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- Main Character - Fresh Start Challenge! *REQUIRES GTW*
Replies: 3 (Who?), Viewed: 7123 times.
#1
27th Jul 2018 at 10:04 AM
Last edited by LeonieLunatic : 21st Jul 2018 at 3:23 AM.
Reason: Adding Point System (Required)
Posts: 3
Fresh Start Challenge! *REQUIRES GTW*
Hey y'all! I've got a challenge for you. It's a longer one and would be best fitted for e.g. simmers on YouTube. It does require Get To Work.
Similarly to the Asylum challenge, your household will consist of multiple sims, however you are only allowed to control your main sim.
The Story:
Following the death of your parents, [Your Sim] is left to care for their two mentally ill siblings, who are incapable of working. [Your sim] only has a very small house, which now needs to fit three sims. The goal of the challenge is to transform your tiny starter house into a big, functional house for everyone to comfortably live in, using NO money cheats. If [Your Sim] or one of your siblings dies, it's a Game Over.
The Sims
- Both siblings are Young Adults
- Both need to have the erratic and lazy traits
- Your sim is an Adult
- Your sim needs to choose a career from Get To Work and you must accompany them to work every day.
The Starter House
- No Bigger Than 7x7
- 3 Beds
- 1 Love Seat
- 1 Bathroom (Shower, Toilet, Sink, Mirror)
- 1 Kitchen Counter
- 1 Stove
- 1 Fridge
- 1 TV
- 1 Small table
- 3 Chairs
- 1 Bookshelf
- 1 Dresser
The finished house needs to have one bedroom for each person living in it. You may get married/have children during the challenge, however you will need to add an extra bedroom for every additional sim. This includes spouses, even though you share a bed, and babies/toddlers.
Bedroom/Bathroom
3 Bed/1.5* Bath
4 Bed/2 Bath
5 Bed/2.5 Bath
6 Bed/3 Bath
0.5 Bath = Small bathroom, only toilet and sink, no shower/bathtub.
RULES FOR EASY MODE
- After the starter house is finished, your remaining budget is set to S2,000.
- Your sim may have up to two hobbies (painting, writing, playing an instrument, gardening etc.) to gain extra income.
- Broken appliances may either be repaired or replaced.
- Starting Points: 10
THE HOUSE
These are only the minimum requirements
Bedrooms
- 1 Bed
- 1 Dresser/Closet
- 1 Bedside Table
Big Bath
- 1 Sink
- 1 Toilet
- 1 Shower OR Bathtub
- 1 Mirror
Small Bath
- 1 Sink
- 1 Toilet
Living Room
- 1 Loveseat
- 1 Living Room Chair
- 1 Coffee Table
- 1 TV
Study
- 1 Desk
- 1 Computer
- 1 (Desk) Chair
- 1 Bookshelf
Kitchen
- 3 Counters
- 1 Sink OR Dishwasher
- 1 Stove
- 1 Fridge
Dining Room
- 1 Small Dining Table (1x1)
- 4 Chairs
RULES FOR MODERATE MODE
- After the starter house is finished, your remaining budget is set to S1,500.
- Your sim may have one hobby (painting, writing, playing an instrument, gardening etc.) to gain extra income.
- Broken appliances may only be replaced when your budget is over S5,000.
- Starting Points: 20
THE HOUSE
These are only the minimum requirements
Bedrooms
- 1 Bed
- 1 Dresser/Closet
- 1 Bedside Table
- 1 Mirror OR Hobby Item (Instrument, Easel etc)
Big Bath
- 1 Sink
- 1 Toilet
- 1 Shower OR Bathtub
- 1 Mirror
Small Bath
- 1 Sink
- 1 Toilet
- 1 Mirror
Living Room
- 1 Sofa
- 1 Living Room Chair
- 1 Coffee Table
- 1 TV
- 1 Plant
- 1 Floor Lamp
- 1 Bookshelf
Study
- 1 Desk
- 1 Computer
- 1 (Desk) Chair
- 1 Bookshelf
Kitchen
- 4 Counters
- 1 Sink
- 1 Dishwasher
- 1 Stove
- 1 Fridge
- 1 Trash Can
Dining Room
- 1 Dining Table (2x1)
- 4 Chairs
Garden
- 1 Tree
- 1 Shrub/Flower
- 1 Bench
- 1 Grill
- 1 Patio Table
RULES FOR HARD MODE
- After the starter house is finished, your remaining budget is set to S1,000.
