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101 Road to Nowhere B [ no CC ]

by Amura Posted 22nd Feb 2015 at 5:01 PM - Updated 14th May 2015 at 6:48 AM by Amura
 
6 Comments / Replies (Who?) - 3 Feedback Posts, 2 Thanks Posts
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Lab Assistant
#2 Old 23rd Feb 2015 at 10:32 PM
My biggest issue with the original lot is the landscaping. It was impossible to get to a lot of the plants, so the yard would always be a tangled mess of weeds and overgrown bushes.
Test Subject
#3 Old 24th Feb 2015 at 11:57 AM
Altho this is so nicely done... so many builders forget to put in a driveway... all my sims have cars... not sure if I could see if i could put one in on the screenshot.. but it is well done..
Top Secret Researcher
#4 Old 24th Feb 2015 at 5:09 PM
What a lovely, little house! The design is very simple, but so effective, I like it very much.

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Original Poster
#5 Old 25th Feb 2015 at 8:04 AM
Quote: Originally posted by trish5058
Altho this is so nicely done... so many builders forget to put in a driveway... all my sims have cars... not sure if I could see if i could put one in on the screenshot.. but it is well done..

I did not put a driveway because the original lot did not have one.
But both the original one and my version have enough room for one, don't worry. Just remove the trees and streetlamp on the left and place your driveway there.
You can fence around and add bushes if you want to keep some aesthetical continuity.

I'm adding a picture of a driveway in this lot so you see how it would look.
Screenshots
Test Subject
THANKS POST
#6 Old 4th Mar 2016 at 2:34 AM
thank you
Mad Poster
THANKS POST
#7 Old 14th May 2017 at 5:48 PM
Thank you