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Lab Assistant
Original Poster
#1 Old 22nd Feb 2020 at 2:49 AM
Default MMD conversion help please
Hi, I was wondering how do i get a reference mesh to fit my mesh it keeps going out of place in TSRW and it gives me error and I'm trying hard it isn't working. Then i try moving sliders to see if it would work it the mesh looks wonky sorry if this is too much to ask i've never done this before.
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Top Secret Researcher
#2 Old 23rd Feb 2020 at 3:09 PM
You can use the meshtoolkit program to auto assign bones and morphs. Using the reference body

Meshtoolkit: http://modthesims.info/d/481950/mes...12-20-2018.html
Reference bodies: https://greenplumbboblover.tumblr.com/post/158021645086

Lab Assistant
Original Poster
#3 Old 23rd Feb 2020 at 9:41 PM Last edited by Judycb : 23rd Feb 2020 at 11:05 PM.
Quote: Originally posted by venusprincess100
You can use the meshtoolkit program to auto assign bones and morphs. Using the reference body

Meshtoolkit: http://modthesims.info/d/481950/mes...12-20-2018.html
Reference bodies: https://greenplumbboblover.tumblr.com/post/158021645086


Thank you so much! but which do I put first?
Inventor
#4 Old 24th Feb 2020 at 11:03 AM
So the ones you exported from (tsrw) the original package go first (to modify) and your reference mesh/new mesh goes second.
Lab Assistant
Original Poster
#5 Old 7th Mar 2020 at 6:09 PM
Quote: Originally posted by marydehoyos
So the ones you exported from (tsrw) the original package go first (to modify) and your reference mesh/new mesh goes second.
Yes, but the exported sims 3 mesh it goes into 2 parts tho.
Top Secret Researcher
#6 Old 11th Mar 2020 at 7:27 PM
Use meshtoolkit to make the bones and morphs, for one group at a time. Doesn't mater which one you do first
Just do like marydehoyos mentions for group0 and then for group 1.
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