Issue with texture/overlay showing up fine in TSRW but distorted in the game. (Screenshots provided).
Any ideas what could be causing this? I also noticed some pretty obvious seam lines and blurriness which were not showing up in TSRW.
Hopefully it's just a problem with the overlay texture, and I don't have to UV map everything again (to bake a new multiplier etc.).
Interestingly the other columns I made do not have this problem. But all have lines where the seam doesn't match up - again this wasn't a visible problem in TSRW.
Thanks!