Hi there! You are currently browsing as a guest. Why not create an account? Then you get less ads, can thank creators, post feedback, keep a list of your favourites, and more!
Quick Reply
Search this Thread
Test Subject
Original Poster
#1 Old 19th Oct 2014 at 3:05 AM
Default *.propx Audio Decoding
(Copy and pasted from my post on EA forums)

Quote:
I was having a look through the combined XML resources, particularly the moods. Each mood has a list called "audio_stings_on_add" which has the audio stingers for the different intensities of that mood. The resources for the stingers have type 0xFD04E3BE in ClientFullBuild1.package and according to the mood XML use a "*.propx" extension. My question is does anybody know anything about the codec these sounds use and if there is a decoder to turn them into a playable format, and if not, if anybody is looking into making one.

Thanks in advance
Back to top