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- Help Us Build Petlandia, Part 3- the Extra EPs (TS3)
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- Help Us Build Petlandia, Part 3- the Extra EPs (TS3)
Posts: 58
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This is a good way for new builders to be part of the project. We ask that you use only base game objects and objects from the EP that you are covering. For example, a laundry would use base game and objects from Ambitions only. Each of the following posts list an EP and one or more lots for that EP. If you are interested in building/ decorating a lot, quote that post and say where you might want to build. Make sure we confirm that this is available before you start. You can also ask us for a suggested location. Remember to say if you want to build from the ground up, or use the current house as a shell. We encourage you to post WIPs. First post will be edited to include a list of claimed lots. Let's get building!
Petlandia Village link: http://www.modthesims.info/d/618017...by-m4bcreators/
Petlandia Lot Table
Address | Lot Type | Size | New Description |
---|---|---|---|
1 Meow Lane | Residential | 10x10 | ?? |
3 Meow Lane | Residential | 10x10 | ?? |
5 Meow Lane | Residential | 15x10 | Elixir shop-claimed |
7 Meow Lane | Residential | 10x10 | ?? |
215 Brown Collar Ave. | Residential | 10x15 | ?? |
43 Calico Road | Residential | 10x15 | ?? |
81 Purr Road | Residential | 10x10 | ?? |
80 Purr Road | Residential | 10x10 | ?? |
1 Claws Ave. | Residential | 15x10 | restaurant or cafe?? |
3 Claws Ave. | Residential | 20x15 | ?? |
7 Claws Ave. | Residential | 10x10 | ?? |
9 Claws Ave. | Residential | 10x10 | ??? |
2000 Kitty Litter Circle | Residential | 30x20 | ?? |
18 Meow Lane | Residential | 10x15 | ?? |
20 Meow Lane | Residential | 10x10 | ?? |
26 Whoof Lane | Residential | 15x20 | ?? |
2 Bow Wow Lane | Residential | 13x25 | Nectary- claimed |
201 Brown Collar Ave. | Community | 25x45 | festival lot- claimed |
11 Meow Lane | Community | 30x20 | community arts center- claimed |
Town Square | Community | 64x64 | Petlandia Town Square- add stage?? |
2 Dog Leg Path | Community | 10x10 | Gym add martial arts- claimed |
22 Whoof Lane | Community | 40x40 | Wolfson's Hospital & Research -add fire station- claimed |
Posts: 58
Thanks: 688 in 14 Posts
need:
*stylist/ tattoo artist
*laundry
Posts: 58
Thanks: 688 in 14 Posts
need (can be combined):
*bar (any type)
* bubble bar
*club for bands
Posts: 58
Thanks: 688 in 14 Posts
need (can be combined):
*coffee shop- CLAIMED
*comic shop- CLAIMED
Posts: 58
Thanks: 688 in 14 Posts
need:
*restaurant with waitstaff and food replicators
Posts: 58
Thanks: 688 in 14 Posts
@fxchrfxchr
Any interest in joining this project?
Posts: 455
Thanks: 62 in 2 Posts
University Life need (can be combined): *coffee shop *comic shop |
Thanks for the ping! Could I try my hand at a combined coffee / comic shop? Feel free to suggest a lot for me, I don't have any set preference, though I think I'd prefer working with an existing lot instead of building from the ground up.
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Thanks!
Posts: 455
Thanks: 62 in 2 Posts
@orose that sounds great- I will save it for you. As soon as I can I will open Petlandia and see what seems fitting. Do you have any idea how large or small (we have mostly small ) a lot you would like? Thanks! |
I should be able to make any size lot work- I was thinking about one of the small 2 story lots, because then I could have the coffeeshop on the first floor and the comics upstairs, but it's just a thought. I'm not picky, lol. I can try to boot up the game tomorrow or the next day and take a look too
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43 Calico Road (10x15)- Tiny Craftsman
81 Purr Road (10x10)- The Sister Townhouse
Both are 2 stories, near town, and seem suitable to me.
What do you think?
