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Test Subject
Original Poster
#1 Old 2nd Feb 2021 at 7:35 AM Last edited by mossygirl11 : 6th Jun 2021 at 9:26 PM.
Reign of the Amazon Queen
This is an updated and edited version of rawlesims's Reign of the Amazon Queen Challenge (idk what happened to them, they went silent in 2016). This challenge was obviously influenced by the Amazon Challenge by Isaria from Sims 3, which was adapted into the Sims 4 Amazon Challenge by lovejess2 (I looked this for help with my updates and edits). So basically, this is by no means my original creation, but I loved this challenge and wanted an updated version.

You are the Amazon Queen. Your enemies used magia malvada to cast you out of your homeland. Separated from your tribe in a strange new land, you have been left with next to nothing. But a queen is always a queen, and you are determined to recreate a sprawling tribe that will endure for generations.

Set Up
1) Create your Amazon Queen. She must be a beautiful, YA female with the Active, Genius, and/or Self-Assured traits.
2) Move her into one of the largest empty lots and set her money to §1,000.
3) Acquire a cow plant berry. (Later skill rules do not apply at this juncture, so the Queen is allowed to fish in the attempt to find one and garden to grow the cow plant, but only for the cowplant and only as long as there is no Hunter in the tribe.)
4) Now, you begin to expand your tribe. This can be done in two ways:
a. The natural birth or adoption of daughters.
b. Inviting women from town to join your tribe.
5) The goal is to produce as many Amazons as you can over the course of 10 generations (the Queen’s first daughter counts as Generation One) and tell lots of fun stories along the way.

General Rules
1) No money cheats except to transfer or remove money for reasons outlined elsewhere.
2) No use of mods that make things cheaper, jobs/skills/retail/relationships/needs easier, jobs or selling pay more money, or add new traits. In general, just nothing that would make it easier for you to accumulate wealth, entice breeders, skill up, etc. than it would be for someone without those mods.
3) Mods that fix glitches or annoyances (walk styles, autonomy mods, etc) and custom content CAS items are fine.
4) Teen pregnancy mods are allowed. SweenyTodd’s Cowplant Tweeks mod, Deaderpool’s MC Command Center mod (for No Jealousy, Quit School, etc.), and LittleMsSam’s Unlock/Lock Doors for chosen sims mod are all encouraged.
5) Custom content furniture, objects, and build mode items you use must be priced in line with similar EA objects.
6) Sims may only join your tribe if they accept the Invite to Move In interaction. If you are trying to feed someone to the cow plant immediately (and you didn’t download the cow plant mod above) you may cheat to add them to the household since it can be pretty impossible to get NPCs to be eaten in an unmodded game.
7) This challenge is designed for play on Normal lifespan, but I’m not the boss of you, do what you want.
8) You may choose the traits of any child born or adopted into your household. You may not, however, change the traits of any Sim.
9) You may create or download Sims to populate the town/be used as breeders/join the tribe, but they must not have any pre-leveled skills. (Use the #amazonqueen tag on the Gallery to download and upload Sims for the challenge.)
10) Ambrosia, Potions of Youth, Life Essence, Death Flowers, and Books of Life are ALL allowed to be used on/for any Sim, but, for storytelling purposes, your Amazon Queen is the one who determines how these are parceled out.
11) Execution = fed to the cow plant. Exile = removed from the household and allowed no further contact with any Amazon.

