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dodgy builder
#11001 Old 20th Jul 2021 at 7:14 PM
Quote: Originally posted by CatMuto
I'm gonna wait a bit. I do like the idea behind this Country Livin' EP, especially if it means I could make, say, a fully self-sufficient household with off-the-grid stuff that also has milk/eggs as food sources and such. But I'll still wait, see what happens, and probably wait for a sale.


Yes, I like farming and has already booked my copy.

Quote: Originally posted by matrix54
We can't like everything. Volvenom.


mmm The negativity on this forum is immense sometimes. Only 6 disagree on my previous post?
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Mad Poster
Original Poster
#11002 Old 20th Jul 2021 at 7:43 PM Last edited by matrix54 : 20th Jul 2021 at 7:57 PM.
I do like that they added the "natural pool" water to ponds, which means we have many new pond options. I also like that they added koi fish to ponds. The opposite is also true of pool. They made their blunder of not having ponds from 5 years ago work for them.

Sadly, the natural pool effects can be added to pools. The bubbles and steam will be missed (unless you size the pool properly and use moveobjects on).

Many of the previous pack feature have been retrofitted to work with ponds, and some require shallow ponds.

Quote: Originally posted by CatMuto
I'm gonna wait a bit. I do like the idea behind this Country Livin' EP, especially if it means I could make, say, a fully self-sufficient household with off-the-grid stuff that also has milk/eggs as food sources and such. But I'll still wait, see what happens, and probably wait for a sale.


Some of the things don't make any sense being expansion pack features, like grocery shopping, and the Simple Living lot challenge. Why?

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~ Just a click a day is nothing short of helpful! ~
Mad Poster
#11003 Old 20th Jul 2021 at 8:25 PM
Quote: Originally posted by Volvenom
2 days, and I want this exp now. I guess this place is still full of complainers who don't really play the game?


I mean...I'm excited for this pack too but there's no need to be a dick. They're allowed to say they hate it. It's not like most of their reasons aren't valid

The Receptacle still lives!
dodgy builder
#11004 Old 20th Jul 2021 at 9:23 PM
Quote: Originally posted by lil bag2
I mean...I'm excited for this pack too but there's no need to be a dick. They're allowed to say they hate it. It's not like most of their reasons aren't valid


That maybe, but this place is full of negative vibes against TS4. If people don't play the game, they have no clue how it is, and they create an illusion the game is crap when they really have no clue. I'm not a dick, I'm just saying what has to be said.
Instructor
#11005 Old 20th Jul 2021 at 9:39 PM
Quote: Originally posted by Volvenom
That maybe, but this place is full of negative vibes against TS4. If people don't play the game, they have no clue how it is, and they create an illusion the game is crap when they really have no clue. I'm not a dick, I'm just saying what has to be said.


You're falling for the psychological trap that everyone falls for.

Question: why do you care if other people don't like a game you like?

Answer: Because it is psychologically proven that sometimes people get so invested in something they like that they begin to psychologically process criticisms of said thing as criticisms of them themselves. It's more or less a mistake by our subconscious minds, getting overly invested and overly insulted by something when it totally isn't necessary. The result is people get hostile when they don't actually need to be hostile at all.

Let's be clear: you came in here one page ago with an overtly antagonistic, provokative tone as if trying to start a conflict. You've even got a comment using a sheep emote as if trying to imply people that dislike the game are mindless sheep. You started the conflict, not others. Everyone has a right to have the opinion they do about the game, but you are the one that called people out and got insulting. There's even a strange attitude where you imply you got less disagrees than you expected, by your own logic this SHOULD make you happy, and yet you express disappointment. That right there betrays the underlying emotions at play here: you 100% came in here looking for a fight and you're not happy unless you upset people here. Again, I ask: why? Ask yourself why and you'll realize how senseless it is.

No one is being rude, mean, or in any way antagonizing by voicing a critique about a game. There is no reason to be offended by anything anyone has said. Yet here you are, starting a fight, and you've convinced yourself "I'm not a dick, I'm just saying what has to be said."

Yes, truly. The world is going to end as we know it unless you "say what needs to be said" and defend a video game made by a company voted as "the worst company in America" multiple years in a row from unsastisfied customers. You are truly a hero of our time and all of our lives are better because you insulted us for being unsatisfied with a product. Thank you for your brave service to society.

Sorry, now I'm being a dick, but on a serious note: go check out the study, reflect on why you're mad, and ask if any of it is necessary.
Lab Assistant
#11006 Old 20th Jul 2021 at 9:46 PM
Quote: Originally posted by Volvenom
That maybe, but this place is full of negative vibes against TS4. If people don't play the game, they have no clue how it is, and they create an illusion the game is crap when they really have no clue. I'm not a dick, I'm just saying what has to be said.


