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It appears that the TXMT merely colors the material grey, rather than calling a texture file. You can either clone more TXMTs and edit the color values in the lines ending in Coef under the "Properties" or "Categorized Properties" tabs to make simple recolors or import your own textures as TXTR files and edit TXMTs to point to them.
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We have been stuck too long with "New Mesh" as the apex of creation.
_ WesHowe