Posts: 455
Thanks: 62 in 2 Posts
@orose 2 suggestions for possible locations for coffee/ comics shop: 43 Calico Road (10x15)- Tiny Craftsman 81 Purr Road (10x10)- The Sister Townhouse Both are 2 stories, near town, and seem suitable to me. What do you think? |
Let's say the Tiny Craftsman? Just because I'm not sure the routing will work in the townhouse for the barista bar, they were fairly small inside so I'm thinking the 10x15 lot may have a better chance, lol.
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Posts: 455
Thanks: 62 in 2 Posts
orose- tiny craftsman is my first choice as well, though I know you are very familiar with the sister townhouse. Consider tiny craftsman claimed by you. I am not sure how much of the build uses items from Pets EP, but it would be great if you could replace any build items from Pets with base game or University items. Then when you do turn it into the coffee shop/ comic shop, please use only BG and Uni stuff. I like that house for a coffee shop because it already has a deck, and if you wanted, you could move the wall in, without messing with the roof, to expand the deck (though this is completely up to you). It would be great to see WIP pics, either on this thread, or start your own. I am planning to post my own WIP pics, as soon as I find some time to build. Thanks! |
Haha, yes, I feel like sister townhouse and I are old friends, but the craftsman will definitely be easier for this project. I'll make sure it only has BG and Uni stuff. Glad you mentioned moving walls around, I was wondering how much leeway we had for changing structures of existing builds- so basically minor changes like moving a wall around here or there are okay as long as the basics are the same?
I'm about to go in game now so I'll get started and get some screenshots as I go!
Edit: Question- what lot type do you want me to use? I could do a Hangout (BG), Uni Hangout (UL), Rebel Hangout (UL), Java Hut (UL) or Nerd Shop (UL). I lean towards Hangout or Uni Hangout just because they don't have open/close hours, but I can do whatever works best.
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I was thinking about the lot type also. IIRC, EA messed up the java hut lot type, by giving it closing hours, while the coffee bar is 24/7. I think hangout would work best, especially since with two types of venues on one lot, it won't be assigned both lot tags anyway.
I've had these homes just a simple shells, and gave them to you guys as a blank slate, basically. Do whatever your creativity pleases to do
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Posts: 455
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@orose I've had these homes just a simple shells, and gave them to you guys as a blank slate, basically. Do whatever your creativity pleases to do |
Thanks Johnny! I'll have the first round of screenshots ready soon. :D
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Posts: 455
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Edit: *sigh* or not. now it's overheating. *headdesk* I'll be back.
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Posts: 931
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Posts: 2,016
Thanks: 2131 in 22 Posts
The lot you chose, 80 Purr road, is not available. We do have several other 10 X 10 lots, so this shouldn't be a problem. When I get a chance to open my game, I will give you a list of alternatives.
I like the laundromat itself. The colors are great and it has a good layout. The building is a bit boxy, with a very simple roof. While this may be realistic, it is not something that is usually accepted by MTS, unless there is a compelling reason. A shape with more interest is needed, such as seen below.
I also want to make sure you understand that the lot will be uploaded with other lot(s) that are also for the Ambitions EP. You will be listed as the creator, but it will be uploaded by the M4BCreatorrs account, as an add-on for out Petlandia Village world. If you would like, you can upload your lot (as a package is preferred), and I will look at it in game. Thanks again, and please post any questions.
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Posts: 2,016
Thanks: 2131 in 22 Posts
You can zip the library file, and upload it right to your post, or you can PM me a link to a file share site where you have uploaded it. If you would like a Sims File Share invitation, let me know and I will PM an invitation code to you.
Thanks again!
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1. (see pics) you can CASt the edge of a floor tile. It doesn't usually matter, but when you can see the edge, like in the overhang at the start of your roof, coloring the edge gives it a finished look. I used a shade similar to the exterior on the first pic, and then a white for contrast.
2. Usually it is recommended to use windows and doors in similar styles. While different, mix and match styles can work, it is a bit more tricky to pull it off. The doors on the laundromat are very modern, and the front window more traditional. Since shops that aren't showing their wares in the windows don't really need windows, I suggest deleting the front window. The glass doors provide plenty of light.
I also realized that if a builder is not using a shell from a building that is already there, then downloaders can place it on any same or larger size lot. I think we can offer those lots with or without suggested locations.
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