#1
29th Oct 2021 at 8:13 PM
Last edited by kiwitangerine : 29th Oct 2021 at
8:58 PM.
Trying to change the texture memory number in GraphicsRules, but confused on what to write
Okay so I'm following this video
https://www.youtube.com/watch?v=p-u...XhFyyAv&index=5
And around minute 17:00, she says to change our texture memory number in graphics rules, based on half the number of our VRAM.
Ex.: you have an 8 GB VRAM, 8000 in MB, so you should write 4096 for the texture memory (that's not exactly the half of 8000, that, I'm confused on too, but that's what everyone says you should put in this case...)
The poster said to look for our VRAM number on google. My graphics card is an Intel(R) UHD graphics and I can't find the VRAM capacity, all I can find is an article about "Intel UHD Graphics 620", but that's not my card.
I have a RAM of 8GB installed, but is the VRAM the same as a RAM? Otherwise, I don't know why we should follow a more complicated process to find out this number when the poster could just tell us to look for it on our computer settings instead of on Google, so I'm figuring out it's in fact not the same thing :/ I'm a bit tech-savvy but I've never heard of the term VRAM...
Edit: I'm adding a screenshot, my computer is in Spanish but I hope it helps a bit? I've looked up how to see my VRAM on my settings and my VRAM is supposed to be that "memoria de vĂdeo" part, so 128 MB... How is that possible when the video talks about at least 1GB of VRAM :')