- Your sim may have one hobby (painting, writing, playing an instrument, gardening etc.) to gain extra income.
- Broken appliances must be repaired.
- Your Sim needs to find a boyfriend/girlfriend and have them movie in. Getting married and having children is optional.
- Starting Points: 30
THE HOUSE
These are only the minimum requirements
Master Bedroom
- 1 Double Bed
- 1 Dresser/Closet
- 2 Bedside Tables
- 2 Bedside Lamps
- 1 Mirror
- 1 Hobby Item (Instrument, Easel etc)
- 1 Living Room Chair
- 1 Plant
Bedrooms
- 1 Bed
- 1 Dresser/Closet
- 1 Bedside Table
- 1 Bedside Lamp
- 1 Mirror OR Hobby Item (Instrument, Easel etc)
- 1 Living Room Chair
Big Bath
- 1 Sink
- 1 Toilet
- 1 Shower
- 1 Bathtub
- 1 Mirror
- 1 Trash Can
Small Bath
- 1 Sink
- 1 Toilet
- 1 Mirror
Living Room
- 1 Sofa
- 1 Love chair
- 2 Living Room Chair
- 2 Coffee Tables
- 1 TV
- 1 Plant
- 1 Floor Lamp
- 1 Bookshelf
- 1 Wall Art/Painting
- 1 Chess Table
Study
- 1 Desk
- 1 Computer
- 1 (Desk) Chair
- 1 Bookshelf
- 1 Desk Lamp
Kitchen
- 6 Counters
- 1 Sink
- 1 Dishwasher
- 1 Stove
- 1 Fridge
- 4 Wall Cabinets
- 1 Trash Can
Dining Room
- 1 Long Dining Table (3x1)
- 6 Chairs
Garden
- 3 Trees
- 2 Shrub/Flower
- 2 Benches
- 1 Grill
- 1 Patio Table + 4 Chairs
- Pool (At Least 4x4)
---
POINT SYSTEM
- Completing challenge in under two sim weeks: +5 Easy, +10 Moderate, +20 Hard
- Completing challenge in under three sim weeks: +5 Moderate, +10 Hard
- Taking more than four sim weeks to complete the challenge: -25 Easy, -15 Moderate, -10 Hard
- Getting promoted: +10 Points
- Getting demoted: -10 Points
- Getting fired: -25 Points
- Household Member is ill: -5 Points
- Buying cheap furniture (Three cheapest options): -5 Points
- Buying expensive furniture (Three most expensive options): +5 Points
- Finding Boyfriend/Girlfriend: +10 Points (Does not apply to Hard Mode since it's a requirement)
- Getting Married: +20 Points
- Having a child: +40
- Adopting a child: +35
- Adopting a pet: +15
- Household member becomes pregnant (e.g. through Alien abduction): -25 Points
- Household member dies: -50 Points (Only applies to significant others/children/pets, as one of the siblings dying is an instant game over)
- Completing milestone: +15 Points
- Completing aspiration: +50 Points
- Pool: +5 per (additional*) square and pool item
- Add +1 Points for every additional* piece of decor you buy (Including plants in the garden)
- Add +5 Points for every additional* piece of furniture you buy
- Add +1 Point every time one of the siblings experiences a positive moodlet (optional)
- Add +3 Points every time one of the siblings experiences a very positive moodlet (optional)
- Subtract -1 Point every time one of the siblings experiences a negative moodlet (optional)
- Subtract -3 Points every time one of the siblings experiences a very negative moodlet (optional)
* additional items bought after the base requirements for a room have been met
HAVE FUN!
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#2
29th Jul 2018 at 2:58 AM
Posts: 3
Whew getting this posted took way too long, though it was partially my mistake.
Enjoy y'all! Let me know how you did!
Enjoy y'all! Let me know how you did!
#3
22nd Jan 2019 at 3:03 PM
Posts: 121
Just finished this challenge on hard mode-It was very fun! Thank you for Posting it. I found it almost impossible to finish in until one week I took just under 3. I picked a bad hobby (gardening) because I thought it would help with her Scientist job. But it really didn't. I scored 196. I may keep playing and tally my score without the "finish in under 3 weeks" I think I can improve on my score that way.
Test Subject
#4
22nd Feb 2019 at 10:16 PM
Posts: 1
I really really like your challenge. Can I ask why its neccessary to choose a GTW career? Is it okay to just pick any job and fast forward the game until the sim gets home again?
I just find the careers so laborious!
I just find the careers so laborious!
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