 at 7:24 PM
Thanks! I've been looking for something like this!
Lab Assistant
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#3 Old 26th Nov 2014 at 3:22 AM
I have always been annoyed that I couldn't complete half the LTW's in the Future, which is annoying because I love all the interactions and houses there. Thanks!!!
Test Subject
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#4 Old 28th Nov 2014 at 9:45 PM
I've been looking for something like this, thanks!
Field Researcher
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#5 Old 9th Dec 2014 at 12:23 PM
Sooooo Awesome!!! tyvm
Test Subject
#6 Old 12th Jan 2015 at 3:47 AM
do the lots need to be placed in the future to get this to work right? I don't have a lot of "Cool" store bought side worlds like lunar lakes so idk how a modern police station would fit in to the future :P, just wondering.
Lab Assistant
THANKS POST
#7 Old 29th Jan 2015 at 3:02 PM
@No_Recoil
Yes, the rabbitholes in TS3 Into The Future have to be placed in order for this mod to be useful.
Instructor
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#8 Old 25th Apr 2015 at 10:51 AM
Thanks so much this is going to make this world so much better!
Forum Resident
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#9 Old 30th May 2015 at 2:06 AM
Great mod!

Btw, the link to the forum doesn't work, because the simlogical forums are now closed. :( Maybe the information can be reposted to MTS's forums?
Test Subject
THANKS POST
#10 Old 29th Jun 2015 at 3:16 AM
Thanks
Lab Assistant
Original Poster
#11 Old 3rd Aug 2015 at 7:46 PM
Quote: Originally posted by Amber Lokisdotter
Great mod!

Btw, the link to the forum doesn't work, because the simlogical forums are now closed. Maybe the information can be reposted to MTS's forums?


Sorry about the late reply. Actually, the text in the link goes to the right place but I forgot to change where the url is linking to. The link should now go to the page http://www.simlogical.com/ContentUp...e/uploads/2361/ which still exists. Thank you for pointing that out!
Field Researcher
#12 Old 18th May 2016 at 10:29 AM
But this will enable Ambitions careers too?
Test Subject
#13 Old 6th Jul 2016 at 4:00 AM
Default 1.69
I was happy to download only to then find out that it's not compatible with the latest update Will it ever be updated?
Test Subject
THANKS POST
#14 Old 23rd Jul 2016 at 2:17 PM
I was able to get the mod to work, but unfortunately it doesn't involve ALL the jobs, far as I can tell. It's lacking the business, journalism, law enforcement, athletics and the criminal career tracks. Am I missing something or were they accidentally not included?
Lab Assistant
Original Poster
#15 Old 10th Sep 2016 at 9:32 PM
Quote: Originally posted by 1997Hawke
I was able to get the mod to work, but unfortunately it doesn't involve ALL the jobs, far as I can tell. It's lacking the business, journalism, law enforcement, athletics and the criminal career tracks. Am I missing something or were they accidentally not included?


I know this comment is over a month old, but since others might ask the same thing: you need to place the actual buildings in the world that have those jobs connected to them. If you don't place any extra buildings in the future world, you can only join the careers tied to the building types that already exist in Oasis Landing.

In the specific case you mention; there is no business tower, stadium, or criminal hideout pre-placed in Oasis Landing, so you have to put them there yourself if you want those jobs.
Forum Resident
THANKS POST
#16 Old 10th Oct 2016 at 3:59 PM
Love this! Thank you!
Test Subject
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#17 Old 26th Jan 2018 at 7:36 PM
thank you
Lab Assistant
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#18 Old 25th Feb 2020 at 4:41 PM
I could KISS YOU for this !
Test Subject
#19 Old 4th Nov 2021 at 6:46 AM Last edited by grace-marie : 18th Feb 2022 at 6:22 PM.
Default Conflicts with Nona's No Limos mod? :(
Hello! I noticed that Delphy's dashboard marks this as conflicting with Nona's No Limo mods. Is there any chance we could have a version that merges them? thank you!

Update: figured it out. Thanks for linking the tutorial :D