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- My first attempt at Custom T-Shirts (Help Please)
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- My first attempt at Custom T-Shirts (Help Please)
Replies: 4 (Who?), Viewed: 5486 times.
#1
21st Jun 2009 at 8:32 AM
Posts: 8
Thanks: 180 in 7 Posts
My first attempt at Custom T-Shirts (Help Please)
Hey all! Well, this is my first post on the forum and my first attempt at making a custom t-shirt or two. Can someone explain to me how to change the color of the design I'm inputing? I would really like to be able to change the white fill of the skull. Does anyone know how to do this? I've been looking for a solid tutorial and have only found some basic instructions here and there. So anyways, without further adue:Dark Mark Tee's
If you could help me figure out that last color issue, I'd be grateful.
Attached files:
frusteratedpenguin-darkmarktees.rar (496.0 KB, 12 downloads) - View custom content | ||||||||||||||||||||||
Size Packed Ratio Date Time Attr CRC Meth Ver ------------------------------------------------------------------------------- dmbottomleft.package 5601899 21209 0% 21-06-09 03:10 .....A. 3458CC22 m5g 2.9 dm.package 5601899 21369 0% 21-06-09 03:02 .....A. A631327C m5g 2.9 darkmark.jpg 443053 422408 95% 21-06-09 02:58 .....A. 1C479481 m5g 2.9 dm2.package 5601899 21366 0% 21-06-09 03:10 .....A. 4001A47D m5g 2.9 dmupright.package 5601899 21178 0% 21-06-09 03:10 .....A. 8416C9EC m5g 2.9 readme.txt 105 91 86% 21-06-09 03:29 .....A. 44CF0192 m3b 2.9 ------------------------------------------------------------------------------- 6 22850754 507621 2% |
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Description: 4 different tshirts with the Dark Mark from Harry Potter. |
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#2
21st Jun 2009 at 9:18 AM
Last edited by iFidget : 21st Jun 2009 at 9:23 AM.
Reason: photoshop or no?
Posts: 21
Thanks: 735 in 20 Posts
Hi Penguin!
changing the color shouldn't be too hard, especially since the alpha layer determines what's actually seen on your design, which gives you scribble room on the RGB channel! Since it is an all white design, what I'd do is simply select the brush tool and the desired color of green, and change the brush mode to multiply, then just color over the area of the design you want the color changed for.
Note that the above method is only going to work for a white image with black outlines. For an image thats say, red for example and you want to make it blue, you'd probably be better off selecting the color mode for the brush instead. Just experiment a bit to find out whats best for you.
Hope that helps .
Edit: btw im assuming you are using photoshop to edit your .dds files. The terminology may differ a bit for different programs.
changing the color shouldn't be too hard, especially since the alpha layer determines what's actually seen on your design, which gives you scribble room on the RGB channel! Since it is an all white design, what I'd do is simply select the brush tool and the desired color of green, and change the brush mode to multiply, then just color over the area of the design you want the color changed for.
Note that the above method is only going to work for a white image with black outlines. For an image thats say, red for example and you want to make it blue, you'd probably be better off selecting the color mode for the brush instead. Just experiment a bit to find out whats best for you.
Hope that helps .
Edit: btw im assuming you are using photoshop to edit your .dds files. The terminology may differ a bit for different programs.
#3
21st Jun 2009 at 11:25 AM
Posts: 47
I think he used Delphy's Texture Unitool which allows you to add new logos on Tee, etc.
With that editor you can't recolor IG the new logon, just the TShirt background
Soooo frusteratedpenguin, to have another logo colour you have to change it with your graphic editor (ie : a green snake) and then you add it with Delphy's Texture Unitool.
With that editor you can't recolor IG the new logon, just the TShirt background
Soooo frusteratedpenguin, to have another logo colour you have to change it with your graphic editor (ie : a green snake) and then you add it with Delphy's Texture Unitool.
#4
21st Jun 2009 at 6:09 PM
Posts: 8
Thanks: 180 in 7 Posts
I'm using photoshop CS3 with the nvidia DDS converter. I'm using Delphy's CASPartEditor to recommit the new textures I make to the shirt model, save them as packages and sha-bam!
Sorry I wasn't more clear on that earlier. So are you saying there is no way to let the skull be modified by the CAS color pallet?
Sorry I wasn't more clear on that earlier. So are you saying there is no way to let the skull be modified by the CAS color pallet?
#5
21st Jun 2009 at 7:51 PM
Posts: 151
Thanks: 30330 in 60 Posts
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