#1
28th Jan 2010 at 12:46 PM
Newly Created Mesh's texture
Hello, I've made my first sims 3 object ever.
I did this using TSR Workshop and Milkshape.
After importing my new mesh in TSR almost all is ok, but 1 thing isn't.
The part(s) that i created extra (editted an existing furniture piece) was unvisable, fixed it with changing the shader of the mesh in TSRW.
Now it's visable but the texture isn't right, so still not ok
Is there a way to retexture my objects in milkshape or TSRW?