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Furnishings and decoration for your Sims' homes.
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by blakegriplingph 11th Oct 2012 at 3:31pm
Designed for Humans, by Humans, of course. more...
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by blakegriplingph 13th Mar 2012 at 7:48pm , updated 14th Mar 2012 at 4:31am
Razor-sharp, or so they say. more...
57 169.6k 311 -
by blakegriplingph 15th Oct 2011 at 1:15pm , updated 24th Oct 2011 at 2:25am
It only does everything. Well, not really. more...
57 152.3k 363
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About Me
http://i52.tinypic.com/ngsi6d.jpg
Not much to say, but I mod games as a hobby for more than three years and counting, and I'm also an occasional parodist and a pop culture critic. I first started modding back in my high school days, when I got myself a copy of the original Sims game, as well as a rather obscure Harley-Davidson racing game that used Targas for textures. I don't know how to make 3D models at that time, so I made do with some texture edits with billboards and various other assets.
It was in 2007 when I fell in love with the Grand Theft Auto series - the games were known for being highly customisable, so I decided to join in the scene and learn the ropes of GTA editing; this was when I made friends with several veteran modders. This also paved the way for some more modding adventures, which got me more into making mods for TS2 and eventually TS3.
TERMS OF USE:
Feel free to redistribute and/or modify my works, but please credit me whenever possible. You may post them at The Exchange, but I strongly advise that you upload them somewhere else.
Not much to say, but I mod games as a hobby for more than three years and counting, and I'm also an occasional parodist and a pop culture critic. I first started modding back in my high school days, when I got myself a copy of the original Sims game, as well as a rather obscure Harley-Davidson racing game that used Targas for textures. I don't know how to make 3D models at that time, so I made do with some texture edits with billboards and various other assets.
It was in 2007 when I fell in love with the Grand Theft Auto series - the games were known for being highly customisable, so I decided to join in the scene and learn the ropes of GTA editing; this was when I made friends with several veteran modders. This also paved the way for some more modding adventures, which got me more into making mods for TS2 and eventually TS3.
TERMS OF USE:
Feel free to redistribute and/or modify my works, but please credit me whenever possible. You may post them at The Exchange, but I strongly advise that you upload them somewhere else.