Hi there! You are currently browsing as a guest. Why not create an account? Then you get less ads, can thank creators, post feedback, keep a list of your favourites, and more!
Test Subject
Original Poster
#1 Old 22nd Apr 2020 at 2:49 AM
Default Sims Bustin' Out Objects
So I'm recreating a world based on the Sims Bustin' Out. This is just to show off my very first cc object. Still needs editing, I would love some tips on making it smoother. Having trouble with UV mapping, and the animation is kinda screwed up.



Advertisement
Virtual gardener
staff: administrator
#2 Old 22nd Apr 2020 at 6:57 PM
Hi there!

I think you do have a really lovely start regarding the shape! Now I don't think too much needs fixing but there's a few things indeed that might help:

Sharpening edges on the mesh: https://www.youtube.com/watch?v=nBkwodrQq_4

For the pillows, I personally would have used this technique: https://www.youtube.com/watch?v=TazuIOUgrEI


I know it's a bit of a "here are thingies!!" but I do hope it helped!
Test Subject
Original Poster
#3 Old 22nd Apr 2020 at 7:35 PM
Quote: Originally posted by Lyralei
Hi there!

I think you do have a really lovely start regarding the shape! Now I don't think too much needs fixing but there's a few things indeed that might help:

Sharpening edges on the mesh: https://www.youtube.com/watch?v=nBkwodrQq_4

For the pillows, I personally would have used this technique: https://www.youtube.com/watch?v=TazuIOUgrEI


I know it's a bit of a "here are thingies!!" but I do hope it helped!


Thank you so much! Literally any advice or little tips and tricks are welcome. I was getting frustrated that I couldn't find some objects that I needed, so I decided to take a crack at creating my own. Monday was the first day I even looked into creating stuff, and I've been reading any tutorial I can find, any how to videos with blender and milkshape. And I'm also discovering things on my own.

So, yes, any advice and critiques would be great!
Test Subject
Original Poster
#4 Old 25th Apr 2020 at 9:18 AM Last edited by TombRaider : 26th Apr 2020 at 7:58 AM.
I reworked the entire mesh (again). The first picture is what it looks like now.


I am having slight issues with the sit animation.
.
.
.


Virtual gardener
staff: administrator
#5 Old 12th May 2020 at 7:55 PM
Ah! THat's a really great improvement :D!! If you need some help on getting the sim to sit properly, I can give you some tips on that as well, since usually it's just adjusting the sitting slot
Back to top