#4
3rd Jan 2022 at 2:12 AM
Last edited by igazor : 3rd Jan 2022 at
3:00 AM.
I'm going to issue a warning right now. If you try the Traveler method, chances are you will like it and will wind up playing this game for another 30 years (if the hardware holds out) without becoming bored with it.
Okay, I guess that doesn't sound like much of a warning. But the problem with Setra and other worlds that try to include everything in them is that they quickly end up too large for the 32-bit game engine to handle very well and gameplay tends to not go very far with them before they begin crashing or issuing Error12s upon trying to save. The Traveler method spreads everything across a much wider surface area and is kinder to the game since only the world currently being played gets loaded into RAM, while the others patiently remain in suspended animation waiting to be called upon.