Replies: 512 (Who?), Viewed: 166163 times.
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Lab Assistant
#501 Old 31st Jan 2021 at 2:52 PM
I have been following this project since the beginning. The imagination and skills of those working on this project is beyond stellar and deserving of some serious recognition.
Field Researcher
Original Poster
#502 Old 21st Feb 2021 at 4:52 PM
Hi and sorry for the late replies!
Thank you so much for the nice comments

@Eva-Lulu
Quote:
It is stunning !! You really have an eye for color and shape!

Oh thanks! This makes me so happy because with these temple revamps I tried to use colors and patterns that I had never used before.

@Ali_Dunbar, thanks for stopping by and for saying that, I appreciate it

Find all my creations here:
My blog: Nilxis Designs // My Tumblr page: http://nilxis.tumblr.com
Alchemist
#503 Old 1st May 2021 at 5:26 AM
Just passing by and hope we see more soon.
Lab Assistant
#504 Old 19th May 2021 at 4:48 AM
I fear either Win 10 will be discontinued rendering this, so far, 6 yr project unplayable or I will be old and feeble and suffering from dementia by the time it is complete. That said, this Sims 3 fantasy World is by far the very best and deserving of a gold medal.
Scholar
#505 Old 21st May 2021 at 5:27 PM
I think this project already got its own fan club. Long time projects are not something I like to follow. Anyways this one looks groundbreaking and effort amount is amazing. But I won't trust in my hope of that would ever finished.
Regards Vic

Here you can see more of my creations and conversions for sims 3. ;) I`ll glad to see your comments in.
Top Secret Researcher
#506 Old 24th May 2021 at 3:33 PM
Honestly, I wouldn't even mind if it doesn't get uploaded. Just looking at the pictures alone is therapeutic enough for me.
Field Researcher
Original Poster
#507 Old 6th Jun 2021 at 1:51 PM
Hi everyone and thank you for your interest in Uranesia. I know there haven't been upadtes lately, but that doesn't mean that the project is stopped or that it isn't going to be finished. You know we're doing this on our free time and all of us are working and have other life obligations that we need to put first, so all we can ask is for patience. And if Uranesia was ever not going to be finished, we would tell you. Keep in mind that we might not be active here, but we're uploading smaller updates much more often on Tumblr, so you can check these if you want. Hopefully we'll post something here soon, but stay sure that we haven't stopped working on it! Thanks for understanding.

Find all my creations here:
My blog: Nilxis Designs // My Tumblr page: http://nilxis.tumblr.com
Alchemist
#508 Old 6th Jun 2021 at 5:34 PM
Masterpieces cannot be rushed.
Field Researcher
#509 Old 7th Jun 2021 at 12:43 AM
I completely agree with Daisy, there is nothing wrong with waiting for something great.
Test Subject
#510 Old 8th Jun 2021 at 4:47 PM
Hi everyone! I am seldom on MTS, but I just wanted to pop in here and add to what @Nilxis said.

All three of us are indeed working on Uranesia when time allows it. Oftentimes other life obligations need to be met first, but with that being said, this is a project we are still very passionate about.

Unfortunately we are not a AAA gaming studio with loads of money, manpower, and resources at our disposal, so it is taking us some time to reach completion. Nevertheless, that does not mean we are not working towards our goal of release. We have made continued progress and our hope is to release the world within a reasonable amount of time. Although we are unable to give a date right now, there is an outline AND a finish line (hopefully before Windows10 is obsolete @looseal ).

To those of you that understand this, thank you. To those who don't, I ask to please try to extend patience and understanding to theses factors, and to the process. If you've been following a while, I know you can relate. Nilxis has garnered a following/support due to the consistency, quality, and detail of his updates.

Uranesia will be released.
Field Researcher
Original Poster
#511 Old 16th Aug 2021 at 7:42 PM
Hi, here's a new (very small) update!

This update is basically about bridges. There were three bridges that were made with the build mode tools, which makes it hard for NPCs to use them, and, if they are the only to cross a river, that can create routing problems. So I've added/changed them for alternative bridges that won't create these problems.

(some pictures are CAW screenshots, so the quality is not the best)

1: Wooden bridge in the swampy area:


BEFORE


AFTER


This bridge will not only work better, but it also makes more sense with the history of the place. It used to connect the city with the now destroyed temple by the sea, which was an important pilgrimage site. So it makes more sense that they built a more solid bridge and not a weak one made of wood.

2. The big stone bridge in front of the city:


BEFORE


AFTER




I couldn't get rid of this bridge, it's too iconic. Instead, I've added an alternative pass underneath, which is what sims will use to cross by default, unless you make them walk across the actual bridge.

3. The hanging bridge to the Moon Monastery:


BEFORE


AFTER
I loved this bridge, but it would've caused problems, so here's a new one.

I hope you like it!

Find all my creations here:
My blog: Nilxis Designs // My Tumblr page: http://nilxis.tumblr.com
Test Subject
#512 Old 16th Aug 2021 at 9:26 PM
Looks very good ! And the small bridge under the big one is very clever.
Alchemist
#513 Old 18th Aug 2021 at 8:11 PM
Looks good and I also love how the path was done under the main bridge. That hanging one was so cool but I can see how it would not function well. Thank you for the update.
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