I have not played Sims 4 for hours and hours of my time, but I still do not like the game because of many restrictions of features that where in the previous installments. For example, the maps are 2D pictures and you cannot place additional lots. You cannot create your own worlds. There is no CAST nor the colour wheel. In my opinion, there is no excuses for these features missing.
Mad Poster
Original Poster
#11007 Old 20th Jul 2021 at 9:58 PM
Imagine assuming people don't like something they've never played. Gatekeeping is something else.

For context, I hated TS4 for the same reasons I did before buying it. Playing the game did nothing to sway my opinion.

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Staff - Moderator
staff: moderator
#11008 Old 20th Jul 2021 at 10:39 PM
Sims 4 patch update: 7-20-21

Update 07/20/2021

PC: 1.77.131.1030 / Mac: 1.77.131.1230

Console: Version 1.44

Hello Simmers!

Hope you are well wherever you are in the world and that you are all having a fantastic Summer of Sims! We are excited to share today’s update with you. There is a lot of info, so make sure you have your tea/coffee/beverage of choice ready to read on. You all know I have my coffee ready for this!

As we continue to get ready to explore the countryside charm of Henford-on-Bagley and cannot absolutely wait to play with the adorable animals in Cottage Living, we also have updates and fixes that should improve and complement your Sims’ everyday life. We have something for everyone and we hope that you all enjoy them. Thank you for all your feedback and support.

Cheers!

-SimGuruRusskii ft. SimGuruRomeo and SimGuruJoAnna

What’s New?

Let’s start with some items that we shared in our last Sims 411!

For this update, we partnered with two talented artists from the LGBTQ+ community, Ashley Lukashepsky, and Mohammed Iman Fayaz, and they have brought their inspiring and beautiful artwork into the game. We have also included the modernized version of the large afro hairstyle that we showed you. But more than tell you about it in text, let me actually attach a screenshot of everything put together:

I love everything about this scene, not only it shows you how the artwork looks in a real game setting, but the whole scene with the two Sims and their surroundings is quite magical. Also, look at that hair! The way the light highlights it, perfection! You may also notice the hair of the Sim on the right, which was also added with this update for everyone. I want to personally thank all Simmers for their feedback and recommendations, as we are continuously working on adding more diverse hairstyles and textures to not only packs, but also to our base game.

Now that we are talking about artwork, the last patch notes I forgot to add the artwork made by the wonderful Jupiter Stevens-Hill. I apologize for that, I totally blanked out. However, I’m happy to see that a lot of you are enjoying it and placing it in your Lots! That makes a very happy Russkii =)

To find Jupiter, Ashley, and Mohammed’s paintings in Build Mode, make sure you take a look at the Paintings and Posters sort and filter by Base Game items. These artists are amazing and we hope you enjoy their creations.

Now, without further ado, let’s get to some new features and improvements that are part of this update!

A little bit of Gallery

When you download a lot made with the bb.moveobjects cheat, the game now notifies you about this so you know to activate the cheat before placing the lot. Builders, this means you won't need to mention it in the lot’s description anymore!

A little for Sims

Trying to find the Sims in the current neighborhood? Select their portraits in the Relationship Panel.

"Focus the Camera" moves the camera to the Sim.
"Lock the Camera" moves the camera to the Sim and keeps following them.

Where did the Notebook go?

Found it! The Notebook has moved out of the Phone and into its own button for quicker access.

The "Center on Current Lot" button that used to be there has moved to the top right, adjacent to the Camera Controls.

Water Tool

You now can make natural, organic bodies of water! Just head into Build Mode, make a hole with the Terrain Manipulation tool, and fill it with water. It is that easy! The Terrain Manipulation and Paint Tools also have more brush sizes to enable finer detail.

In adding the Water Tool, we also took the chance to overhaul the related tools and object categories. Why not? Enjoy!

Pond Effects

All sorts of critters are available to complete the look of your pond ranging from ducks and swans to pesky mosquitoes. There is even an alligator!

New Pond Objects

Outdoor Water Décor now has an assortment of new Pond Objects to decorate the perfect pond. Some of these objects such as the Bog Log and Colorful Lily Pads have interactions on them in Live Mode to activate Turtle and Frog effects. The new Fishing Allowed Sign enables you to stock your pond with any fish your Sims have previously caught. Try it out!

New Water Styles

Go beyond the original crystal blue and dreamy magenta water. Additional options range from “Mossy Water” to “Pond Scum” to complete that au natural look.