Tribal Expansion
• Only the reigning Queen may invite women to join the tribe.
• Potential tribe members must be Young Adult females.
• The new tribe member must be Good Friends with the Amazon Queen before she can be added to the tribe.
• Any pre-existing committed relationships with men must be terminated immediately upon joining the tribe.
• One woman may be invited to join the tribe immediately upon starting the challenge, then one woman after one sim week, and then one woman every two sim weeks thereafter. Choose a regular Induction Day to keep track of this (i.e. every other Sunday). If you have Seasons you can make it a holiday.
• New tribe members may not bring in any money. (Use the money cheat to remove anything they add to the household.)
• The same male may not be used for breeding by the same Amazon more than once.
• If no one else wants to or is available to breed with an outside male, he is executed.
• Once an outsider male has been used for breeding three times, he is executed.
• Tribal Sons used for breeding are exiled.
• You may NOT intentionally use fruit or music to influence the gender of children UNLESS the Queen’s line is about to end (she has NO natural daughters and there is only time for a final pregnancy before she becomes an elder).
• If an Amazon has three pregnancies that produce no daughters, she must be exiled unless she is a favorite of the Queen (at Best Friends level). You cannot have more than one Best Friend without mods, so just having the option to ‘Become Best Friends’ is the benchmark for this.
• Only female babies may be adopted.
• Adoptions are only allowed once every two sim weeks.
• Adopted daughters may not become Queen. They may, however, become Chiefs (see ‘Secondary Tribes’).

The Amazon Way of Life
Once a woman has joined or been born/adopted into the tribe, there are certain rules she must abide:
• Amazons should limit interaction with outsider males to what is required for breeding purposes. No Amazon, excepting Nurturers, should be closer than Friend level with Tribal Sons or the son and the Amazon will be punished.
• Amazons may not have any manner of committed relationship with a male. This is punishable by death or exile at the Queen’s discretion.
• Amazons may have committed relationships with each other or outsider women, but any outsider woman must be inducted into the tribe before she can marry an Amazon.
• Amazons should have an aspiration in line with their tribal role, so when a new woman is invited her aspiration must be changed to an aspiration that goes with her prospective role if it does not already, however their bonus trait from whatever aspiration they had before may never be changed with the aspiration.
• Other than new initiates, aspirations may not be changed until completed. (If an aspiration requires career advancement and they are not and will never be allowed a job or something else that would break the rules, that requirement can be ignored and you can use the aspirations.complete_current_milestone cheat as soon as they’ve finished all the other requirements for that level).
• Amazons may purchase potions and traits using their Aspiration points as they like, EXCEPT the Potion of Youth. Amazons may purchase the Potion of Youth, but it must be immediately relinquished to the Queen to be used as she sees fit. All Essence of Life from the cow plant is also entirely under the Queen’s control. As are all other life-extending or death-stopping items, as outlined in the General Rules.
• No Amazon is allowed an outside job, except for the Queen and Heiress.
• Amazon children and teenagers may not attend school (you can use Deaderpool’s Quit School mod that’s part of MC Command Center to make things easier).
• Unless otherwise indicated, Amazons may only leave the tribe’s lot/neighborhood to find men with which to breed, attend tribal gatherings as sanctioned by the Queen, or complete their aspiration with the Queen’s permission.
• Your tribe may have ceremonies and rituals, such as induction ceremonies or weekly meetings, at the discretion of the Queen.
• Every Amazon must take up a role in the tribe, each with its own skills and duties, before the end of Young Adulthood. They may decide on their role as early as Childhood. Certain roles require an early decision. The roles of Queen and Heiress are automatically decided by birthright. All other Amazons may fill any role whether they are a Daughter of the Queen, a daughter of the tribe, or an outsider brought into the tribe.
• It is suggested that an amazon has at least one of the suggested traits associated with their prospective role and must not possess any of the forbidden traits for that role.
• The Queen and Heiress MUST have at least one of their suggested traits.
• To officially be inducted into a role an Amazon must reach level 3 in at least three of the skills associated with that role.
• Amazons may not intentionally study any skill outside of those allowed by their role unless otherwise indicated. (If a Sim autonomously does things that increase a disallowed skill, that’s fine, but you cannot tell them to and should try to stop them where possible.)
• Amazons may not change roles unless they have maxed ALL skills pursuant to their current role. They may then begin learning the skills of their new role and be inducted into it upon reaching level 3 in at least three of them, as normal. However, they must meet any other requirements of a role as well or else they may not switch to it.
• The heiress takes over as Queen when the previous Queen ages into an elder or dies.
• Amazons may only have one role at a time.
• Each role should have certain colors associated with it (I’ve put the colors I’m using, but feel free to do whatever you want).

