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Test Subject
Original Poster
#1 Old 11th Feb 2016 at 3:05 PM
Default Amazon Challenge - Converted from TS3
Converted from Isaria's TS3 challenge. If he asks me to take this down I will, but since he hasn't been online since September I chose not to ask him.
Here is a link to the original challenge: http://modthesims.info/t/506850
Please notice that there's probably a few mistakes, but I'll try to fix them in the future

Amazon challenge
A young woman, blessed with beauty, strength and intelligence is destined to form an independent tribe of great warrior women.


All required/optional mods will be linked.

The beginning
- You need some mods so that you can have more than 8 Sims in your household,(full house mod)
- Begin with a female YA that need to follow some requirements:

* She needs to be beautiful (Beauty lies in the eyes of the beholder, so, by YOUR standards)

* She needs to be strong, and intelligent. (Tip, a height-mod could come of some use, since amazon women often were amazingly tall in the legends!)

* She needs to have three of these traits (it’s up to you which ones you want):
+ Ambitious, creative, athletic, family-oriented, romantic, genius, perfectionist, self-assured.

- Move her to an empty lot in Newcrest, preferably the biggest one since you’ll build a tribe. No money cheats are allowed (except in one case, as I’ll get into later)

Rules
- Since it’s an amazon tribe, only women are allowed, except male slaves, breeding material and tribe sons. These should have their own living quarters though (an own room or small building), and not mix with the women more than needed.

- Men are allowed for two things. He’s to be used as someone to strictly conceive with, or as a slave.

- A man that has been used for conceiving is to be discarded as you please. An unclean man cannot live under the same roof as pure women.

- For every generation, the tribe can recruit one woman that’s not related to anyone in the tribe.

- For every generation, you can also add a male slave. Though, you can only have two slaves in the household at the same time. The tribe son’s doesn’t count into this amount.

- Men used for breeding can be moved in even if there are two slaves in the tribe. He can only be used for one pregnancy, and only by one woman. These men should not be buried on the lot, but should be given up to the spirit world and have their grades deleted. A man can be used to conceive with even without moving him in, and then he doesn’t need to be killed – but can’t be used again by the same woman (other tribe women can happily use him too, though).

- A man used for breeding is a little bit better treated than the slaves, but still can’t mix with the women (except when it comes to sexual interaction on her demand).

- All traits for tribe-born females need to be randomized. You can either use the trait randomizer website(http://createarandomsim.com/adult) or choose randomly with your eyes closed.
It is fine to choose for the males). Upon reaching YA you have the chance to re-randomize three times.

- All females born in the tribe is something to cherish. All of them have to either get an A or master a skill or aspiration.

- All males born in the tribe is to be used as slaves until their YA-birthday. Then they have to be killed. Before killing a tribe son, a non-related woman can use him for breeding purposes, once. A tribe-born male is cleaner than other males and if you wish, they can be buried in a special cemetery on the lot (this cemetery can NOT be mixed with deceased females, since male corpses will contaminate the female ones).

- It is not okay to eat gender-directed food while pregnant, and it is not okay to use cheats to get the gender you want.

- Males cannot have a job, or leave the lot.

- Children and teenager males can, however, go to school. Since they kind of have to.

- Contact with male Sims is forbidden, except when they need to be seduced into breed or slave purposes.

- If a woman is getting engaged, or even worse, married to a man, she’ll suffer the punishment of death, since this is not accepted.

- The heiress needs to have at least two of the approved traits, and none of the “bad” ones. She also has to be beautiful.

- The heiress is the first blood-child with at least three correct traits, but younger siblings that also get three correct traits can take this place, if they get more good traits than the older one, if they have a better relationship with the warrior queen and/or if they’ve won ten fights against the heiress-sibling. If a heiress traits is re-rolled and not fitting, the next best girl is in line (she still needs to have at least two correct traits though).

- There can be more than one heiress, but only one from each generation. This means a heiress can get a daughter who also becomes heiress (and next in line after her mother).
- There are different rankings in the tribe – which all have different purposes and slightly different rules.

- Since the warrior queen (your start Sim) is a goddess, you are permitted to make her sacrifice male sims to the cowplant and drink the potion of youth. If your warrior queen’s immortal, she can be thrown from her throne in two ways.

* Her ruling is hated by two thirds of the tribe. The strongest woman will fight her, and if the warrior queen loses, she’ll be killed in any way you see fit. All of her children, except one, is also to be murdered, or kicked out in the wild to fend for themselves. The one left has to train and try to take back the throne, since you’ll want the blood-line. (She has to gain a bad relationship to the new warrior queen).

* She’s strongly disliked by the heiress. The heiress will challenge her to fight, and upon winning, murder her own mother and siblings, if she has any.

If wished, every tribe member (or at least the blood-line) should have a portrait/photograph and a book written about them.

- A marriage between two women is a good thing. The warrior queen, the heiress and the champions can’t marry though. The warrior queen and the heiress can take a lover (women only!), but champions is dedicated to their work and will not indulge in such things (it is okay for them to get children though).
- If someone has all bad traits, she’ll be shunned and can’t come back to the tribe.

- If the tribe is getting overpopulated, it is fine to take a YA (or older)-woman and move her out with a bunch of children you want to get rid of.

- To get to a certain rank they need to at least have some skill-points in most of the specializations, and at least one of the good traits, both from the rank or the “good traits”-list (and a maximum of one of the bad ones). This is if nothing else is mentioned. Upon raising in rank, they can change to a more fitting career.