The Shrubs category includes new plants to complement the water styles: "Green Fern", "Leaning Not-Grass Grass", "Not-Grass Grass Sans Inflorescence."

Gardening with Children

Children now can help out in the garden by planting, watering, and weeding. They build their Mental skill as they garden. The process of purchasing and planting seeds is streamlined as well to make gardening more enjoyable for everyone.

Group Cooking

Cooking no longer is a solo affair. Sims now can cook in groups of up to five Sims including children. Start cooking together by selecting a fridge, stove, or any empty countertop.

Zoomers Food Delivery Service

Are your Sims getting tired of the same old pizza delivery every night? Well, gone are the days of redundant pizza nights. Maybe you are in the mood for pasta primavera or even a fancy steak dinner. All this and more are available courtesy of Zoomer Food Delivery. Order delivery through the phone or the refrigerator and the food will arrive in a jif.

Calendar

The calendar, previously available only with Seasons, now is available with Base Game to see upcoming events such as birthdays, school and work schedules, festivals, and fairs. You even can use it to book events, so it’s time to get to party planning!

Bug Fixes
Consoles

In Snowy Escape, skiing, sledding, and snowboarding on Bunny Slopes now contribute to the Extreme Sports Enthusiast Aspiration.
Also in Snowy Escape, Sims with high enough Skiing and Snowboarding skills now can enjoy the more advanced slopes. Sims also use the Lift to go to the top of the slopes and not go “the hard way.”
Simmers can now rotate Sims downloaded from the Gallery in Create a Sim. Spin them ‘round, ‘round, Simmers ‘round, ‘round - like a record ‘round, ‘round, ‘round, ‘round.

The Sims 4

We made some improvements that should help our Simulation lag, particularly on the usage of some computer interactions like playing BlicBlock, along with fishing interactions, which should make the game perform a bit better. Note that this doesn’t entirely fix simulation lag but it should help and it is a step in a good direction.
Fixed an issue in which placing Mirrors directly opposite Doors would create a visual glitch in which walls and borders would disappear around them and well it was quite spooky to be honest, glad we solved that one!
Ever wish your food didn’t expire? I know I do, especially when it comes to traveling and coming back to see a fridge in pristine condition, that is a dream… but alas, it is not meant to be in life or in Sims. Fixed an issue in which traveling didn’t let food expire.
Sims stuck sleeping and couldn’t cancel that interaction? Not a product of a sci-fi film as I thought, but I can say that we have fixed this issue, well I hope.
You want to know how to not make my day, have my coffee brew endlessly but without giving me the coffee! Luckily the issue in-game about the Brew Coffee interaction being stuck has been fixed. Wasn’t it odd? Wait… Sleep and Brew Coffee were stuck in a mysterious loop? SUS.
If your Child Sims suddenly interrupted their computer sessions to draw on the activity table when Inspired, worry not, this should not happen after this update.
Fixed an issue that caused the “Items Removed” pop-up to appear when no items were removed from the game.
Fixed an issue in which setting Lots on Slipshod Mesquite would sometimes generate a crash of the game for some Simmers. The Lot couldn’t handle that much flavor.
Some blush and lipstick opacity sliders are back as they were greyed out.
Step-Parent/Child relationships are no longer missing in the Genealogy Panel. Similarly, other cases of broken families in the Genealogy Panel have been fixed as well. It is all about reconnecting or connecting with what is important.
Platforms will no longer raise in height automatically when creating new walls to intersect part of them.
We also fixed an issue in which if you placed platforms in basement levels and a staircase from the floor to the platforms, it would create this gap or hole in front of the stairs and Sims were not able to route correctly. You know, I have played many platformers in my lifetime, but do you imagine Sims trying to jump those gaps? I mean, I am called JumpFail for a reason… glad we fixed this one!
World view Lots that had some off-centered border have been adjusted.
Toddlers will no longer gain negative Sentiments against their parents randomly, especially the Festering Grudge Sentiment. I should not be laughing at this issue as I type it, I should not…<giggles>
We got word that the camera was malfunctioning and bouncing uncontrollably in some Lots across multiple Worlds. We fixed an issue that caused this, but let us know if there are new instances.
Sometimes Ghosts can be part of our Households if we choose to, however, it is really hard to live with Ghosts that constantly break things, it makes it a bit… unlivable. So our expert team of Simghostologists has communicated with these Ghosts in the non-physical realm and they have agreed to not break everything all the time.
Fixed an issue related to flooring glitches while placing the dance floor or crystal clear flooring.
Went through all the trouble in hiring a Nanny only to have your Toddler get sent to Daycare? More than a schedule conflict I imagine having the Nanny show up and there is no Toddler so what does the Nanny do in this case? Do they leave? Do they stay and wait? I must know… However, This should no longer be an issue.
Fixed an issue where using ‘{}’ (curly brackets) in renaming objects would make these invisible in lists or UI in general.
Fixed an issue in the Likes and Dislikes section in Create a Sim that had some categories displayed incorrectly (either cut off, or words broken apart in new lines incorrectly) for some languages.
There was a clipping issue with the eye preset ymAsian13_Eyes that occurred when Sims were in extreme emotion, like Angry, and blinked. We adjusted this preset so this should not occur.
Toddlers can be picky eaters, but Toddlers not eating any fish recipe? That is suspicious, so we had a chat with the little angels and we have found a way to help them enjoy the complex flavors of our fish recipes.
Our UI team has fixed an issue in which a scrollbar appeared in the Sentiment section in the Relationship Panel when there were no sentiments. The mysterious scrollbar was mysterious. Similarly, they have also fixed an issue in which if multiple Sims gained sentiments together their thought bubbles look quite not right with the incorrect colors, so now they should look proper.
The Likes and Dislikes icon in Create a Sim will no longer overlap its text. It looked weird, honestly.
Droids (if you own Journey to Batuu) and Drones (if you own Get Famous) clipping into all kinds of objects in Build Mode? We saw that too, so there should be a fix for that in this game update. I mean this went beyond just crashing into things…
The option “Join After School Activity” will no longer be available if Simmers don’t have Seasons or Get Famous packs installed.
Sims in deviant paths now can properly reach the Level 4 of the Criminal Career.
Now, this is one that made my day, Cowplants are now able to dance again when Sims play music in front of them. Dance Cowplant, Dance!
Fixed an issue in which relationship points gained by friendly introductions were more than usual if Simmers didn’t have Snowy Escape installed.
We adjusted the color swatches for the S. Cargeaux Counter Island so that when it gets dirty, the counter doesn’t completely change colors. Dirty Counter - who dis?
Fixed an issue where the Scared Emotion UI was displaying a broken pose for Toddlers. The pose was kinda more scary than what the Toddler had been scared of, so glad that is done.
Outfits worn while Purchased and Worn in Festivals/Kiosks/Stalls should no longer remove accessories that were in place for the Sim.
Error code 134:571e5862 that occurred to some Simmers should be fixed now.
We fixed a few hairstyles (yfHair_EP05WavyBob, yfHair_EP01PartedFlat, yfHair_EP05UnderCutDreads, yfHair_EP01ShortSwept, and yfHair_DreamyCrew) that when used with the recently added color options would create splotches in the eyes, change the color of teeth, and/or change the eyelashes color.
As always the Localization team and this author have fixed and improved text across all packs and updates.

