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Original Poster
#1 Old 3rd Feb 2019 at 9:22 AM
Default More Dialogs via Module Tuning
This is an expanded edition of the example from the Notification Example Using Module Tuning thread. Be sure to read that for some important info if you aren't already familiar with that.

This adds two additional examples (along with the original notification example) demonstrating game dialogs and using callbacks to get the results from them.
  • An ok/cancel dialog (cheat command dialog.example)
  • A text input dialog (cheat command input.example)
Attached files:
File Type: zip  Dialog Examples.zip (5.2 KB, 56 downloads) - View custom content
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