Tribal Roles
Amazon Queen (purple and gold)
The highest ranking, most respected amazon in charge of the whole tribe.
Traits: Active, Genius, and/or Self-Assured
Forbidden Traits: Clumsy and Lazy
Skills: Charisma, Fitness, and Logic (once all initial skills are maxed she may pursue any additional skills she likes)
The Queen may have an outside job and leave the tribal estate whenever she likes. If a job requires her to learn skills she’s not currently allowed, she must wait until she may learn those skills to advance in her career. The Queen determines all punishments, rewards, the level of luxury (or lack thereof) in which both Amazons and men of the tribe live, along with the general attitude of the tribe and who is allowed to belong to the tribe. The Queen may also call for tribal gatherings (any social event or vacation) to be held on the home lot or elsewhere and to be attended by all members of the tribe unless their role forbids it. In other words, she da boss.

Amazon Heiress (purple and silver)
The eldest living daughter of the Queen and next in line for the throne.
Traits: Active, Genius, and/or Self-Assured
Forbidden Traits: Clumsy and Lazy
Skills: Charisma, Fitness, and Logic (once all initial skills are maxed she may pursue any additional skills she likes)
The Heiress may have an outside job, but only upon maxing her allowed skills. She may also leave the lot whenever she likes, though as a child she may only visit Museum, Park, and Library lots. The Princess is second only to the Queen in authority, though she may not hand down any major rewards or punishments without the Queen’s consent, nor can she make any determinations about membership or call tribal gatherings without the Queen’s backing.

Initiate (white)
An Amazon of the tribe, including any outsiders invited by the Queen, any younger Daughters of the Queen, and any daughters of the tribe. An Initiate has not been inducted into any other official tribal role. Initiates may learn any skills they like since they must work to meet the requirements of a tribal role. However, they may not pass level 3 in any skill without first choosing a role. If they have not successfully been elevated to a role by Adulthood, they are exiled.

Nurturer (blue)
The Nurturer is the tribe’s domestic caregiver tasked with keeping house and tending children.
Traits: Family-Oriented and/or Neat
Forbidden Traits: Hates Children, Slob, and Loner
[/B][/CODE] Cooking, Gourmet Cooking, Mixology, Baking (Get to Work), Parenting (Parenthood), and Juice Fizzing (Eco Lifestyle)
She must be the primary caregiver for all children born into the tribe and cannot leave the lot for ANY reason if there is an infant present.

Gatherer (green)
The gatherer oversees all collection, gardening, and general outdoorsman-ship for the tribe.
Traits: Loves Outdoors, Perfectionist, and/or Maker (Eco Lifestyle)
Forbidden Traits: Lazy, Clumsy, and Squeamish (Outdoor Retreat)
Skills: Handiness, Fishing, Gardening, Flower Arranging (Seasons), Fabrication (Eco Lifestyle), and Knitting (Nifty Knitting Stuff)
Gatherers are permitted to leave the tribe’s lot to collect items.

Scholar (yellow)
The Scholar is the purveyor of art and culture for the tribe, along with being its historian.
Traits: Creative, Bookworm and/or Art Lover
Skills: Painting, Writing, Photography, Logic, and Research & Debate (Discover University)
They must write a biography of each queen before the queen’s death.

Entertainer (orange)
The Entertainer provides fun, amusement, and entertainment (of course) for the tribe.
Traits: Music Lover, Goofball, and/or Outgoing
Forbidden Traits: Gloomy and Loner
Skills: Comedy, Guitar, Piano, and Violin

Priestess (black and white)
The Priestess manages the spiritual, physical, and emotional wellbeing of the tribe.
Traits: Good and/or Cheerful
Forbidden Traits: Hot-Headed, Materialistic, and Self-Absorbed (Get Famous)
Skills: Herbalism (Outdoor Retreat), Wellness (Spa Day), Singing (City Living), and Medium (Paranormal)
She must live in the temple. Priestesses must not interact with males in ANY WAY and must live cloistered at the tribal lot, never leaving for any reason. ANY YA/Adult/Elder male that interacts with a Priestess must be executed. A Priestess must be chosen in childhood to ensure that she remains cloistered, so she must be born into the tribe.
*If you do not have packs for 3 skills required for Priestesses then just reach level 3 of what you do have. Also, you could replace skills you don’t have with instrument skills.