Get to Work

Aliens can now enjoy their custom Blush options in Create a Sim. Lewks out of this world!
Retail employees will now appropriately change into their assigned outfits. Listen, I grew up wearing uniforms for school, I get it, sometimes they are not the prettiest… but you have to wear them if you have to go to that establishment. I know the pain too well… but my sense of style grew from that… I think.
We made a fix to some of the swatches from the Barely Better Digital Camera that were missing a description for the item, so now all the swatches will display the text in all its glory.

Get Together

Some of these Sims are not like the others, some of these Sims just don’t belong. Can you tell which are not like the others by the time I finish writing these notes?
Fixed an issue where Sims didn’t sometimes change into their Club outfits when a Club Gathering was being held.
Fixed an issue in which some of the rooftops in Winderburg were not displaying Snow (if you own Seasons) correctly.

City Living

The Scattered Panes window in Build Mode now displays appropriate shadows in all options.
Sims enrolled in the Social Media career will now gain influence at the end of their stream instead of every few Sim-minutes.
Two hairstyles (ymHair_EP03BunHighPins and ymHair_EP03BraidedFlateBun) have been updated to reflect the correct look when choosing the Neutral Black color option.
Your Sims want to shoot some Basketball Close Shots, but they are trying to eat first? Well, now your Sims can finish eating before trying those hoops. Nutrition is important!

Cats and Dogs

We fixed an issue in which whiskers were not being seen applied to Cats. A Cat without whiskers is like Peanut butter without Jelly… or something like that! Just wrong!
Robot Vacuums should all now return to their docks accordingly. I hope this issue was not a sign that they were becoming sentient.
Sims will no longer get a Moodlet referring to the death of their Pet when witnessing the death of another Sim. The loss of a Sim is heartbreaking, but also getting a Moodlet for the death of their Pet when the Pet has not died, that is cold Grimmy, very cold.
Speaking of Robot Vacuums becoming sentient a few lines above, we fixed an issue that made the game crash when Cats would sit on the Robot Vacuum. CatonRobot.exe is now working.
We fixed an issue in which some Simmers experienced a crash with their last played Household loading into Brindleton Bay.

