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TS2 > TS3 Functional Sewing table [BETA V2.0.0] - Please redownload!

by Lyralei Posted 21st Jun 2020 at 3:12 PM - Updated 20th Aug 2023 at 1:30 PM by Lyralei : Updated to v.2.0.0 and uploaded a hotfix + New Tunables.
 
412 Comments / Replies (Who?) - 334 Feedback Posts, 77 Thanks Posts
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Lab Assistant
#401 Old 20th Aug 2023 at 7:03 PM
Thank you for the updated sewing machine and the notes below to change the fail chance. Made note of that and grabbed a copy and will add that to my mods folder.

I am trying to edit some of the screenshots I took in-game of the patterns via the Buy Patterns option. I wasn't able to see any pattern images via S3PE. I'm still trying to find my way around S3PE, so I'm not sure if I'm looking in the right place.

Say, do you maybe have screenshots of the patterns you wouldn't mind sharing?


Quote: Originally posted by Lyralei
Hey @Annie280 !

I'm about to upload a version that comes with an XML file where you can change the chance of failing. Though, if you like to use Returner for this, you can find it under: Sims3.Gameplay.Objects.Lyralei > SewingTable > SuccessChance (or SuccessIncreasePerLevel)

The way the math works is as followed:

successChance + (successIncreasePerLevel * Sim's SkillLevel) = Outcome

So let's hypathetically say, SuccessChance = 10, SuccessIncreasePerLevel = 5 and the sim's skill level is at 3:

10 + (5 * 3) = 25

Which at level 8 would mean you have a 50% chance... which is not that amazing. As someone who sews myself that makes basically no sense :p
Virtual gardener
staff: administrator
Original Poster
#402 Old 21st Aug 2023 at 11:43 AM
Quote: Originally posted by Annie280
Thank you for the updated sewing machine and the notes below to change the fail chance. Made note of that and grabbed a copy and will add that to my mods folder.

I am trying to edit some of the screenshots I took in-game of the patterns via the Buy Patterns option. I wasn't able to see any pattern images via S3PE. I'm still trying to find my way around S3PE, so I'm not sure if I'm looking in the right place.

Say, do you maybe have screenshots of the patterns you wouldn't mind sharing?


The patterns actually get imported dynamically through code. It basically looks at an XML file of which objects I'd like to have patterns for, and upon starting the game, it creates a list of pattern objects that you see. So, unfortunately, it's not possible to get them through S3PE
Lab Assistant
#403 Old 21st Aug 2023 at 5:51 PM
Ah okay, no problem I'll go with what I have. I like to have them for reference. So when I'm looking for a certain pattern I can look at the pattern in my Sim's personal inventory and then go look at the screenshots I took or visa versa.

The updated sewing machine is doing great!! I think all in all I did 4 projects and only one of them failed.

I tried editing the xml file via S3PE and yeah... that didn't go well, cause my math didn't math well. lol So I added back the original updated sewing machine. It was my first try.


Quote: Originally posted by Lyralei
The patterns actually get imported dynamically through code. It basically looks at an XML file of which objects I'd like to have patterns for, and upon starting the game, it creates a list of pattern objects that you see. So, unfortunately, it's not possible to get them through S3PE
Test Subject
#404 Old 14th Dec 2023 at 1:18 PM
Hello, this is such a great mod! unfortunately its seem to have stopped working! the sewing machine worked fine for the first day, after quite a few failed attempts of the machine eating my work I was able to sew a faded rug successfully but then after that the mod broke. whenever i selected to sew, my sim would get on the machine and just start sewing without the prompt to choose what to make (i had 2 discovered patterns and 1 bought pattern). about halfway through the action it would say that the project failed and ate my work and then my sim would reset and teleport outside, I would click on the machine to try again and it would just say 'continue project' which would then continue to fill the task bar and happened about 3 more times before that task completed and said project failed, and my sim teleported outside. I deleted the sewing machine and bought a sew one but the same kept on happening. I deleted and bought new patterns, but the same happening and not letting me choose a pattern to make either. I also deleted the cache files in the sims folder.
Test Subject
#405 Old 11th Jan 2024 at 3:16 PM
Amazing mod but does not work anymore I feel. as mistyrose2001 said, it resets the sim at the entrance of the lot and always fail
Virtual gardener
staff: administrator
Original Poster
#406 Old 11th Jan 2024 at 5:40 PM
Quote: Originally posted by mistyrose2001
Hello, this is such a great mod! unfortunately its seem to have stopped working! the sewing machine worked fine for the first day, after quite a few failed attempts of the machine eating my work I was able to sew a faded rug successfully but then after that the mod broke. whenever i selected to sew, my sim would get on the machine and just start sewing without the prompt to choose what to make (i had 2 discovered patterns and 1 bought pattern). about halfway through the action it would say that the project failed and ate my work and then my sim would reset and teleport outside, I would click on the machine to try again and it would just say 'continue project' which would then continue to fill the task bar and happened about 3 more times before that task completed and said project failed, and my sim teleported outside. I deleted the sewing machine and bought a sew one but the same kept on happening. I deleted and bought new patterns, but the same happening and not letting me choose a pattern to make either. I also deleted the cache files in the sims folder.