They are wise and highly respected amazons (still below the Queen). They keep their roles, but they should not have to perform any extraneous tasks that they may have when they were younger.

Bad Traits for All
• Lazy
• Slob
• Evil
• Mean
• Paranoid (Strangerville)
• Self-Absorbed (Get Famous)

Men Among the Amazons
All men, regardless of origins, must have their own separate barracks, away from the main living area.
Men are only allowed to join the tribe in two ways:
1) A man may be an outsider brought in by any Amazon. He must be immediately assigned a male role.
2) A man may be a Tribal Son, born to an Amazon and raised in the tribe.
a. You must randomize their traits.
b. They may learn any skills, but only if the Queen has decided to provide them the means to do so.
c. Upon becoming Young Adults, Tribal Sons must immediately choose a role or be exiled.

Tribal roles for men are as follows:
A Servant functions primarily as a helper for the Queen, Heiress, and Nurturers. He is allowed into the main house solely for the purposes of cleaning, repairing, cooking on rare occasions, and doing any kind of minor errands or grunt work the Queen or Heiress requires. Servants are not allowed to have jobs. Servants are never allowed to leave the tribal estate unless accompanied by a Queen or Princess. Servants may have any traits and may learn any skills, though the opportunity to do so is entirely at the tribe’s discretion. Only two Servants can be kept in the household at any given time. Servants may be chosen as Breeders, but if not, they must remain a Servant until they die of old age.

A Breeder’s sole purpose is to impregnate Amazons. Once selected, he is not allowed to leave the breeding pen until either he has impregnated up to three Amazons or no Amazons who are willing or able to be impregnated by him remain. Once this duty is dispatched, the Breeder is executed if he was originally an outsider or exiled if he was originally a Tribal Son.

Construction Guidelines
When you first begin with your founding Queen, you do not have to have all of these things before starting your tribe. You must however have all of these things before your original Queen dies and before you found any secondary tribes. Secondary tribes must have a fully functional tribal estate from the beginning.
Your estate will need:
• Queen’s Quarters- must have a double bed, some place to sit, and its own bathroom.
• Princess’s Quarters- must have a bed and its own bathroom.
• Initiate’s Quarters- you may separate these into spaces for child initiates, teen initiates, and young adult initiates, or in any other fashion, but every initiate must have a bed.
• Amazon’s Quarters- you may separate these by role or in any other fashion, but every Amazon must have a bed.
• Nursery- must have enough space to fit the bassinets for all children born or adopted into the tribe; one Nurturer may choose to live here instead of in the Amazon’s Quarters in which case it must have a bed for her.
• Temple- must contain a yoga mat, incense, and a meditation stool (Spa Day); Priestesses live here instead of in the Amazon’s Quarters, so it must have a bed for every Priestess.
• Kitchen
• Dining Area- there must be a seat for the Queen, Princess, every Initiate, and every Amazon.
• Meeting Area- there must be thrones/honored seats for the Queen and Princess along with normal seats for every Initiate and every Amazon.
• Breeding Pen- must have a double bed, toilet, and shower.
• Men’s Barracks- all Servants live here and Tribal sons move here after they become toddlers; must have enough beds for all Servants and Tribal sons, and one bathroom; Nurturers may leave food for them or they may be given a cooler or even a kitchen to cook their own food at the Queen’s discretion.
• Execution chamber- a cow plant and a locked door.