Seasons

Sims were changing into their cold-weather gear… while not in cold weather? We had some conversations with Sims and even though they love their winter outfits, dressing up in full winter gear in the summer was probably not the wisest choice. So the issue in which Sims randomly would change into their winter outfits while not in winter is solved.
Egg Hunts are adorable and fun! But not being able to have the furniture reset after looking for Eggs in them, can be quite the rain on Sims’ parade. But this should no longer occur.

Island Living

Mermaids will no longer keep the “Dried Scales” Moodlet when they are hydrated. Mermaids’ skincare regimen pays off! Moisturize, moisturize, moisturize!
Fixed an issue in which Lots that are placed in the sand looked quite odd displaying all edges of the Lot when it rained.
Sims that have the Collector Aspiration Trait are now able to catch Frogs in Sulani as part of their adventures exploring the island waterfall. Good Luck!
We fixed an issue in which some Simmers experienced game crashes when loading into certain lots in Mua Pe’lam. Happy Exploring!

Discover University

Sims having a hard time in Uni? No matter what they do they keep failing classes? Worry not, Sims will no longer fail classes when meeting all the criteria for course completion. Work hard, pass your classes hard!
Having Roommates can be hard. Have your Sims had Roommates complain constantly and leave even when their needs are met? Yeah, we made it so that Roommates don’t do this any longer.
Fixed an issue in which beds were counted incorrectly when placing an ad for Roommates. I mean, as much as Pets and even Toddlers can live with Roommates, the ad should be truthful to how many beds there are actually in the Lot, not count Toddlers and Pets as needing adult-sized beds.
We fixed Servo animations so that they don’t look like they are walking on one leg when hovering to their destination. Now they will hover properly.
We fixed an issue in which in some instances Professors could not go to work when a Professor NPC is added into that same Household.
Fixed an issue in which removing and adding back Household members as Roommates would create some… inappropriate moments, ahem.

Eco Lifestyle

Evergreen Harbor’s peace has been restored: roads and parts of neighborhoods no longer disappear or turn blue when businesses open in Port Promise while the Modern Development N.A.P is active.
yfBody_EP09DressShirt no longer has a weird texture in some of the footwear from various packs, especially platform shoes and chunky sneakers.
Had you moved to Cypress Terrace in Willow Creek and found you couldn’t really do anything there? We fixed the routing failures and interaction failures on the Mitey-Mitey Home - Insect Farm.

Snowy Escape

Mountain Climbing can be challenging, even for those experienced. But having indecisive moments before a climbing route like getting off and on your bike constantly seems that a lot of doubt is passing your mind… However, we did speak to these Sims that were experiencing this behavior and calmed their fears and doubts, so this should no longer be an issue.
The hairstyle yfHair_EP10BobBluntOmbre now covers all of the Sim’s ears.
For Simmers who own Seasons together with Snowy Escape, rain options no longer affect snow.
Sims no longer have the option to give a respectful or military introduction during activities such as Dancing or Bike Riding. I mean, I’m not sure about you, but I can’t dance and respectfully introduce myself at the same time. So many falls… so many falls.
We made some corrections to the Slippers that came with this pack and they should no longer display a greenish texture on Sims’ toes when selected in Create a Sim. Yikes.
Fixed an issue in which for some Simmers playing with the Yoshida Hall Household would generate a game crash when loading into Mt. Komorebi.
We took a look at our Ramen menu and have updated our cooking menu to label Miso and Egg Ramen as Vegetarian safe options. Buen Provecho!
Want to run a Restaurant in Yukimatsu but also want to enjoy the slopes? Now your Sims can enjoy the slopes and dine in style. However, this action is only directed, and will not be autonomous. In the same vein, Restaurant employees will not be tempted to leave work to enjoy the slopes.

Journey to Batuu

Batuu is an awesome destination for those who want to enjoy something fun and different, but if you bought a Droid from the Droid Depot and never saw it in your inventory, I know how frustrating it can be. Never fear, the Droids you were looking for will appear now in Inventories when purchased.
In Journey to Batuu, the First Order ID no longer disappears from inventory so Sims now can Access First Order Plans for the Top Notch Trickery Mission.
Fixed an issue with the Leveling the Playing Field Mission in which the Scoundrel Informant would not appear on the scene after Sims stole the Prototype Blaster and went to Oga’s Cantina to wait for the informant.

Dine Out

Eggs and Toast sound super basic and easy right? They will continue to be that way for our unassuming Chefs on the Chef Station since we fixed an issue that made them… challenging. Sims can also use the second burner for other recipes without fail or routing out.

