Posts: 699
Thanks: 16878 in 36 Posts
Thanks everyone for the comments! I'm glad you like it.
Quote: Originally posted by thesammy58
I'm loving the lower level viewing angles but for some reason the no-drift annoys me. Probably just because it makes more work for my finger. . Thank you!
Another cool idea would be to make a camera that has a wider field of view. I remember there was a camera mod like that for Sims 2.
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Yes, I didn't slow down the movement speed at all, but the no drift does make it feel a lot slower. I'm working on creating a faster version as I type this, so if any of y'all want to try that out for me when I post it later and give me some suggestions/input, I'd really appreciate it!
Quote: Originally posted by mahamudo
YEAH!!!!Thanks a lot!!!!!
However, is there any way to make angle-up available in live mode?
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You're very welcome! I just tried a few different things to get an angle-up working in live mode, but I haven't figured it out yet. Still playing around with the various settings though, so it might just be something I haven't tried yet.
I'll let you know if I do get it working.
Quote: Originally posted by Wallin
Just got done testing this - it works amazingly well! I was taking some screenshots of a lot recently and the normal camera was terrible, but this is so nice.
It felt a little slower moving around (I might be mistaken about this, I may have been zoomed in too much), but as a reminder to others, don't forget that holding down the shift-key while moving the camera will speed it up significantly, so it's not a problem.
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Thank you for that reminder! I'm going to edit my post to mention that to folks. I really appreciate you taking the time to leave a comment! <3
Quote: Originally posted by Marjia
Thank you. I had to uninstall it in the live mode, it made the mouse too slow. but works in tab mode perfectly.
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Yes, I'm going to see about speeding up the live mode version, because I agree. It definitely does feel a bit sluggish right now. Thank you for the feedback!
Quote: Originally posted by crawsulu
Hey thanks for this.
Any one have an idea how to make the camera as it was in the sims 3 that stops more smoothly when going from a saved position to another in tab mode using ctrl 5 6 7 8 9 ?
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You're welcome! As for your question, I'm not entirely certain I understand what you mean. I just tried saving a couple of different positions with tab mode and it transitioned smoothly for me. If there's anyway you can be a bit more descriptive about what the issue is, or perhaps take a video or something? Otherwise I'm not sure how to help.
Quote: Originally posted by Simify
Can we get a version that doesn't get rid of the bounce/slow stop? Without it the game feels unfinished, somehow. Like playing a beta or something. Hard to explain.
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Absolutely! I can upload this later today. I can also make one with less drift/bounce, if you would find that useful at all. Well, just let me know!
Quote: Originally posted by afgw
Any possibility of enabling the camera to go below the horizontal to the 45 degree upward angle that TS2 had in Build/Buy after ceilings became paintable, only in live mode as well (or even vertically up - the opposite of top-down)? I look at camera.ini in TS3 & TS4 but am not familiar enough with camera control terminology to figure out which lines need to be changed. The horizontal POV of this mod is too low for my taste for normal use without an upward angle, but could sometimes have its uses. The possibility to turn the mod on or off during play once installed, or to move the camera in the vertical plane without affecting the viewing angle or rotation would be good. A mod that would stop an expanded Build/Buy catalogue blocking rearward edge-scrolling would also be helpful.
All the same, well done.
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I'm sorry, I'm not sure I understand. When you say the horizontal POV is too low, can you be more specific? Are you referring to live/build mode or tab mode, and which style camera are you using, TS3 or TS4? As for the upward angle in live mode, I am working on trying to enable that, but I'm afraid I haven't found a setting for it yet, which means it may require a script mod or something equally challenging to add it to the game. I'm still messing with it though, so keep your fingers crossed!
But anyway, I really appreciate your feedback, and I will see what I can do about making some changes to my mod for you.