#3
15th Jan 2021 at 9:41 PM
Last edited by 3ttu : 15th Jan 2021 at
10:15 PM.
Posts: 67
Thanks: 85 in 1 Posts
2 Achievements
I found what to input for 2) (I'm actually just a couple of fences lazily watched, so hoped that here will give a quick answer lol):
- posttilespacing (dtUIntegred) = 0x00
It looks a bit.. Unsafe now lol.
Anyway, what the problem could be with dimming?
[EDIT]
Quote: Originally posted by HugeLunatic
If you drag your fence the object direction, it doesn't have the shadow right? Fences have a shadow on one side as the game differentiates between inside/outside. Not sure if it's fixable, never really looked into it. For the no posts, look in the XFNC for the line posttilespacing, place 0x00000000 as the value.
|
I refreshed the page, but I saw the message from the HugeLunatic only after posting the second post
thx for answer!
What do you mean on the:
>If you drag your fence the object direction, it doesn't have the shadow right?
If it placed in a building, there are no shadows, but it changes depending on the time of day. I will now update the first post and update the pictures
>Fences have a shadow on one side as the game differentiates between inside/outside.
Yes. i know!
I had a thought that this is a problem with texture-normal, but the rest of the fence looks fine..
If possible - can I send the package to you for check?