StrangerVille

The Decorations and Kid's categories in Build Mode should no longer have a "New" highlight when there's nothing actually new.

Dream Home Decorator

Lighting can change the ambiance of a room, and your mood in a flash. Luckily we have fixed an issue that lighting was not even on sectional sofas to continue to set the right mood for our Sims.
Our stylists fixed the Sleep ‘N’ Study Styled Room to remove the P.R.I.M.A Computer from it as this is not an item that is accessible for everyone, pardon our dust.

Laundry Day

Fixed an issue where an animation clipped when Sims were loading their laundry machines. Because having your clothes go through you is awkward, are Sims made of fabric? I don’t think so.

Bust the Dust

Don’t need Simoleons, don’t need Fame. Don’t need dinner to have this date. It’s strong and it’s sudden and it’s cruel sometimes but it might just end your night… the power of Dust, that’s the power of Dust.
Our cleaning agents have determined that Sims won’t get romantic negative Moodlets related to filthy levels of dust in public places like parks.
Inventor
#11009 Old 20th Jul 2021 at 10:41 PM
The Sims marketing team is diversifying. Now they sponsor cooking channels on YouTube:

Mad Poster
#11010 Old 20th Jul 2021 at 11:02 PM
Quote: Originally posted by Volvenom
I'm just saying what has to be said.


No, you're really not. I can't say for certain if it was your intent, but it comes off more like you're just dismissing people for not liking something just because you're into. It's the same "Oh this is fine, y'all are just haters" bullshit that you can find on the official forum. And it's the main reason I'll always prefer this forum, even if the dislike/like ratio is a bit more balanced over there.

This is a place to discuss the game. Not to only talk about what you like about it. It's not like The Sims is some brand new experience. Everyone here is a long time player and knows what it is they do and don't want out of a sims game. You don't need to play it to know whether or not it's what you like. I don't need to buy and play Batuu to know I'd have a shit time with it. These guys don't need buy/play Cottage Living to know it's everything they don't want. Or if it is what they want but not good enough for them. Especially when there are already about a million different videos online showing the pack off in almost all its glory.

Everyone who's here is here because they're passionate about the sims as a whole. Its past, present, and future. In my 10+ years on this site , I can't think of a single person here right now who's just hating this current iteration because they just want to hate it. They may get overly critical of things that I don't personally find to be a big deal, but I still get where they're coming from. Hell, I've done my fair share of bitching about TS4 too. And I still bitch about it. I just don't have anything negative to say about this particular pack.

Quote: Originally posted by fascisthater
StrangerVille

The Decorations and Kid's categories in Build Mode should no longer have a "New" highlight when there's nothing actually new.


Thaaaaaaaank you!

The Receptacle still lives!
Mad Poster
#11011 Old 20th Jul 2021 at 11:43 PM Last edited by SneakyWingPhoenix : 20th Jul 2021 at 11:55 PM.
Quote: Originally posted by Volvenom
That maybe, but this place is full of negative vibes against TS4. If people don't play the game, they have no clue how it is, and they create an illusion the game is crap when they really have no clue. I'm not a dick, I'm just saying what has to be said.

Or just maybe... just maybe... it is CRAP for them? Me saying it has no memory system, amongst many things I could make a list of, how's that me creating an illusion?

Complaining about ppl bringing negative vibes about a video game isn't gonna change the consumers. What we should hold accountable is EA and you blaming them for giving you unhappy consumers, not us

Besides, if that's bad why not choose official forums? The negativity is heavily moderatored and removed. I'm sure you'll have much fun there with ppl who genuinely enjoy the pack

Besides, for a person that complains about ppl creating an illusion you really didn't expressed and shared an conclusion as to what part ppl are bluffing about? Or do you want to them to suck it up and start forcefully liking the game? That's not how it works.

P.S. Sorry for my bad english.
Lab Assistant
#11012 Old 20th Jul 2021 at 11:49 PM
Quote: Originally posted by Naus Allien
The Sims marketing team is diversifying. Now they sponsor cooking channels on YouTube:



Spreading a lot of money on advertising doesn't hide the shallowness of the game.
And the food in sims 4 is always ugly.

Taiwan Soul!
Theorist
#11013 Old 20th Jul 2021 at 11:51 PM
Quote:
Our cleaning agents have determined that Sims won’t get romantic negative Moodlets related to filthy levels of dust in public places like parks.


Phew! I was worried for a second that sims would no longer be inspired by / like the smell of pee puddles. I'm glad Maxis couldn't find time to fix that, but they could fix a moodlet.

