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NeonOcean.Order (v1.4.0)

by NeonOcean Posted 24th Jul 2018 at 2:42 PM - Updated 17th Jul 2020 at 7:46 PM by NeonOcean : Updated to 1.4.2
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I couldn't find any way to do this so I made a mod for it.

v1.4.2 (July 16, 2020)

Fixed bugs
  • Fixed bug that caused the mod to fail because it couldn't find the sims 4 folder when using certain languages.

General Information
NeonOcean.Order is a standalone mod designed to allow mods to specify the load order of their script paths. It cannot control the import order of individual scripts though they will be done in normal order. This mod will override the standard loading mechanism of the game but it should function the same as the original. This mod cannot change the load order of any scripts loaded before it and they will load as normal and before most if not all other mods.

The sources for this mod can be found at

All GitHub repositories will be up to date with the public release. You can also find old public versions of my mods and their sources in the releases section.

Reporting bugs
Report any bugs you find to this mod's GitHub issues page.

Let the title be prefixed with the mod version you are using and include a description about the problem you are having and how it happened if you know. Make sure to attach any LastException files and the folder located at "<your documents folder>\Electronic Arts\The Sims 4\NeonOcean" in an archive file.

Working with this mod (Information for mod creators)

Download files

Filename Size Downloads Date

Size: 196.3 KB · Downloads: 165 · 17th Jul 2020
196.3 KB 165 17th Jul 2020

Key: - File was updated after upload was posted
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Expansion/Stuff packs required:
Sims 4

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Type: Additional Functionality Other

Tags: #modding, #tools, #load order