Secondary Tribes
Due to the large number of roles to fill and the necessity of having many children, the normal Sim household will fill up pretty quickly. Since there is currently no way to have more than eight Sims in a household without game-breaking glitches (i.e. inability to use CAS or Manage Families), if you like, you may have your original tribe splinter into any number of secondary tribes. As long as the following rules are abided:
• Upon founding a secondary tribe, you may change aging to Only Active Household if you wish to play rotationally.
• You do not have to play a secondary tribe at all if you don’t want to. You may simply put extra Sims there and leave them. BUT for every Sim week you DO play a secondary tribe, it must offer 10% of its household’s worth as a tithe to the Queen and the primary tribe.
• A secondary tribe’s founding must be entirely paid for by the primary tribe. In other words, the cost of a secondary tribe’s initial lot, home, and furnishings must be deducted from your main household’s family funds and it MUST be a fully functional tribal estate (see ‘Construction Guidelines’).
• After its establishment, a secondary tribe may be given more money from the primary tribe at the Queen’s discretion (this must always be deducted from the main household’s family funds) or survive on its own.
• A secondary tribe may have a single retail store of its own that it maintains. This may be purchased by the Queen during the initial founding of the tribe, subsidized by her later, or purchased entirely with the secondary tribe’s own money. In any case, its worth is included when calculating the secondary tribe’s tithe.
• A secondary tribe may ONLY spin off from the primary tribe ruled directly by the Queen. A secondary tribe may not split its household and make another secondary tribe.
• The Amazon Queen, Heiress, any Initiates, and any current Breeders are NOT under any circumstances, allowed to move to a secondary tribe.
• Any number of Nurturers, Hunters, Scholars, Priestesses, and Tribal Sons may move to a secondary tribe. Up to two Servants may move to any given secondary tribe.
• A secondary tribe MUST contain at least one Daughter of the Queen. The eldest Daughter of the Queen in the secondary tribe is the secondary tribe’s Chief. She keeps her previous tribal role and limitations, EXCEPT:
o She is in control of all Potions of Youth, Life Essences, etc. produced in her tribe.
o She is allowed to call Amazon gatherings for her tribe.
o It is an Amazon in her tribe’s relationship with her that determines whether they are exiled for having three pregnancies that produce no daughters.
o All other day-to-day decisions about her tribe also fall under her purview.
• Secondary tribes may continue to find Breeders and Servants as normal, in addition to birthing, but they are NOT allowed to invite outsider women into the tribe directly or to adopt.
• Tribe members may be transferred back to the primary tribe, or to another secondary tribe, at any time provided it does not break other rules. The Chief, however, may only leave her tribe if there is another Daughter of the Queen available to take her place as Chief.
• When the original Chief of a tribe dies ONLY a Daughter of the Queen may succeed her, not any other Amazon, including her own daughters. It can be the daughter of the reigning Queen or a daughter of the previous Queen, but it must be a woman given birth to or adopted by a Queen. If there is no Daughter of the Queen to become Chief, the secondary tribe is considered in rebellion against the Queen and is thus disbanded. All who can may rejoin the main tribe (or another secondary tribe if one exists). If you run out of space, anyone remaining is exiled (Amazons, Tribal Sons) or executed (Servants, Breeders).
• All other rules apply to secondary tribes as normal.
If you do want to try a mod that allows for more than 8 sims in a household, you can use Deaderpool’s MC Command Center to increase the limit of sims you can have in a household. Be careful if you do this because managing households and CAS will not work after adding a ninth sim and will cause any sims past eight to be accidentally deleted. In order to add sims over eight to the household you will have to cheat them in after your relationship is high enough to have the options. To edit a sim you will need to separate them from the household, so they are in a household of eight or less.

Pack Specific Rules
Get to Work
• The tribe may own and operate up to three retail stores of any kind. If outsider employees are hired to work in a store, they must be female.
• Amazons may also leave the tribe’s lot to work in one of the tribe’s retail stores.

Get Together
• Making a club for your tribe is a good idea.

