delete the UV map overlay?
Hello everyone. my question will seem strange to many of you but I wonder ..... is it possible to create an accessory in the sims 4, without necessarily having to superimpose the uv map on that of the sim's skin? I think this is the default overlap between uv_0 and uv_1. this would allow me not to have to resize the mesh and the texture losing the quality of the mesh as happens with the sims 2 and 3. Maybe via S4CasTool or any other way. Thank you in advance for your reply!