No need to be hatin' on TS4. One just has to adjust their expectations; like really adjust them if you know what I'm sayin'.

Quote: Originally posted by yaohui
Spreading a lot of money on advertising doesn't hide the shallowness of the game.
And the food in sims 4 is always ugly.


Yup. The Mac and Cheese still reminds me of a mound of vomit. The good news is I no longer eat Mac and Cheese because of it.
Mad Poster
#11014 Old 21st Jul 2021 at 12:13 AM
Quote: Originally posted by parrot999
The Sims 1 had the tragic clown as a creepy ghost clown who would unintentionally terrorize your sims if they were upset and you had a specific painting. You had to sell the painting, burn it, or call the clown catchers, because he would actively make things worse... First of all.. that's a one trick pony... Cuz once you know how to deal with him, that's the end of the challenge. It isn't hard to sell a painting or avoid buying it, hence why he was never brought back in 2 or 3, and only was referenced. But second of all... In 4, you have to actively summon them (who aren't a mysterious npc but a service fulfilled by normal sims like a maid, gardener, etc. As well as a costume that gives your sims their emotional moodlets) by looking at the painting... You know that old interaction that is honestly kinda useless and so is rarely used? And all they do is make your sim sad... No negative effect on motives (which this game could DESPERATELY use) Nada... Just makes your sims sad...

I think the problem with the Sad Emotion is that it doesn't work akin to the Mood bar from The Sims in 1/2/3. Sims shouldn't be able to do fun stuff (like hobbies, build skills or whatever) as it should reflect how people function when depressed. In Sims 1, you couldn't harvest beekeeping box and learn a skill from a book when Sims are in a bad mood. The Sad emotion in TS4 doesn't affect Sims like that and therefor doesn't reflect that Sim is SAD gameplay wise, which is were the problem lies.

Like being SAD should be a penalty, and in previous games it brought a challenge because it made difficult to use the Sim for manual or rewarding work. Just the way you made it sound like "Sad Sim? Meh" just shows, once again, how underwheling the emotion system in TS4 is in comparison with the equivalent thing (that's a MOOD bar) we have in previous games.

P.S. Sorry for my bad english.
dodgy builder
#11015 Old 21st Jul 2021 at 1:30 PM
No I'm not looking for a fight. I just wanted to call people out on somthing that annoys me sometimes, and make me not invest in reading threads on this forum. That's all. I know you will keep complaining as you do. It seems some people just have to keep complaining to be happy. That's not me. I'm not going to read your long arguments either. I will never forget the amount of negativity on this forum when I first bought the game. Since then it's been difficult for me to invest time on this forum. I'm leaving you to your complaining. Have a nice day.
Forum Resident
#11016 Old 21st Jul 2021 at 1:59 PM
Quote: Originally posted by Volvenom
No I'm not looking for a fight. I just wanted to call people out on somthing that annoys me sometimes, and make me not invest in reading threads on this forum. That's all. I know you will keep complaining as you do. It seems some people just have to keep complaining to be happy. That's not me. I'm not going to read your long arguments either. I will never forget the amount of negativity on this forum when I first bought the game. Since then it's been difficult for me to invest time on this forum. I'm leaving you to your complaining. Have a nice day.


It is difficult for me to put up with those who support this pillage.
Mad Poster
Original Poster
#11017 Old 21st Jul 2021 at 2:33 PM
Quote: Originally posted by Volvenom
No I'm not looking for a fight. I just wanted to call people out on somthing that annoys me sometimes, and make me not invest in reading threads on this forum. That's all. I know you will keep complaining as you do. It seems some people just have to keep complaining to be happy. That's not me. I'm not going to read your long arguments either. I will never forget the amount of negativity on this forum when I first bought the game. Since then it's been difficult for me to invest time on this forum. I'm leaving you to your complaining. Have a nice day.


You know annoys me, Volvenom? Comments like these will pop up, and it's almost like you'll ignore all of the positive commentary to focus on the negative. Instead of complaining (doing exactly what you're criticizing people of), add positive commentary. Get people talking about something you like instead of complaining about complainers. If there's something you really like, share it. You are allowed to do that. Do so passionately.

You made a mess for no reason.


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Theorist
#11018 Old 21st Jul 2021 at 3:20 PM Last edited by Gargoyle Cat : 21st Jul 2021 at 3:36 PM.
Only speaking for myself here: I'd be willing to take this whole negativity thing a bit more seriously if it applied across the franchise in general. There are people that play TS4 who will go out of their way to shit all over TS1, TS2 and TS3. These comments / conversations are never deemed as being toxic, negative or being a hater. So, what makes TS4 so precious that nobody can comment about bugs and all other problems that make up TS4? The whole thing reeks of "Do as I say, not as I do!" There are still people that show up on the TS3 board starting this kind of childish crap which is shut down pretty much as soon as it starts.

