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Lab Assistant
Original Poster
#1 Old 7th Nov 2013 at 4:39 PM
Default Throwing potions causes reset now?
Since ITF, any active sim I'm playing that throws a potion/elixir at another sim,well the active sim gets instantly reset home,motives nearly drained.Doesn't matter if its a community or residential lot. Now,if I choose to use a potion/elixir on my active sim anywhere, its all good,no reset. Anyone else having this bug?

Sky Marshal Skittles to the rescue!

Causing havoc here at MTS since 2004
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Alchemist
#2 Old 8th Nov 2013 at 1:39 AM
Perhaps you have an outdated mod that modifies alchemy elixir..?

Just call me Nikel
Lab Assistant
Original Poster
#3 Old 8th Nov 2013 at 3:46 PM
Quote: Originally posted by nikel23
Perhaps you have an outdated mod that modifies alchemy elixir..?


I checked,nope. Why wouldn't using the elixir on the active sim do a reset like with the rest? It only resets when throwing at others,not using it/throwing it down on the sim himself.

Sky Marshal Skittles to the rescue!

Causing havoc here at MTS since 2004
Mad Poster
#4 Old 8th Nov 2013 at 3:56 PM
Quote: Originally posted by BionixWV
I checked,nope.


Lol I've said that before. Run your game with no mods and try the action again just to be sure.
Lab Assistant
Original Poster
#5 Old 9th Nov 2013 at 12:31 AM
Started a vanilla world on my Guest account under Windows. Same thing. Throws elixir at someone,in the future or present, ZAP, reset. Tried it in the travel worlds & University,same damn thing.

Sky Marshal Skittles to the rescue!

Causing havoc here at MTS since 2004
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