Creating a buff that is obtained by interaction/motives?
Hi, obligatory im new to modding pls be patient with me, im just making some buffs for myself using the mod constructor program by zerbu. I was wondering if it was possible to make it so a buff appears according to how many times a sim does a certain interaction? Like for example, if a sim washed their hands too many times, theyd get a particular buff for that?
If that isnt possible, ive been trying to figure out how to make a buff appear according to the level of certain motives, like for example, how your sim gets a buff when they rlly need to pee. I figured i could do this through creating a commodity for the motive i want to use, but i must not be doing something right because there isnt any way for me to modify the level of the motive at which the buff will be obtained
Thankyou for anything