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- Ongoing - Help wanted with custom food mod, adding meshes and textures etc
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#1
5th Aug 2021 at 11:15 AM
Posts: 339
Thanks: 2081 in 36 Posts
Help wanted with custom food mod, adding meshes and textures etc
I'm trying to make a custom food - baking bread. I can't believe there isn't one already - I don't want one that you just take a finished loaf out of the fridge, or take an unbaked loaf out and bake it. I want to add prep to the loaf (kneading) before baking.I am using the Toaster Pastries food, and have managed to add in some prep animations from Turkey, so it (kind of) looks like kneading. So far I have achieved:
Take dough out of fridge (OK);
Knead dough (but the wrong mesh appears - a piece of toaster pastry is kneaded even though I replaced that mesh with the dough mesh);
Place in baking tray and in oven (but the wrong mesh appears -the whole loaf is in there, wrong texture);
Take baked loaf out of oven (OK);
Serve (wrong mesh again, toaster pastry is there even though I replaced the mesh with a slice of bread).
Can I make the correct meshes show up, will I need to add more meshes to the GMDC list (or somewhere else) and how can I get the script to point to them at the right times?
Also I want to remove the ability to make one serve, only have group meal.
Also want to remove the serving platter if possible.
I am beginning to see why this hasn't been attempted... but can anyone help?
I will attach the file if anyone wants to see it.
TIA.
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