#1
11th Oct 2019 at 12:19 PM
Last edited by vegan_kaktus : 12th Oct 2019 at
11:49 AM.
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SimPE not extracting all necessary files + texture help
I'm creating a default replacement for the hot dogs in ts2, and when cloning them in
SimPE they don't come with all necessary files (raw & cooked (serve/eat) txtr + txmt are the ones missing) so I extracted them myself and added them to my cloned package. I then had to edit some references in the txmts for them to work, used "fix integrity" and all seemed well - but then another problem arose. When grilling the hot dogs, my raw state is only used for half a second before they revert to the original EA texture. The cooked serve/eat texture is not even used at all. Weirdly enough, if I create a new file and add the raw and cooked txtrs I extracted, saves it and plops it into my dl folder (and deletes them from my first file) they work? I mean I could use both files since then it works, but meh. I feel like my cloned file should really work >:-(
Any suggestions?
I'll attach my cloned file here if somebody would want to take a look at it :-)
Edit: why I'm not just using my second file (with only the txtr in it) is because I want to change the name of the hot dogs and to do that I need the text list which
SimPE extracts when cloning them, and it won't work when I extract it and add it to another file.