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Test Subject
Original Poster
#1 Old 20th Aug 2019 at 12:45 AM
Default problem with LOD distance
I'm creating a group of deco sims, in the image, you can see that in the left group, the mesh is okay and the textures too, but in the right, the LOD is so messy and the textures is deformed, but this only happen in a far distance, closely everything looks fine, its very confused because I have make it the both groups in the same way in blender. The left group have 7348 vertices / 6933 polygons, and the right group have 11360 vertices / 11466 polygons



I already tried to remake, and remake again, but still having this issue. If anyone can help me
Screenshots
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Scholar
#2 Old 22nd Aug 2019 at 5:48 PM
Hi,

This issue looks like your medium LOD has not enough faces. Maybe you used the low instead ? How many LODS have this object ?
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