If and when there will be TS5, these same people that hold TS4 on a pedestal and call it precious will dump TS4 like a bad habit and start this nonsense all over again should there be a TS5.

As long as people find it amusing to shit all over previous versions of the game while not being able to handle any type of commentary about TS4 that is less than shiny and stellar, I don't care. TS4 just like the previous versions is just a game. If people are going to be that serious about a video game, there is a bigger problem that needs to be addressed. Pixel people are not humans; they're pixels and textures. They're not going to pay a person's bills, send get well cards, ect...
Forum Resident
#11019 Old 21st Jul 2021 at 4:23 PM
I think the real issue here is that some reduce "complainers" to naysayers. Complaining, despite the overwhelming opposition to it it seems, is not an inherently bad thing. Why do you think customer service exists for businesses? Yes, it more often than not doesn't solve anything, but that is the purpose of it. You buy a service or product, you expect to get it in a certain quality or manner that you paid for. And yes people can lie sometimes or be assholes about it to people who oftentimes are just doing their job. But the point still stands.

People need to stop behaving like anyone airing genuine grievances with this game are equal to someone shitting on the quality of a soup kitchen because you can't afford anything else. EA is not a charity. You do not get their products for free nor from the goodness of their hearts. You. Are. A. Customer. It goes without saying if you spend your hard-earned money on something, especially entertainment, you have a right to voice your dissatisfaction. Which many who play TS4 do.

And for that matter, just because someone doesn't play the game personally doesn't mean they can't be privy to what's happening around it. Maybe you couldn't without playing 20 years ago, but nowadays there's plenty of ways to find out about a product and its history before you shell out the cash yourself. It's called having some restraint and doing some fact-checking on the damn thing you're, once again, potentially paying for.

You have been chosen. They will come soon.
Lab Assistant
#11020 Old 22nd Jul 2021 at 2:36 AM
Quote: Originally posted by Volvenom
No I'm not looking for a fight. I just wanted to call people out on somthing that annoys me sometimes, and make me not invest in reading threads on this forum. That's all. I know you will keep complaining as you do. It seems some people just have to keep complaining to be happy. That's not me. I'm not going to read your long arguments either. I will never forget the amount of negativity on this forum when I first bought the game. Since then it's been difficult for me to invest time on this forum. I'm leaving you to your complaining. Have a nice day.


I'm dying this has to be a troll right? The longest argument is, what, 5 paragraphs long?
Top Secret Researcher
#11021 Old 22nd Jul 2021 at 3:13 AM
I'm just wondering - You know the Role NPC that they have in this pack, like the Creature Keeper and Town Prude (Mrs Crumplebottom). Are they immortal? Will they be able to die? If they die will another NPC take over the mantle? Or the game just spawn a new clone of them, or worst we lost the role NPC forever?
Test Subject
#11022 Old 22nd Jul 2021 at 5:22 AM
Quote: Originally posted by emino
I'm just wondering - You know the Role NPC that they have in this pack, like the Creature Keeper and Town Prude (Mrs Crumplebottom). Are they immortal? Will they be able to die? If they die will another NPC take over the mantle? Or the game just spawn a new clone of them, or worst we lost the role NPC forever?

I think they said the Crumplebottoms were immortal during the stream, but the other NPC's will die and get replaced, probably by random sims. It's probably something like how the sages work, since they also stop being sages if you play them.
Test Subject
#11023 Old 22nd Jul 2021 at 8:27 AM
Quote: Originally posted by QueenMercy
I think they said the Crumplebottoms were immortal during the stream, but the other NPC's will die and get replaced, probably by random sims. It's probably something like how the sages work, since they also stop being sages if you play them.


There's only one prude to survive and she's Agnes Crumplebottom.
Theorist
#11024 Old 22nd Jul 2021 at 10:21 AM
Quote: Originally posted by emeraldzephyr
I'm dying this has to be a troll right? The longest argument is, what, 5 paragraphs long?


The announcement of 'not reading' replies is standard fair when it comes to these types of 'conversations'. This kind of foolishness has been going on since before the game released. If people want to continue to proverbially hold their breath and stomp their feet, they're allowed to do that, but everybody else moves on.

As it has been pointed out, a mess was created for no reason.
Instructor
#11025 Old 22nd Jul 2021 at 11:37 AM
Quote: Originally posted by Volvenom
No I'm not looking for a fight. I'm not going to read your long arguments either.


Damn you're good then cause you sure are responding like you read what was written.
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