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Lab Assistant
Original Poster
#1 Old 21st Jan 2012 at 6:18 PM
Default Um, what on earth happened to this shirt mesh?
I made a fairly simple mesh edit of the adult male tank top. It looked fine in Milkshape and CTU, but once it got in game, it EXPLODED.

What I did to make it was I took the mesh of the tank top, elongated the front, removed the back, and added the naked male back, to make it have the open back like I want. But, when it got in game, it turned into a strange weirdness. Does anyone know what I did wrong or what went wrong and how to fix it so I can have the shirt like I want it?

Fine in CTU

In-game ridiculousness


"So to get star power, do you tip the drums over?" - Heather G.
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Ms. Byte (Deceased)
#2 Old 21st Jan 2012 at 8:59 PM
Did you make new morphs? If the explosion disappears when the body sliders are set midway between thin and fat and on zero fit, it's the morphs.
Sockpuppet
#3 Old 21st Jan 2012 at 9:24 PM
And when vertice snap to the floor they usually miss the boneassignements.
In your case a combination of both im afraid.
Lab Assistant
Original Poster
#4 Old 22nd Jan 2012 at 10:08 PM
Thanks! I seem to have fixed the problem by starting from scratch and not adding anything. I only deleted a total of 3 faces this time. I guess something I did in the process messed it all up.

"So to get star power, do you tip the drums over?" - Heather G.
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