Hello Echo, sorry for the dealy but i was taken away from RL >.<'
yes, I've follower all of your tutorials, but still crash
probably i didn't get exactly how to create, or maybe how to sort the joints
the GMCD have the carafe_rot_gmcd which is composed by two gropus "carafe" and "cap"
here is the working CRES Hierrarchie
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what i do is, to create 2 new joint, which are child of joint1, one is the pivot (joint2) around which i rotate the cap (joint called cap_trans)
once that is made, i export the cres, and then i'll import in MS, assign the vertex to the bone, and export the object as wavefront OBJ, then i export the animation too (with Sims AniMesh ANIM Exporter.
i made one animation to open the carafe (then i'll play the same in reverse mode) 'cause i need to stop animation when the sim put the coffe insde the moka and then play
the same animation reversed to close it.
but the game crash during the loading i suppose, 'cause the CRES...
i also need to call an animation which i can't find, did you know how it is called that animation ?
'cause i need it but i can't find it :-\