- The amazon tribe is very vain. An ugly Sim often has a harder time rising in rank.

- When rising in rank, the traits can be rolled again if you dare, because maybe you want more fitting traits. You have three chances, if at least not two of the traits fit (from special list and good), they cannot rise in rank (but can choose a more fitting rank later on), and if most of the traits are bad (two or more) they’ll be kicked out.

- To change a Sims appearance in CAS is all right, since the main point is to get the right traits for the right ranks.

- It is fine to choose lifelong wish.

- Checking a sims trait in CAS is okay, but NOT changing them (except if other rules says it’s okay)

- Adoption is not okay.


Tribe rankings


1. Warrior Queen – The leader. She needs to be beautiful, strong and intelligent. This means she needs to have skills. If this is your starter, she needs to have three of the “good” traits. If it’s the heiress, she needs to have at least two, and none of the “bad” ones. If the Warrior Queen is the strongest woman in the tribe, it doesn’t matter much. Since she’s the ruler, she also decides over the tribe.
Preferred careers: Anything she wishes.
Specializes in: Anything you see fit. Charisma, athletic and logic is something you should strive for though. (Beauty, strength and intelligence).

2. Heiress – There can only be one heiress. She needs to be the daughter of the Warrior queen, and related to your first Sim. She’s in line for the throne, and is the only blood-child that can claim it back, upon a revolution. The heiress can randomize her traits three times, if wished. There can be more than one heiress, but only one per generation.
Preferred careers: Business/Medical/Fitting self-employment(Painter, Photographer and/or writer)
Specializes in: Charisma, athletic and logic is a must for the heiress. You should try to give your heiress as much skills as possible.

3. Champions – Since strength is a good thing in the tribe, these women are close to the throne-family. There can only be two champions. These women are very proud and will find their work to be done before turning into an elder. She’ll kill herself before this can happen. If a champion grows old, she’ll carry great shame upon herself, and will therefore be buried with the males. A woman can only become champion if she has a good relationship with the warrior queen and the heir, if she has one of the preferred traits (either from the list here or the overall “good” list further down), if she’s won ten fights against males, that’s not a slave or tribe son, and if she has at least 7+ in athletic and 6+ in logic.
Preferred careers: Criminal/Firefighter/Detective/Athlete/Fitting self-employment.
Specializes in: Athletic, fishing, handiness, logic.
Good traits (special for this ranking): Ambitious, athletic, perfectionist.

4. Scholars – These women are very clever, and mainly concentrate on things like painting, writing, logic and such.
Preferred careers: Tech Guru/Painter/Detective/Scientist/Writer/Culinary
Specializes in: collecting, woodworking, logic, painting, photography, science, writing, programming
Good traits (special for this ranking): Creative, bookworm, genius

5. Providers – These women mainly provides food for the tribe. They’re skilled with cooking, fishing, gardening and such. They also take care of the children.
Preferred careers: Culinary
Specializes in: Collecting, cooking, fishing, gardening, mixology.
Good traits (special for this ranking): Foodie

6. Entertainers -
Preferred careers: Entertainer, writer.
Specializes in: Guitar, instruments, dancing
Good traits (special for this ranking): Creative, Cheerful, Music lover, dance machine

7. Tribe-family – These are women born on the lot, but not chosen as heiresses. They should be divided into other rankings as soon as possible. With the right skills, traits (atleast two) and the friendship of the warrior queen, they can rise in rank.

8. Elderly – Any woman that turns into an elder can no longer work. She sinks in rank, but the tribe will provide and take care of her. An old woman is to be respected, and upon death, blessed with a beautiful grave. If a heiress turns old before granting children, a new heiress will be chosen. If there’s no blood-family to choose from, the warrior queen needs to produce more children.
Preferred careers: None.
Specializes in: -

9. Recruits – Newcomers. They have kind of the same tasks as the slaves, but is allowed to interact with other tribe members, except the babies/children of the blood-line. A recruit has to be a friend of all the tribe members to rise in rank.
Preferred careers: Can only have a part time job. Main job is to clean, fix things and learn skills/befriending tribe members.
Specializes in: Handiness.
Good traits (special for this ranking): Neat, ambitious, insider. (Can have any trait, but only a maximum of one from the bad list. This because a recruit should be able to rise in rank later on).

10. Sons of the tribe – Will be used as slaves until the age of YA, thereafter they can be used once for breeding, before being killed.

11. Slaves – A maximum of two can be in the tribe at the same time. These need to have a small place to live, since they shouldn’t mix with the females too much. They take care of things like cleaning, repairing and such. If a slave interacts with a female without permission, he will be punished. Can’t work, or even leave the lot. If they try to escape, they’re to be punished.


Good traits: 

Athletic

Loves Art

Ambitious

Romantic

Genius

Perfectionist

Creative

Cheerful

Self-assured



Bad traits:

Childish

Clumsy

Lazy
Squeamish
Insane

Loner

Slob

Gloomy




Tips(More will be added, in the future!)
- Different colors on the clothing, for different ranks, is a great way to tell them apart!




Required mods:

Full house mod: http://modthesims.info/d/536556

Simstopics Children Can Die of Anything: http://modthesims.info/download.php?t=569160

Harvesting for Children: http://modthesims.info/download.php?t=571263


Optional mods:

Height slider: http://modthesims.info/d/559329
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