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A Realistic Light Blue Eye

by mod_bv Posted 16th Aug 2005 at 2:50 PM
 
13 Comments / Replies (Who?) - 12 Feedback Posts
Lab Assistant
#2 Old 16th Aug 2005 at 8:07 PM
hmm, they sorta look like he is blind or malnurished. I had a stray cat and she had eyes like that from being malnurished. But o well....
Inventor
Original Poster
#3 Old 16th Aug 2005 at 8:18 PM
They do?
Lab Assistant
#4 Old 16th Aug 2005 at 8:18 PM
well to me they do. but i'm sure others don't think the same.
Inventor
Original Poster
#5 Old 16th Aug 2005 at 8:30 PM
I did a couple others. Are these ones below bad too?







P.S. I know the last one really sucks but it looked good in Bodyshop.
Lab Assistant
#6 Old 16th Aug 2005 at 8:35 PM
great! i like the new ones!
Lab Assistant
#7 Old 16th Aug 2005 at 8:38 PM
acutally, i think it may just your screen shots that have a "texture problem". because the hair also looks funny. i think its just the screen shots.
Lab Assistant
#8 Old 16th Aug 2005 at 9:02 PM
Well, it does kind of look like he's blind... I'm pretty sure it's not the screenshots either because I downloaded it and looked at it in photoshop... Maybe you should stick with McDonalds
Inventor
Original Poster
#9 Old 16th Aug 2005 at 9:08 PM
I don't get it. I'vve made a ton of eyes but never did msomeone say that the Sims look blind.
Lab Assistant
#10 Old 16th Aug 2005 at 9:44 PM
Could be wrong, but it looks to me like the graphics settings either for the game or for your screen shots are too low. Everything looks blurred together. In my game the hairstyles show striations in the hairs, like highlights. Plus the pictures on the wall in the background look blurrier to me. Hope that helps
Inventor
Original Poster
#11 Old 16th Aug 2005 at 10:07 PM
Oh, jbloom, you're right~! My game isn't too good, because all I have are fucking damned Integrated Graphics.
Lab Assistant
#12 Old 17th Aug 2005 at 4:09 AM
Hi! I hope you don't get depressed and give up, mod. I think a little tweaking would go a long way to making those eyes stand out.
No matter what your graphics capabilities, if you'll look at most "real" eyes, they have a darker ring around the outside edge which provides a border of sorts between the color of the eye and the white of the eye (which keeps the eye from looking like it has cateracts or is too milky or something). Putting a darker color around the outside edge makes the color inside the eye--stand out more.
Also--making the black pupil in the middle a little larger makes an eye look more friendly, for some reason, and provides more contrast against the color part.
Then if I were you, I'd play around, just for fun, and mix in different shades of blue or black or bright white--then the eye would look great because of all the subtle color changes--instead of just a different color of blue.
I know how hard it is to get game graphics to stand out and look good in a sim's head. I think this was a great try at a real blue eye--with a little tweaking, it could be really great! The color of blue you originally picked is actually very pretty. Good luck, mod-bv! Hang in there and keep trying. Eyes are great to experiment with--you can get some really cool and freaky eye colors going on with a little experimenting. Please PM me if you have ANY questions at all about any of the suggestions I had. I hope this helps.
Inventor
Original Poster
#13 Old 17th Aug 2005 at 1:29 PM
Thank you for the suggestions. Coming forom you and your amazing eyes, they will help.
Test Subject
#14 Old 20th Aug 2005 at 7:11 PM
Personally I like the first eye set. It looks rather elven and will be a welcome addition to my Middle Earth Neighborhoods. Thanks!