An interesting twist to this challenge could be doing an all-vampire tribe (Brood).
• All rules and roles would remain the same except:
o Scholars and Priestesses can also study the Vampire Lore skill
o Entertainers can also study the Pipe Organ
o The Queen can have the Vampire Family Aspiration
• Perks, Powers, and Weaknesses should make sense with an amazon’s brood role.
• An Amazon’s Brood Role affects her permitted max vampire rank:
o Amazon Queen: Grand Master Max Level (most powerful obviously, she’s the Queen)
o Heiress: Master Vampire Level 4
o Priestess: Master Vampire Level 1 (Level 2 for Elder Priestesses)
o Elders: Master Vampire Level 1
o All other Roles: Prime Vampire Level 4
o Initiates: Fledgling Vampire Level 4
o Males: Fledgling Vampire Level 2
• The Queen is the only one allowed to have the Vampire Creation Power and therefore is the only one allowed to turn initiates into vampires.
• Men may not be turned into vampires (including servants).
• It’s a good idea to cure Brood Sons of vampirism before exiling them if that is within your Brood’s ability.
• Executions of vampires should be done through garlic or daylight.

Cats & Dogs
• Pets are allowed once you have a Beast Tamer.
• Only one pet for each pet role is allowed.
Tribal Role
Beast Tamer
o The Beast Tamer trains and cares for tribal pets.
o Traits: Cat Lover and/or Dog Lover
o Skills: Pet Training, Veterinarian *initiate only has to reach level 3 for these two skills
o She trains all pet initiates to obey every command. She makes sure all pets are healthy, fed, and clean.
Pet Roles
o Only the Queen and Heiress may have a Companion.
o May be any cat or dog breed.
o Must be trained to obey all commands before fulfilling role.
o Forbidden Traits: Territorial (cat), Spoiled (cat), Mischievous (cat), Aggressive (dog), Stubborn (dog), and Troublemaker (dog)
o Only Gatherers may have a Hunter.
o May be a cat or dog breed known for hunting.
o Must be trained to obey all commands before fulfilling role.
o Suggested Traits: Prowler (cat) and Hunter (dog)
o Forbidden Traits: Territorial (cat), Spoiled (cat), Mischievous (cat), Aggressive (dog), Stubborn (dog), and Troublemaker (dog)
o Only Priestesses may take care of Worship pets (not even Beast Tamers).
o May be a cat or dog breed associated with spiritualty.
o Untrained.
o Forbidden Traits: Territorial (cat), Spoiled (cat), Mischievous (cat), Aggressive (dog), Stubborn (dog), and Troublemaker (dog)

• You can use the calendar to make holidays and events for your tribe’s ceremonies and rituals.

Island Living
Another interesting twist to this challenge could be doing an all-mermaid tribe (Pod).
• Only the Queen may bless initiates with mermadic kelp and has full control of all mermadic kelp in the Pod.
• All rules and roles would remain the same except:
o Child of the Islands trait is highly suggested for Priestesses.
o Priestesses should work to improve pollution if you live in Mua Pel’am.
o The founding Queen should enter the conservationist career to improve Mua Pel’am as much as possible.

Realm of Magic
You could also do an all Spellcaster challenge.
• Amazons should only study magic that makes sense with their role.
• Men may not be Spellcasters, if they are born one they must have a Sage remove it.
• You must replace the male Sages with a female.
• An Amazon’s Tribal Role affects her permitted max spellcaster rank:
o Amazon Queen: Virtuoso (most powerful obviously, she’s the Queen)
o Heiress: Master
o Priestess: Master
o Elders: Master
o All other Roles: Adept
o Initiates: Apprentice

Discover University
• No Amazon may go to University as there is too much contact and influence with men.

Eco Lifestyle
• Your tribe should strive to keep the environment in good condition, especially the Queen, Heiress, Priestesses, and Gatherers.
• Recycle Disciple trait is suggested for Gatherers.
• Green Fiend trait is suggested for Priestesses.

Okay I know that's a lot. I will update it as necessary when the game updates or new packs come out. I'm open to suggestions for changes and additions. Have Fun!
Test Subject
Original Poster
2nd Feb 2021 at 7:37 AM
This message has been deleted by mossygirl11.
Test Subject
#2 Old 12th Jul 2021 at 4:28 PM
Thanks for making an update of this!
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