3D Max -> Milkshape -> SimPe -- help?
Okay, so I created an object in 3d max, great - I textured it in 3d max as well, thinking it would be easier than UV mapping. I got it into milkshape (.3ds, .obj) (but I don't see the texture). I continued and still exported it (Attempted) Sims 2 Unimesh Exporter, and then X-Sims Unimesh Exporter.
Is there a proper way to export this structure from 3D max, into Milkshape, and then from Milkshape into simPe? I've honestly tried so much, and it's getting difficult...
I really want this in my game, please help me