I'm not sure what could cause that the happen, except that the "saved' pattern is somehow still stored after finishing it somehow. Which, after finishing the first time will mean your sim is sewing "Air" to put it more easily.

The only way to solve this is to delete the sewing machine and repurchase it, as that will reset the last worked on project and could fix the issue.
Lab Assistant
#407 Old 5th Feb 2024 at 8:32 PM
Default Possible Help with Sewing Machine
The chance of failure per project is fairly high with the current version in my experience. It's my understanding that Lyralei may be still looking into fixing the issue.

In the meantime you can use Nraas Retuner (https://www.nraas.net/community/Retuner) to better your success chances.

City Hall/Computer > Nraas > Retuner > Settings > General > By Tunable XML > Sims3.Gameplay.Objects.Lyralei > SewingTable > SuccessChance (or SuccessIncreasePerLevel)

I was able to have my sewing Sim do 4 successful projects out of the 4 started after setting up Retuner.

I've experienced my sewing Sim teleport/reset outside the front door. It seems to be a glitch from the failed project or glitched pattern left in the Sim's personal.

When this happens I usually have to sell/delete both the sewing machine and all the patterns my sewing Sim has collected and start over again by using Nraas DebugEnabler (How-to below), discovering patterns or purchasing them via the computer.

You can get the patterns via Nraas DebugEnabler.
Click on Sewing Table > Nraas > DebugEnabler > Options: Sewing Table - Debug_GetAllPatterns

This will add the whole pattern collection to your Sim's personal inventory.

I've also experienced the continue project bug. There's a couple of things I did that seemed to helped.

1. Exit game and removed the sewing table mod and sewable clothes if installed. Cleared the cache files and reinstalled the sewing table and sewable clothes. That seemed to help.

For reference those cache files can be found in (Documents\Electronic Arts\The Sims 3) folder and are:

CasPartCache.package ; compositorCache.package ; scriptCache.package ; simCompositorCache.package ; socialCache.package

If the above tip didn't quite help, try the tip below.

2. Create a new Sims 3 folder to test the sewing machine.

To create a new Sims 3 folder, go to: (\Documents\Electronic Arts) Right-click on the Sims 3 folder and select Rename. I usually rename it something like Sims3-old. Everything is safe in your old Sims 3 folder.

Launch the game and exit it so it creates a new folder.
++ If you'd like, copy your Options.ini file from your old Sims 3 folder so you have your game and graphics settings.

Add the sewing machine mod back.

Start a new test save in Sunset Valley for example to see if it still has issues.

Quit without saving.

If all is good, it might be something in your old folder or save file got corrupted. You can then start copying files/folders over from your old folder into your new one. –– Be sure to check your mods and custom content to make sure they aren't causing conflict with the game or contributing to the problem. Help with troubleshooting can be found here > (https://www.carls-sims-4-guide.com/...06010#msg506010) - Sims 3 - How-To: Fix Problems with Mods/CC

If you need help in knowing what to add, see the post linked below:

Sims 3 - How To: Saving Folders/Files:
(https://www.carls-sims-4-guide.com/...13134#msg313134)
Lab Assistant
#408 Old 5th Feb 2024 at 8:38 PM
Default Re: Broken sewing machine
Hi TinWizard,

I left a reply for mistyrose2001, but wanted to share it with you as well. It gives some tips to possibly help.

I can't seem to directly link to the specific post, but the post is called Possible Help with Sewing Machine.

Hopefully the information helps!

Quote: Originally posted by TinWizard
Amazing mod but does not work anymore I feel. as mistyrose2001 said, it resets the sim at the entrance of the lot and always fail
Lab Assistant
#409 Old 5th Feb 2024 at 8:46 PM
Default Still Testing the Sewing Machine
Hi Lyralei

I'm still having issues with project failure rate when not using Nraas Retuner.

Last we talked you were testing and might have had a possible fix for making the xml file easier to edit/change the fail/success rate.
Lab Assistant
#410 Old 10th Feb 2024 at 10:32 PM
Default Still Testing the Sewing Machine - Update
Getting better results with the sewing machine now. Roughly 1 success in 3 tries. This is without having Nraas Retuner installed.

Not sure what I'm doing differently this time around, but I'll take it.
Test Subject
THANKS POST
#411 Old 13th Feb 2024 at 7:41 PM
THIS IS SO COOL *0* Thank you so much for making and sharing this!!!! It's gonna be so fun to play with this!! :D
Test Subject
#412 Old 26th Feb 2024 at 11:45 PM
Default Glitch to report
Hello! First of all, thank you for creating this mod and tending to the comments section.

I would like to report a very, very strange bug/glitch that I encounter when I add your mod to my game. All CAS thumbnails of the upper half of sims' faces (which includes, i.e., eyes or earrings) will look like this: Link I don't even remotely see how it could possibly be related but I've been 50/50ing my mods and eventually stopped encountering this problem upon removing the mod.

Do you have any idea what might be causing this? Thanks in advance!
Scholar
THANKS POST
#413 Old 24th Mar 2024 at 7:12 AM
I just wanted a deco sewing machine, but I was delighted to find one that could actually be used. Thanks.
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